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Constants ¶
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const ( JobSyncControllerName = "JobSync" DefaultSyncRetryTimes = 3 DefaultJobTTLSeconds = 600 )
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const (
NodeResourceControllerName = "NodeResourceSync"
)
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const (
QueueSyncControllerName = "QueueSync"
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type JobSync ¶
type JobSync struct {
// contains filtered or unexported fields
}
func NewJobSync ¶
func NewJobSync() *JobSync
func (*JobSync) Initialize ¶
func (j *JobSync) Initialize(runtimeClient framework.RuntimeClientInterface) error
type NodeResourceSync ¶ added in v0.14.6
type NodeResourceSync struct {
// contains filtered or unexported fields
}
func NewNodeResourceSync ¶ added in v0.14.6
func NewNodeResourceSync() *NodeResourceSync
func (*NodeResourceSync) Initialize ¶ added in v0.14.6
func (nr *NodeResourceSync) Initialize(runtimeClient framework.RuntimeClientInterface) error
func (*NodeResourceSync) Name ¶ added in v0.14.6
func (nr *NodeResourceSync) Name() string
func (*NodeResourceSync) Run ¶ added in v0.14.6
func (nr *NodeResourceSync) Run(stopCh <-chan struct{})
type QueueSync ¶
type QueueSync struct {
// contains filtered or unexported fields
}
func NewQueueSync ¶
func NewQueueSync() *QueueSync
func (*QueueSync) Initialize ¶
func (qs *QueueSync) Initialize(runtimeClient framework.RuntimeClientInterface) error
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