Documentation ¶
Overview ¶
Package buildengine provides a framework for building FTL modules.
Index ¶
- Variables
- func Build(ctx context.Context, sch *schema.Schema, project Project, ...) error
- func ComputeFileHash(baseDir, srcPath string, watch []string) (hash []byte, matched bool, err error)
- func Deploy(ctx context.Context, module Module, replicas int32, waitForDeployOnline bool, ...) error
- func SetPOMProperties(ctx context.Context, baseDir string) error
- func StringsFromProjectKeys(keys []ProjectKey) []string
- func TopologicalSort(graph map[string][]string) [][]string
- func WalkDir(dir string, fn func(path string, d fs.DirEntry) error) error
- type BuildStartedListenerFunc
- type DeployClient
- type Engine
- func (e *Engine) Build(ctx context.Context) error
- func (e *Engine) Close() error
- func (e *Engine) Deploy(ctx context.Context, replicas int32, waitForDeployOnline bool) error
- func (e *Engine) Dev(ctx context.Context, period time.Duration, commands projectconfig.Commands) error
- func (e *Engine) Graph(projects ...ProjectKey) (map[string][]string, error)
- func (e *Engine) Import(ctx context.Context, schema *schema.Module)
- type ExternalLibrary
- type FileChangeType
- type FileHashes
- type Listener
- type ModifyFilesTransaction
- type Module
- type Option
- type Project
- type ProjectConfig
- type ProjectKey
- type WatchEvent
- type WatchEventProjectAdded
- type WatchEventProjectChanged
- type WatchEventProjectRemoved
- type Watcher
Constants ¶
This section is empty.
Variables ¶
var ErrSkip = errors.New("skip directory")
ErrSkip can be returned by the WalkDir callback to skip a file or directory.
Functions ¶
func Build ¶
func Build(ctx context.Context, sch *schema.Schema, project Project, filesTransaction ModifyFilesTransaction) error
Build a project in the given directory given the schema and project config. For a module, this will build the module. For an external library, this will build stubs for imported modules.
func ComputeFileHash ¶ added in v0.182.2
func Deploy ¶ added in v0.139.0
func Deploy(ctx context.Context, module Module, replicas int32, waitForDeployOnline bool, client DeployClient) error
Deploy a module to the FTL controller with the given number of replicas. Optionally wait for the deployment to become ready.
func SetPOMProperties ¶ added in v0.133.1
SetPOMProperties updates the ftl.version properties in the pom.xml file in the given base directory.
func StringsFromProjectKeys ¶ added in v0.155.0
func StringsFromProjectKeys(keys []ProjectKey) []string
func TopologicalSort ¶ added in v0.134.1
TopologicalSort returns a sequence of groups of modules in topological order that may be built in parallel.
Types ¶
type BuildStartedListenerFunc ¶ added in v0.161.1
type BuildStartedListenerFunc func(project Project)
func (BuildStartedListenerFunc) OnBuildStarted ¶ added in v0.161.1
func (b BuildStartedListenerFunc) OnBuildStarted(project Project)
type DeployClient ¶ added in v0.145.4
type DeployClient interface { GetArtefactDiffs(ctx context.Context, req *connect.Request[ftlv1.GetArtefactDiffsRequest]) (*connect.Response[ftlv1.GetArtefactDiffsResponse], error) UploadArtefact(ctx context.Context, req *connect.Request[ftlv1.UploadArtefactRequest]) (*connect.Response[ftlv1.UploadArtefactResponse], error) CreateDeployment(ctx context.Context, req *connect.Request[ftlv1.CreateDeploymentRequest]) (*connect.Response[ftlv1.CreateDeploymentResponse], error) ReplaceDeploy(ctx context.Context, req *connect.Request[ftlv1.ReplaceDeployRequest]) (*connect.Response[ftlv1.ReplaceDeployResponse], error) Status(ctx context.Context, req *connect.Request[ftlv1.StatusRequest]) (*connect.Response[ftlv1.StatusResponse], error) }
type Engine ¶ added in v0.134.1
type Engine struct {
// contains filtered or unexported fields
}
Engine for building a set of modules.
func New ¶ added in v0.134.1
func New(ctx context.Context, client ftlv1connect.ControllerServiceClient, moduleDirs []string, externalDirs []string, options ...Option) (*Engine, error)
New constructs a new Engine.
Completely offline builds are possible if the full dependency graph is locally available. If the FTL controller is available, it will be used to pull in missing schemas.
"dirs" are directories to scan for local modules.
func (*Engine) Dev ¶ added in v0.142.0
func (e *Engine) Dev(ctx context.Context, period time.Duration, commands projectconfig.Commands) error
Dev builds and deploys all local modules and watches for changes, redeploying as necessary.
type ExternalLibrary ¶ added in v0.155.0
ExternalLibrary represents a library that makes use of FTL modules, but is not itself an FTL module
func LoadExternalLibrary ¶ added in v0.155.0
func LoadExternalLibrary(dir string) (ExternalLibrary, error)
func (ExternalLibrary) Config ¶ added in v0.155.0
func (e ExternalLibrary) Config() ProjectConfig
func (ExternalLibrary) CopyWithDependencies ¶ added in v0.155.0
func (e ExternalLibrary) CopyWithDependencies(dependencies []string) Project
func (ExternalLibrary) TypeString ¶ added in v0.157.0
func (e ExternalLibrary) TypeString() string
type FileChangeType ¶ added in v0.131.0
type FileChangeType rune
const ( FileAdded FileChangeType = '+' FileRemoved FileChangeType = '-' FileChanged FileChangeType = '*' )
func CompareFileHashes ¶
func CompareFileHashes(oldFiles, newFiles FileHashes) (FileChangeType, string, bool)
CompareFileHashes compares the hashes of the files in the oldFiles and newFiles maps.
Returns true if the hashes are equal, false otherwise.
If false, the returned string will be a file that caused the difference and the returned FileChangeType will be the type of change that occurred.
func (FileChangeType) GoString ¶ added in v0.131.0
func (f FileChangeType) GoString() string
func (FileChangeType) String ¶ added in v0.131.0
func (f FileChangeType) String() string
type FileHashes ¶ added in v0.131.0
func ComputeFileHashes ¶
func ComputeFileHashes(project Project) (FileHashes, error)
ComputeFileHashes computes the SHA256 hash of all (non-git-ignored) files in the given directory.
type ModifyFilesTransaction ¶ added in v0.182.2
type ModifyFilesTransaction interface { Begin() error ModifiedFiles(paths ...string) error End() error }
ModifyFilesTransaction allows builds to modify files in a module without triggering a watch event. This helps us avoid infinite loops with builds changing files, and those changes triggering new builds.as a no-op
type Module ¶ added in v0.131.0
type Module struct { moduleconfig.ModuleConfig Dependencies []string }
Module represents an FTL module in the build engine
func LoadModule ¶ added in v0.133.1
LoadModule loads a module from the given directory.
func (Module) Config ¶ added in v0.155.0
func (m Module) Config() ProjectConfig
func (Module) CopyWithDependencies ¶ added in v0.155.0
func (Module) TypeString ¶ added in v0.157.0
type Option ¶ added in v0.147.0
type Option func(o *Engine)
func Parallelism ¶ added in v0.147.0
func WithListener ¶ added in v0.160.0
WithListener sets the event listener for the Engine.
type Project ¶ added in v0.155.0
type Project interface { Config() ProjectConfig CopyWithDependencies(deps []string) Project TypeString() string // contains filtered or unexported methods }
Project models FTL modules and external libraries and is used to manage dependencies within the build engine
func DiscoverProjects ¶ added in v0.155.0
func DiscoverProjects(ctx context.Context, moduleDirs []string, externalLibDirs []string) ([]Project, error)
DiscoverProjects recursively loads all modules under the given directories (or if none provided, the current working directory is used) and external libraries in externalLibDirs.
type ProjectConfig ¶ added in v0.155.0
type ProjectConfig struct { Key ProjectKey Dir string Language string Watch []string Dependencies []string }
type ProjectKey ¶ added in v0.155.0
type ProjectKey string
ProjectKey is a unique identifier for the project (ie: a module name or a library path) It is used to: - build the dependency graph - map changes in the file system to the project
func ProjectKeysFromModuleNames ¶ added in v0.155.0
func ProjectKeysFromModuleNames(names []string) []ProjectKey
type WatchEvent ¶ added in v0.131.0
type WatchEvent interface {
// contains filtered or unexported methods
}
A WatchEvent is an event that occurs when a project is added, removed, or changed.
type WatchEventProjectAdded ¶ added in v0.155.0
type WatchEventProjectAdded struct{ Project Project }
type WatchEventProjectChanged ¶ added in v0.155.0
type WatchEventProjectChanged struct { Project Project Change FileChangeType Path string Time time.Time }
type WatchEventProjectRemoved ¶ added in v0.155.0
type WatchEventProjectRemoved struct{ Project Project }
type Watcher ¶ added in v0.182.2
type Watcher struct {
// contains filtered or unexported fields
}
func NewWatcher ¶ added in v0.182.2
func NewWatcher() *Watcher
func (*Watcher) GetTransaction ¶ added in v0.182.2
func (w *Watcher) GetTransaction(moduleDir string) ModifyFilesTransaction
func (*Watcher) Watch ¶ added in v0.182.2
func (w *Watcher) Watch(ctx context.Context, period time.Duration, moduleDirs []string, externalLibDirs []string) (*pubsub.Topic[WatchEvent], error)
Watch the given directories for new projects, deleted projects, and changes to existing projects, publishing a change event for each.