Documentation ¶
Overview ¶
Code generated for package locale by go-bindata DO NOT EDIT. (@generated) sources: .DS_Store POSIX.json aa_DJ.json aa_ER.json aa_ER@saaho.json aa_ET.json af_ZA.json am_ET.json an_ES.json ar_AE.json ar_BH.json ar_DZ.json ar_EG.json ar_IN.json ar_IQ.json ar_JO.json ar_KW.json ar_LB.json ar_LY.json ar_MA.json ar_OM.json ar_QA.json ar_SA.json ar_SD.json ar_SY.json ar_TN.json ar_YE.json as_IN.json ast_ES.json az_AZ.json be_BY.json be_BY@latin.json bem_ZM.json ber_DZ.json ber_MA.json bg_BG.json bho_IN.json bn_BD.json bn_IN.json bo_CN.json bo_IN.json br_FR.json brx_IN.json bs_BA.json byn_ER.json ca_AD.json ca_ES.json ca_FR.json ca_IT.json crh_UA.json cs_CZ.json csb_PL.json cv_RU.json cy_GB.json da_DK.json de_AT.json de_BE.json de_CH.json de_DE.json de_LI.json de_LU.json dv_MV.json dz_BT.json el_CY.json el_GR.json en_AG.json en_AU.json en_BW.json en_CA.json en_DK.json en_GB.json en_HK.json en_IE.json en_IN.json en_NG.json en_NZ.json en_PH.json en_SG.json en_US.json en_ZA.json en_ZM.json en_ZW.json eo.json eo_US.json es_AR.json es_BO.json es_CL.json es_CO.json es_CR.json es_CU.json es_DO.json es_EC.json es_ES.json es_GT.json es_HN.json es_MX.json es_NI.json es_PA.json es_PE.json es_PR.json es_PY.json es_SV.json es_US.json es_UY.json es_VE.json et_EE.json eu_ES.json eu_FR.json fa_IR.json ff_SN.json fi_FI.json fil_PH.json fo_FO.json fr_BE.json fr_CA.json fr_CH.json fr_FR.json fr_LU.json fur_IT.json fy_NL.json ga_IE.json gd_GB.json gez_ER.json gez_ET.json gl_ES.json gu_IN.json gv_GB.json ha_NG.json he_IL.json hi_IN.json hne_IN.json hr_HR.json hsb_DE.json ht_HT.json hu_HU.json hy_AM.json i18n.json ia.json id_ID.json ig_NG.json ik_CA.json is_IS.json it_CH.json it_IT.json iu_CA.json iw_IL.json ja_JP.json ka_GE.json kk_KZ.json kl_GL.json km_KH.json kn_IN.json ko_KR.json kok_IN.json ks_IN.json ks_IN@devanagari.json ku_TR.json kw_GB.json ky_KG.json lb_LU.json lg_UG.json lij_IT.json lo_LA.json lt_LT.json lv_LV.json mai_IN.json mg_MG.json mhr_RU.json mi_NZ.json mk_MK.json ml_IN.json mn_MN.json mr_IN.json ms_MY.json mt_MT.json my_MM.json nan_TW@latin.json nb_NO.json ne_NP.json nl_AW.json nl_BE.json nl_NL.json nn_NO.json nr_ZA.json nso_ZA.json oc_FR.json om_ET.json om_KE.json or_IN.json os_RU.json pa_IN.json pa_PK.json pap_AN.json pl_PL.json ps_AF.json pt_BR.json pt_PT.json ro_RO.json ru_RU.json ru_UA.json rw_RW.json sa_IN.json sc_IT.json sd_IN.json sd_IN@devanagari.json sd_PK.json se_NO.json shs_CA.json si_LK.json sid_ET.json sk_SK.json sl_SI.json so_DJ.json so_ET.json so_KE.json so_SO.json sq_AL.json sq_MK.json sr_ME.json sr_RS.json sr_RS@latin.json ss_ZA.json st_ZA.json sv_FI.json sv_SE.json sw_KE.json sw_TZ.json ta_IN.json ta_LK.json te_IN.json tg_TJ.json th_TH.json ti_ER.json ti_ET.json tig_ER.json tk_TM.json tl_PH.json tn_ZA.json tr_CY.json tr_TR.json ts_ZA.json tt_RU.json tt_RU@iqtelif.json ug_CN.json ug_CN@latin.json uk_UA.json unm_US.json ur_IN.json ur_PK.json uz_UZ.json uz_UZ@cyrillic.json ve_ZA.json vi_VN.json wa_BE.json wae_CH.json wal_ET.json wo_SN.json xh_ZA.json yi_US.json yo_NG.json yue_HK.json zh_CN.json zh_HK.json zh_SG.json zh_TW.json zu_ZA.json
Index ¶
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func Ds_store() (*asset, error)
- func Ds_storeBytes() ([]byte, error)
- func MustAsset(name string) []byte
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func Ds_storeBytes ¶ added in v0.1.1
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
This section is empty.