A websocket lib for GopherLua
A websocket client for the GopherLua VM, based on gorilla/websocket
Installation
go get github.com/Root-lee/gluawebsocket
Using
Loading Modules
import (
"github.com/Root-lee/gluawebsocket"
)
// Bring up a GopherLua VM
L := lua.NewState()
defer L.Close()
// Preload websocket modules
gluawebsocket.Preload(L)
Usage In lua
local ws = require("websocket")
local c, _, err = ws.dial("ws://localhost:8080/echo", {})
if err then
print(err)
return
end
err = c:write_text("hello")
if err then
print(err)
return
end
local msg_type, msg
msg_type, msg, err = c:read()
if err then
print(err)
return
end
print(string.format("receive a message, msg_type: %d, msg: %s", msg_type, msg))
err = c:ping("ping")
if err then
print(err)
return
end
err = c:close(1000, "")
if err then
print(err)
return
end
Testing
Unit Test
$ go test github.com/Root-lee/gluawebsocket...
PASS
coverage: 89.4% of statements
ok gluawebsocket 0.389s
Manual Test
You can use this Websocket Echo Server to start a websocket server
Then you can use this demo to test your lua file
package main
import (
"github.com/Root-lee/gluawebsocket"
lua "github.com/yuin/gopher-lua"
)
func main() {
L := lua.NewState()
gluawebsocket.Preload(L)
defer L.Close()
if err := L.DoFile("test.lua"); err != nil {
panic(err)
}
}
You can refer to this lua script to write your own lua script
License
MIT