Documentation ¶
Index ¶
- func SetCapabilities()
- type Backend
- func (c *Backend) Append(action backend.Action) (result any)
- func (c *Backend) AppendAndDelete(action backend.Action) (result any)
- func (c *Backend) Delete(action *backend.Action)
- func (c *Backend) Frame(window *glfw.Window)
- func (c *Backend) GetCanvas() *canvas.Canvas
- func (c *Backend) Load(action *backend.Action) (result any)
- func (c *Backend) SetCanvasBounds(x, y, w, h int)
- func (c *Backend) Store(action *backend.Action)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func SetCapabilities ¶
func SetCapabilities()
Types ¶
type Backend ¶
type Backend struct { Actions, Returns sync.Map *goglbackend.GoGLBackend Canvas *canvas.Canvas }
func (*Backend) AppendAndDelete ¶
func (*Backend) SetCanvasBounds ¶
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