Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewMatchMessageHandle ¶
func NewMatchMessageHandle(matchSystem face.IMatchSystem) face.IMessageHandle
Types ¶
type MatchMessageHandle ¶
type MatchMessageHandle struct {
// contains filtered or unexported fields
}
func (*MatchMessageHandle) Init ¶
func (messageHandle *MatchMessageHandle) Init()
type MatchSystem ¶
type MatchSystem struct {
// contains filtered or unexported fields
}
func (*MatchSystem) EnterMatchQueue ¶
func (match *MatchSystem) EnterMatchQueue(session face.ISession)
func (*MatchSystem) GenerateNewRoom ¶
func (match *MatchSystem) GenerateNewRoom()
func (*MatchSystem) Init ¶
func (match *MatchSystem) Init()
func (*MatchSystem) QuitMatchQueue ¶
func (match *MatchSystem) QuitMatchQueue(session face.ISession)
func (*MatchSystem) UpdateMatchQueue ¶
func (match *MatchSystem) UpdateMatchQueue(message *pb.PbMessage, session face.ISession)
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