Documentation
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Index ¶
- func AllMatchSync(w http.ResponseWriter, r *http.Request, args map[string]string)
- func AllTeamHistories(w http.ResponseWriter, r *http.Request, args map[string]string)
- func FetchTeamMatchHistoryHandler(w http.ResponseWriter, r *http.Request, args map[string]string)
- func MatchSync(w http.ResponseWriter, r *http.Request, args map[string]string)
- func MissingGameStats(w http.ResponseWriter, r *http.Request, args map[string]string)
- func QueueMatchSync(c appengine.Context, matchKey *datastore.Key)
- func ReportError(c appengine.Context, w http.ResponseWriter, err error) bool
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AllMatchSync ¶
func AllTeamHistories ¶
func FetchTeamMatchHistoryHandler ¶
Note(durni): This is optimized to minimize the number of datastore write ops at the cost of potentially increased network ops into the riot api. Datastore write ops are expensive (in dollars) relative to network ops.
func MissingGameStats ¶
func ReportError ¶
Types ¶
This section is empty.
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