Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type DofusServerEmulator ¶
type DofusServerEmulator struct {
*network.DofusSocket
}
func (*DofusServerEmulator) Start ¶
func (emulator *DofusServerEmulator) Start(t *testing.T)
func (*DofusServerEmulator) WaitForPacketAndAssertEqual ¶
func (emulator *DofusServerEmulator) WaitForPacketAndAssertEqual(t *testing.T, expectedPacket string)
WaitForPacket blocks until a message is available to read in the channel
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