broadcaster

package
v0.1.9-alpha.4 Latest Latest
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Published: Oct 12, 2020 License: Apache-2.0 Imports: 12 Imported by: 1

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Functions

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Types

type Broadcaster

type Broadcaster struct {
	brokers.Broker

	Manager *manager.Manager
	// contains filtered or unexported fields
}

Broadcaster receives events (Add, Update and Delete) sent by the controller and uses a Broker to publish those events.

func New

func New(config *rest.Config, broker brokers.Broker, syncPeriod time.Duration) *Broadcaster

New returns a new GameServer broadcaster It required a config to be passed to the GameServer controller and a broker that will be publishing messages

func (*Broadcaster) Build

func (b *Broadcaster) Build() error

Build will check for required broadcaster components e return error if the requirements are not satisfied

func (*Broadcaster) OnAdd

func (b *Broadcaster) OnAdd(obj interface{}) error

OnAdd is the event handler that reacts to Add events

func (*Broadcaster) OnDelete

func (b *Broadcaster) OnDelete(obj interface{}) error

OnDelete is the event handler that reacts to Delete events

func (*Broadcaster) OnUpdate

func (b *Broadcaster) OnUpdate(oldObj interface{}, newObj interface{}) error

OnUpdate is the event handler that reacts to Update events

func (*Broadcaster) Publish

func (b *Broadcaster) Publish(event events.Event) error

Publish will publish the event wrapped on a envelope using the broker available

func (*Broadcaster) Start

func (b *Broadcaster) Start() error

Start run the controller that sends events back to the broadcaster event handlers

func (*Broadcaster) WithWatcherFor

func (b *Broadcaster) WithWatcherFor(obj runtime.Object) *Broadcaster

WithWatcherFor adds a controller for the specified obj. The controller reports back to the broadcaster events of type OnAdd, OnUpdate and OnDelete associated to that particular resource type. Examples of obj arguments are: &v1.GameServer and &v1.Fleet

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