Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type EventHandler ¶
type GameSeverEventHandler ¶
type GameSeverEventHandler struct {
// contains filtered or unexported fields
}
func NewGameSeverEventHandler ¶
func NewGameSeverEventHandler(store *stores.Store, recorder *record.EventRecorder) *GameSeverEventHandler
func (*GameSeverEventHandler) OnAdd ¶
func (h *GameSeverEventHandler) OnAdd(obj interface{}) error
func (*GameSeverEventHandler) OnDelete ¶
func (h *GameSeverEventHandler) OnDelete(obj interface{}) error
func (*GameSeverEventHandler) OnUpdate ¶
func (h *GameSeverEventHandler) OnUpdate(_ interface{}, newObj interface{}) error
func (*GameSeverEventHandler) Reconcile ¶
func (h *GameSeverEventHandler) Reconcile(gs *agonesv1.GameServer) error
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