Documentation ¶
Index ¶
Constants ¶
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const ( NumPokemon = 898 OddsShiny = 100 )
Variables ¶
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var ErrEvolve = errors.New("could not evolve")
Functions ¶
func FetchAsciiSprite ¶
func FetchPokemon ¶
func FetchPokemon(id string, isShiny bool) (*models.PokemonModel, error)
func FetchRandomPokemon ¶
func FetchRandomPokemon() (*models.PokemonModel, error)
Types ¶
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