protection

package
v1.0.5 Latest Latest
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Published: Oct 25, 2023 License: MIT Imports: 4 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func RegisterProtectionWarrior

func RegisterProtectionWarrior()

Types

type ProtectionWarrior

type ProtectionWarrior struct {
	*warrior.Warrior

	Rotation *proto.ProtectionWarrior_Rotation
	Options  *proto.ProtectionWarrior_Options

	CustomRotation *common.CustomRotation
}

func NewProtectionWarrior

func NewProtectionWarrior(character core.Character, options *proto.Player) *ProtectionWarrior

func (*ProtectionWarrior) GetWarrior

func (war *ProtectionWarrior) GetWarrior() *warrior.Warrior

func (*ProtectionWarrior) Initialize

func (war *ProtectionWarrior) Initialize()

func (*ProtectionWarrior) OnAutoAttack

func (war *ProtectionWarrior) OnAutoAttack(sim *core.Simulation, spell *core.Spell)

func (*ProtectionWarrior) OnGCDReady

func (war *ProtectionWarrior) OnGCDReady(sim *core.Simulation)

func (*ProtectionWarrior) Reset

func (war *ProtectionWarrior) Reset(sim *core.Simulation)

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