config

package
v0.1.0 Latest Latest
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Published: Jul 10, 2023 License: GPL-3.0 Imports: 9 Imported by: 0

Documentation

Overview

Code generated for package config by go-bindata DO NOT EDIT. (@generated) sources: ../conf/config-default.yaml

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func ConfConfigDefaultYaml added in v0.0.6

func ConfConfigDefaultYaml() (*asset, error)

func ConfConfigDefaultYamlBytes added in v0.0.6

func ConfConfigDefaultYamlBytes() ([]byte, error)

func InitConfig

func InitConfig(configFile ...string)

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type ConfigYaml

type ConfigYaml struct {
	Server struct {
		Name    string
		Version string
		Http    struct {
			Host string
			Port int
		}
	}

	Cli struct {
		Name string
	}

	Log struct {
		Level struct {
			Server string
		}
		Format string
	}

	Eth struct {
		Network    string
		ElAddr     string
		ClAddr     string
		PrivateKey string
	}

	Oracle struct {
		IsReportData                   bool
		IsSimulatedReportData          bool
		IsDifferentConsensusHashReport bool
	}
}
var (
	Config ConfigYaml
)

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