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Constants ¶
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const (
// STransaction is the name of the handler setting entry for transaction name
STransaction = "name"
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Factory ¶
type Factory struct { }
Factory for trigger
type HandlerSettings ¶
HandlerSettings for the trigger
type Output ¶
type Output struct { Parameters map[string]interface{} `md:"parameters"` Transient map[string]interface{} `md:"transient"` TxID string `md:"txID"` TxTime string `md:"txTime"` ChaincodeStub interface{} `md:"_chaincode_stub"` }
Output of the trigger
type Reply ¶
type Reply struct { Status int `md:"status"` Message string `md:"message"` Returns interface{} `md:"returns"` }
Reply from the trigger
type Trigger ¶
type Trigger struct {
// contains filtered or unexported fields
}
Trigger is a stub for the Trigger implementation
func GetTrigger ¶
GetTrigger returns the cached trigger for a specified transaction name; return false in the second value if no trigger is cached for the specified name
func (*Trigger) Initialize ¶
func (t *Trigger) Initialize(ctx trigger.InitContext) error
Initialize implements trigger.Init.Initialize
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