controllers

package
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Published: Dec 28, 2022 License: GPL-3.0 Imports: 19 Imported by: 4

README

controllers

Helen uses WebSockets to communicate with the frontend, with the help of WSEvent. Handlers exposed through websocket can be found at socket/handlers/

Each user on entering the site, is added to the room 0_public, where all global chat messages and lobby updates are sent to. Each lobby created has two rooms, 0_public and 0_private. Lobby chat messages, and updates (player joined, left, lobby started, lobby closed, etc) are broadcasted on 0_public, while ready up messages and lobby server info are sent to 0_private.

Documentation

Index

Constants

This section is empty.

Variables

View Source
var ErrRecordNotFound = errors.New("Player record for found.")

Functions

func InitTemplates

func InitTemplates()

func MainHandler

func MainHandler(w http.ResponseWriter, r *http.Request)

func ResetMumblePassword

func ResetMumblePassword(w http.ResponseWriter, r *http.Request)

func SocketHandler

func SocketHandler(w http.ResponseWriter, r *http.Request)

func SocketInit

func SocketInit(so *wsevent.Client) error

SocketInit initializes the websocket connection for the provided socket

func TwitchBadge

func TwitchBadge(w http.ResponseWriter, r *http.Request)

Types

This section is empty.

Directories

Path Synopsis

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