Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type BlockDataFormat ¶
type BlockDataFormat int16
const ( BlockFormatRLE BlockDataFormat = 0 // Not 1 BlockFormatIsometric BlockDataFormat = 1 )
type MaterialFlags ¶
type MaterialFlags struct { Other bool Water bool WoodObject bool InsideStone bool OutsideStone bool Dirt bool Sand bool Wood bool Lava bool Snow bool }
Lots of unknowns for now
func NewMaterialFlags ¶
func NewMaterialFlags(data uint16) MaterialFlags
type SubTileFlags ¶
type SubTileFlags struct { BlockWalk bool BlockLOS bool BlockJump bool BlockPlayerWalk bool Unknown1 bool BlockLight bool Unknown2 bool Unknown3 bool }
func NewSubTileFlags ¶
func NewSubTileFlags(data byte) SubTileFlags
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