Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type CurrentWeatherData ¶
type CurrentWeatherData struct {
APIkey string
}
func (*CurrentWeatherData) GetByCityAndCountryCode ¶
func (c *CurrentWeatherData) GetByCityAndCountryCode(city, countryCode string) (weather *Weather, err error)
GetByCityAndCountryCode returns the current weather data by passing a city name and an ISO country code. It returns weather information or a detailed error For example, to query about Madrid, Spain you do:
currentWeather.GetByCityAndCountryCode("Madrid", "ES)
func (*CurrentWeatherData) GetByGeoCoordinates ¶
func (c *CurrentWeatherData) GetByGeoCoordinates(lat, lon float32) (weather *Weather, err error)
GetByGeoCoordinates returns the current weather data by passing a geographical coordinates (latitude and longitude) in decimal notation. It returns weather information or a detailed error. For example, to query about Madrid, Spain you do:
currentWeather.GetByGeoCoordinates(-3, 40)
type Weather ¶
type Weather struct { Coord struct { Lon float32 `json:"lon"` Lat float32 `json:"lat"` } `json:"coord"` Weather []struct { Id int `json:"id"` Main string `json:"main"` Description string `json:"description"` Icon string `json:"icon"` } `json:"weather"` Base string `json:"base"` Main struct { Temp float32 `json:"temp"` Pressure float32 `json:"pressure"` Humidity float32 `json:"humidity"` TempMin float32 `json:"temp_min"` TempMax float32 `json:"temp_max"` } `json:"main"` Wind struct { Speed float32 `json:"speed"` Deg float32 `json:"deg"` } `json:"wind"` Clouds struct { All int `json:"all"` } `json:"clouds"` Rain struct { ThreeHours float32 `json:"3h"` } `json:"rain"` Dt uint32 `json:"dt"` Sys struct { Type int `json:"type"` ID int `json:"id"` Message float32 `json:"message"` Country string `json:"country"` Sunrise int `json:"sunrise"` Sunset int `json:"sunset"` } `json:"sys"` ID int `json:"id"` Name string `json:"name"` Cod int `json:"cod"` }
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