Documentation ¶
Overview ¶
This package has the automatically generated fake clientset.
Index ¶
- func AddToScheme(scheme *runtime.Scheme)
- type Clientset
- func (c *Clientset) Clb() clbv1.ClbV1Interface
- func (c *Clientset) ClbV1() clbv1.ClbV1Interface
- func (c *Clientset) Discovery() discovery.DiscoveryInterface
- func (c *Clientset) Mesh() meshv1.MeshV1Interface
- func (c *Clientset) MeshV1() meshv1.MeshV1Interface
- func (c *Clientset) Network() networkv1.NetworkV1Interface
- func (c *Clientset) NetworkV1() networkv1.NetworkV1Interface
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AddToScheme ¶
AddToScheme adds all types of this clientset into the given scheme. This allows composition of clientsets, like in:
import ( "k8s.io/client-go/kubernetes" clientsetscheme "k8s.io/client-go/kubernetes/scheme" aggregatorclientsetscheme "k8s.io/kube-aggregator/pkg/client/clientset_generated/clientset/scheme" ) kclientset, _ := kubernetes.NewForConfig(c) aggregatorclientsetscheme.AddToScheme(clientsetscheme.Scheme)
After this, RawExtensions in Kubernetes types will serialize kube-aggregator types correctly.
Types ¶
type Clientset ¶
Clientset implements clientset.Interface. Meant to be embedded into a struct to get a default implementation. This makes faking out just the method you want to test easier.
func NewSimpleClientset ¶
NewSimpleClientset returns a clientset that will respond with the provided objects. It's backed by a very simple object tracker that processes creates, updates and deletions as-is, without applying any validations and/or defaults. It shouldn't be considered a replacement for a real clientset and is mostly useful in simple unit tests.
func (*Clientset) Clb ¶
func (c *Clientset) Clb() clbv1.ClbV1Interface
Clb retrieves the ClbV1Client
func (*Clientset) ClbV1 ¶
func (c *Clientset) ClbV1() clbv1.ClbV1Interface
ClbV1 retrieves the ClbV1Client
func (*Clientset) Discovery ¶
func (c *Clientset) Discovery() discovery.DiscoveryInterface
func (*Clientset) Mesh ¶
func (c *Clientset) Mesh() meshv1.MeshV1Interface
Mesh retrieves the MeshV1Client
func (*Clientset) MeshV1 ¶
func (c *Clientset) MeshV1() meshv1.MeshV1Interface
MeshV1 retrieves the MeshV1Client
func (*Clientset) Network ¶
func (c *Clientset) Network() networkv1.NetworkV1Interface
Network retrieves the NetworkV1Client
func (*Clientset) NetworkV1 ¶
func (c *Clientset) NetworkV1() networkv1.NetworkV1Interface
NetworkV1 retrieves the NetworkV1Client