Documentation ¶
Index ¶
Constants ¶
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Functions ¶
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Types ¶
type ClientSettings ¶
type ClientSettings struct { Locale string // e.g. en_US ViewDistance int8 // Client-side render distance, in chunks. ChatMode int32 // 0: enabled, 1: commands only, 2: hidden. ChatColors bool // Can chat be colored? DisplayedSkinParts uint8 // Flags in a comment below MainHand int32 // 0: Left, 1: Right. TextFilteringEnabled bool // Enables filtering of text on signs and written book titles. AllowServerListing bool // Should the player show in the status player sample }
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