Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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var ( BitsPerBiome int BiomesIDs map[string]Type BiomesNames = []string{ "the_void", "plains", "sunflower_plains", "snowy_plains", "ice_spikes", "desert", "swamp", "mangrove_swamp", "forest", "flower_forest", "birch_forest", "dark_forest", "old_growth_birch_forest", "old_growth_pine_taiga", "old_growth_spruce_taiga", "taiga", "snowy_taiga", "savanna", "savanna_plateau", "windswept_hills", "windswept_gravelly_hills", "windswept_forest", "windswept_savanna", "jungle", "sparse_jungle", "bamboo_jungle", "badlands", "eroded_badlands", "wooded_badlands", "meadow", "grove", "snowy_slopes", "frozen_peaks", "jagged_peaks", "stony_peaks", "river", "frozen_river", "beach", "snowy_beach", "stony_shore", "warm_ocean", "lukewarm_ocean", "deep_lukewarm_ocean", "ocean", "deep_ocean", "cold_ocean", "deep_cold_ocean", "frozen_ocean", "deep_frozen_ocean", "mushroom_fields", "dripstone_caves", "lush_caves", "deep_dark", "nether_wastes", "warped_forest", "crimson_forest", "soul_sand_valley", "basalt_deltas", "the_end", "end_highlands", "end_midlands", "small_end_islands", "end_barrens", } )
Functions ¶
This section is empty.
Types ¶
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