Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( PresetOptions = []string{"P1", "P2", "P3", "P4", "P5", "P6", "P7"} AQOptions = []string{"none", "aq-temporal", "aq"} AQOptionsForPreview = []string{"none", "temporal", "spatial"} )
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var DefaultVPPEdgeLevel = VPPEdgeLevel{
Strength: 10.0,
Threshold: 20.0,
Black: 0,
White: 0,
}
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var DefaultVPPKNN = VPPKNN{
Radius: 3,
Strength: 0.08,
Lerp: 0.2,
ThLerp: 0.8,
}
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var DefaultVPPPMD = VPPPMD{
ApplyCount: 2,
Strength: 100,
Threshold: 100,
}
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var DefaultVPPUnSharp = VPPUnSharp{
Radius: 3,
Weight: 0.5,
Threshold: 10.0,
}
Functions ¶
This section is empty.
Types ¶
type Progress ¶
type Progress struct { Percent float64 FramesProcessed int FPS float64 Bitrate float64 Remain string GPU int VE int VD int EstOutSize string VerboseText string }
Progress ...
type VPPEdgeLevel ¶
type VPPUnSharp ¶
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