Goton

module
v0.0.0-...-4027d08 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Feb 26, 2022 License: AGPL-3.0

README

Goton

Introduction

What is Goton?

Goton is a project that aims to implement the Photon SDK by ExitGames in pure golang. It is built off the basis of the C# SDK.
This means that the C# Documentation would theoretically be valid for Goton, however pkg.go.dev also autogenerates api references.

How To Use

Simply get the latest release using go get github.com/RinLovesYou/Goton@0.1.5

!!IMPORTANT!! Regarding Hashtables and Dictionaries:

Currently map[interface{}]interface{} is used for both dictionaries and Hashtables. By default, these get serialized as Hashtables.
Some games may need you to use Dictionaries. The current workaround is adding myMap["__dict"] = true to your dictionary, which GpBinaryV18 will remove, and serialize the rest of the Map as a dictionary.

Issues

Goton is Highly Experimental. Current Issues include:

  • No Thread Safety at all
  • GpBinaryV18 Does not yet support all types
  • Not all events are being processed yet
  • Not all Callbacks are implemented, you have to implement all of the available ones or it'll panic.
  • Joining Rooms can break sometimes. PUN Users: Instantiation may break, careful!
  • Other quirkiness

Missing/Being Implemented

  • OpLeaveRoom
  • Region Ping
  • Full handling of all Events

Under Construction

This repo is currently under construction.

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL