Documentation
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Index ¶
- func AutoLink(out *bytes.Buffer, link []byte, kind int)
- func BlockCode(out *bytes.Buffer, text []byte, lang string)
- func BlockHtml(out *bytes.Buffer, text []byte)
- func BlockQuote(out *bytes.Buffer, text []byte)
- func CodeSpan(out *bytes.Buffer, text []byte)
- func DocumentFooter(opts *options) renderer.EmptyFunc
- func DocumentHeader(out *bytes.Buffer)
- func DoubleEmphasis(out *bytes.Buffer, text []byte)
- func Emphasis(out *bytes.Buffer, text []byte)
- func Entity(out *bytes.Buffer, entity []byte)
- func FootnoteItem(out *bytes.Buffer, name, text []byte, flags int)
- func FootnoteRef(out *bytes.Buffer, ref []byte, id int)
- func Footnotes(out *bytes.Buffer, text func() bool)
- func GetFlags() int
- func HRule(out *bytes.Buffer)
- func Header(out *bytes.Buffer, text func() bool, level int, id string)
- func Image(out *bytes.Buffer, link []byte, title []byte, alt []byte)
- func LineBreak(out *bytes.Buffer)
- func Link(opts *options) renderer.LinkFunc
- func List(out *bytes.Buffer, text func() bool, flags int)
- func ListItem(opts *options) renderer.TextFlagsFunc
- func NormalText(out *bytes.Buffer, text []byte)
- func Paragraph(out *bytes.Buffer, text func() bool)
- func RawHtmlTag(out *bytes.Buffer, tag []byte)
- func Renderer() *renderer.Customizable
- func StrikeThrough(out *bytes.Buffer, text []byte)
- func Table(out *bytes.Buffer, header []byte, body []byte, columnData []int)
- func TableCell(out *bytes.Buffer, text []byte, flags int)
- func TableHeaderCell(out *bytes.Buffer, text []byte, flags int)
- func TableRow(out *bytes.Buffer, text []byte)
- func TitleBlock(out *bytes.Buffer, text []byte)
- func TripleEmphasis(out *bytes.Buffer, text []byte)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BlockQuote ¶
func DocumentFooter ¶
func DocumentHeader ¶
func DoubleEmphasis ¶
func ListItem ¶
func ListItem(opts *options) renderer.TextFlagsFunc
func NormalText ¶
func RawHtmlTag ¶
func Renderer ¶
func Renderer() *renderer.Customizable
Renderer returns a Markdown renderer that will emit Markdown again. This can be used for things like modifying multiple Markdown documents, so you can merge them later.
func StrikeThrough ¶
func TitleBlock ¶
func TripleEmphasis ¶
Types ¶
This section is empty.
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