queue

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Published: Nov 19, 2024 License: Apache-2.0 Imports: 2 Imported by: 0

Documentation

Overview

Package queue provides a fast, ring-buffer queue based on the version suggested by Dariusz Górecki. Using this instead of other, simpler, queue implementations (slice+append or linked list) provides substantial memory and time benefits, and fewer GC pauses.

The queue implemented here is as fast as it is for an additional reason: it is *not* thread-safe.

Index

Constants

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Variables

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Functions

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Types

type Deque

type Deque[T any] struct {
	// contains filtered or unexported fields
}

Deque represents a single instance of the deque data structure. A Deque instance contains items of the type sepcified by the type argument.

func New

func New[T any](size ...int) *Deque[T]

New creates a new Deque, optionally setting the current and minimum capacity when non-zero values are given for these. The Deque instance returns operates on items of the type specified by the type argument. For example, to create a Deque that contains strings,

stringDeque := deque.New[string]()

To create a Deque with capacity to store 2048 ints without resizing, and that will not resize below space for 32 items when removing items:

d := deque.New[int](2048, 32)

To create a Deque that has not yet allocated memory, but after it does will never resize to have space for less than 64 items:

d := deque.New[int](0, 64)

Any size values supplied here are rounded up to the nearest power of 2.

func (*Deque[T]) At

func (q *Deque[T]) At(i int) T

At returns the element at index i in the queue without removing the element from the queue. This method accepts only non-negative index values. At(0) refers to the first element and is the same as Front(). At(Len()-1) refers to the last element and is the same as Back(). If the index is invalid, the call panics.

The purpose of At is to allow Deque to serve as a more general purpose circular buffer, where items are only added to and removed from the ends of the deque, but may be read from any place within the deque. Consider the case of a fixed-size circular log buffer: A new entry is pushed onto one end and when full the oldest is popped from the other end. All the log entries in the buffer must be readable without altering the buffer contents.

func (*Deque[T]) Back

func (q *Deque[T]) Back() T

Back returns the element at the back of the queue. This is the element that would be returned by PopBack(). This call panics if the queue is empty.

func (*Deque[T]) Cap

func (q *Deque[T]) Cap() int

Cap returns the current capacity of the Deque. If q is nil, q.Cap() is zero.

func (*Deque[T]) Clear

func (q *Deque[T]) Clear()

Clear removes all elements from the queue, but retains the current capacity. This is useful when repeatedly reusing the queue at high frequency to avoid GC during reuse. The queue will not be resized smaller as long as items are only added. Only when items are removed is the queue subject to getting resized smaller.

func (*Deque[T]) Front

func (q *Deque[T]) Front() T

Front returns the element at the front of the queue. This is the element that would be returned by PopFront(). This call panics if the queue is empty.

func (*Deque[T]) Index

func (q *Deque[T]) Index(f func(T) bool) int

Index returns the index into the Deque of the first item satisfying f(item), or -1 if none do. If q is nil, then -1 is always returned. Search is linear starting with index 0.

func (*Deque[T]) Insert

func (q *Deque[T]) Insert(at int, item T)

Insert is used to insert an element into the middle of the queue, before the element at the specified index. Insert(0,e) is the same as PushFront(e) and Insert(Len(),e) is the same as PushBack(e). Accepts only non-negative index values, and panics if index is out of range.

Important: Deque is optimized for O(1) operations at the ends of the queue, not for operations in the the middle. Complexity of this function is constant plus linear in the lesser of the distances between the index and either of the ends of the queue.

func (*Deque[T]) Len

func (q *Deque[T]) Len() int

Len returns the number of elements currently stored in the queue. If q is nil, q.Len() is zero.

func (*Deque[T]) PopBack

func (q *Deque[T]) PopBack() T

PopBack removes and returns the element from the back of the queue. Implements LIFO when used with PushBack(). If the queue is empty, the call panics.

func (*Deque[T]) PopFront

func (q *Deque[T]) PopFront() T

PopFront removes and returns the element from the front of the queue. Implements FIFO when used with PushBack(). If the queue is empty, the call panics.

func (*Deque[T]) PushBack

func (q *Deque[T]) PushBack(elem T)

PushBack appends an element to the back of the queue. Implements FIFO when elements are removed with PopFront(), and LIFO when elements are removed with PopBack().

func (*Deque[T]) PushFront

func (q *Deque[T]) PushFront(elem T)

PushFront prepends an element to the front of the queue.

func (*Deque[T]) RIndex

func (q *Deque[T]) RIndex(f func(T) bool) int

RIndex is the same as Index, but searches from Back to Front. The index returned is from Front to Back, where index 0 is the index of the item returned by Front().

func (*Deque[T]) Remove

func (q *Deque[T]) Remove(at int) T

Remove removes and returns an element from the middle of the queue, at the specified index. Remove(0) is the same as PopFront() and Remove(Len()-1) is the same as PopBack(). Accepts only non-negative index values, and panics if index is out of range.

Important: Deque is optimized for O(1) operations at the ends of the queue, not for operations in the the middle. Complexity of this function is constant plus linear in the lesser of the distances between the index and either of the ends of the queue.

func (*Deque[T]) Rotate

func (q *Deque[T]) Rotate(n int)

Rotate rotates the deque n steps front-to-back. If n is negative, rotates back-to-front. Having Deque provide Rotate() avoids resizing that could happen if implementing rotation using only Pop and Push methods. If q.Len() is one or less, or q is nil, then Rotate does nothing.

func (*Deque[T]) Set

func (q *Deque[T]) Set(i int, elem T)

Set puts the element at index i in the queue. Set shares the same purpose than At() but perform the opposite operation. The index i is the same index defined by At(). If the index is invalid, the call panics.

func (*Deque[T]) SetMinCapacity

func (q *Deque[T]) SetMinCapacity(minCapacityExp uint)

SetMinCapacity sets a minimum capacity of 2^minCapacityExp. If the value of the minimum capacity is less than or equal to the minimum allowed, then capacity is set to the minimum allowed. This may be called at anytime to set a new minimum capacity.

Setting a larger minimum capacity may be used to prevent resizing when the number of stored items changes frequently across a wide range.

type Item

type Item struct {
	Value    interface{} // The Value of the item; arbitrary.
	Priority int         // The Priority of the item in the queue.
	// The Index is needed by update and is maintained by the heap.Interface methods.
	Index int // The Index of the item in the heap.
}

An Item is something we manage in a Priority queue.

type PriorityQueue

type PriorityQueue struct {
	// contains filtered or unexported fields
}

func (*PriorityQueue) GetHighest

func (pq *PriorityQueue) GetHighest() *Item

func (*PriorityQueue) Init

func (pq *PriorityQueue) Init(initItemSliceNum int)

参数是数据大小

func (*PriorityQueue) Len

func (pq *PriorityQueue) Len() int

func (*PriorityQueue) Pop

func (pq *PriorityQueue) Pop() *Item

func (*PriorityQueue) Push

func (pq *PriorityQueue) Push(item *Item)

func (*PriorityQueue) Remove

func (pq *PriorityQueue) Remove(item *Item)

func (*PriorityQueue) Update

func (pq *PriorityQueue) Update(item *Item, value interface{}, priority int)

type PriorityQueueSlice

type PriorityQueueSlice []*Item

A PriorityQueueSlice implements heap.Interface and holds Items.

func (PriorityQueueSlice) Len

func (pq PriorityQueueSlice) Len() int

func (PriorityQueueSlice) Less

func (pq PriorityQueueSlice) Less(i, j int) bool

func (*PriorityQueueSlice) Pop

func (pq *PriorityQueueSlice) Pop() interface{}

func (*PriorityQueueSlice) Push

func (pq *PriorityQueueSlice) Push(x interface{})

func (PriorityQueueSlice) Swap

func (pq PriorityQueueSlice) Swap(i, j int)

func (*PriorityQueueSlice) Update

func (pq *PriorityQueueSlice) Update(item *Item, value interface{}, priority int)

update modifies the Priority and Value of an Item in the queue.

type Queue

type Queue struct {
	// contains filtered or unexported fields
}

Queue represents a single instance of the queue data structure.

func NewQueue

func NewQueue() *Queue

New constructs and returns a new Queue.

func (*Queue) Add

func (q *Queue) Add(elem interface{})

Add puts an element on the end of the queue.

func (*Queue) Get

func (q *Queue) Get(i int) interface{}

Get returns the element at index i in the queue. If the index is invalid, the call will panic. This method accepts both positive and negative index values. Index 0 refers to the first element, and index -1 refers to the last.

func (*Queue) Length

func (q *Queue) Length() int

Length returns the number of elements currently stored in the queue.

func (*Queue) Peek

func (q *Queue) Peek() interface{}

Peek returns the element at the head of the queue. This call panics if the queue is empty.

func (*Queue) Pop

func (q *Queue) Pop() interface{}

Remove removes and returns the element from the front of the queue. If the queue is empty, the call will panic.

type SCursor

type SCursor[ElementType any] struct {
	// contains filtered or unexported fields
}

游标,通过该游标获取数据

func (*SCursor[ElementType]) First

func (s *SCursor[ElementType]) First()

游标移动到队首

func (*SCursor[ElementType]) Next

func (s *SCursor[ElementType]) Next() (elem ElementType, ret bool)

从当前位置移动游标,注意如果在多协程读或者pop时,可能会导致游标失效

type SQueue

type SQueue[ElementType any] struct {
	// contains filtered or unexported fields
}

这是一个循环队列

func NewSQueue

func NewSQueue[ElementType any](maxElementNum int) *SQueue[ElementType]

func (*SQueue[ElementType]) GetCursor

func (s *SQueue[ElementType]) GetCursor() (cur SCursor[ElementType])

获取游标,默认是队首

func (*SQueue[ElementType]) GetPosCursor

func (s *SQueue[ElementType]) GetPosCursor(pos int) (cur SCursor[ElementType], ret bool)

获取指定位置的游标

func (*SQueue[ElementType]) IsEmpty

func (s *SQueue[ElementType]) IsEmpty() bool

判断队列是否为空

func (*SQueue[ElementType]) IsFull

func (s *SQueue[ElementType]) IsFull() bool

判断队列是否已满

func (*SQueue[ElementType]) Len

func (s *SQueue[ElementType]) Len() int

获取队列元数个数

func (*SQueue[ElementType]) Pop

func (s *SQueue[ElementType]) Pop() (elem ElementType, ret bool)

从队首Pop元素

func (*SQueue[ElementType]) Push

func (s *SQueue[ElementType]) Push(elem ElementType) bool

从队尾Push数据

func (*SQueue[ElementType]) RemoveElement

func (s *SQueue[ElementType]) RemoveElement(elementNum int) (removeNum int)

从队首移除掉指定数量元素

type SyncQueue

type SyncQueue struct {
	// contains filtered or unexported fields
}

func NewSyncQueue

func NewSyncQueue() *SyncQueue

func (*SyncQueue) Add

func (q *SyncQueue) Add(elem interface{})

func (*SyncQueue) Get

func (q *SyncQueue) Get(i int) interface{}

func (*SyncQueue) Len

func (q *SyncQueue) Len() int

func (*SyncQueue) Peek

func (q *SyncQueue) Peek() interface{}

func (*SyncQueue) Pop

func (q *SyncQueue) Pop() interface{}

func (*SyncQueue) RLockRange

func (q *SyncQueue) RLockRange(f func(interface{}))

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