Documentation ¶
Index ¶
- type Config
- type Engine
- type EngineTest
- type Transitive
- func (t *Transitive) Chits(ctx context.Context, nodeID ids.NodeID, requestID uint32, preferredID ids.ID, ...) error
- func (t *Transitive) Context() *snow.ConsensusContext
- func (t *Transitive) GetBlock(ctx context.Context, blkID ids.ID) (snowman.Block, error)
- func (t *Transitive) GetFailed(ctx context.Context, nodeID ids.NodeID, requestID uint32) error
- func (t *Transitive) GetVM() common.VM
- func (t *Transitive) Gossip(ctx context.Context) error
- func (*Transitive) Halt(context.Context)
- func (t *Transitive) HealthCheck(ctx context.Context) (interface{}, error)
- func (m *Transitive) Initialize(namespace string, reg prometheus.Registerer) error
- func (t *Transitive) Notify(ctx context.Context, msg common.Message) error
- func (t *Transitive) PullQuery(ctx context.Context, nodeID ids.NodeID, requestID uint32, blkID ids.ID, ...) error
- func (t *Transitive) PushQuery(ctx context.Context, nodeID ids.NodeID, requestID uint32, blkBytes []byte, ...) error
- func (t *Transitive) Put(ctx context.Context, nodeID ids.NodeID, requestID uint32, blkBytes []byte) error
- func (t *Transitive) QueryFailed(ctx context.Context, nodeID ids.NodeID, requestID uint32) error
- func (t *Transitive) Shutdown(ctx context.Context) error
- func (t *Transitive) Start(ctx context.Context, startReqID uint32) error
- func (*Transitive) Timeout(context.Context) error
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Config ¶
type Config struct { common.AllGetsServer Ctx *snow.ConsensusContext VM block.ChainVM Sender common.Sender Validators validators.Set Params snowball.Parameters Consensus snowman.Consensus PartialSync bool }
Config wraps all the parameters needed for a snowman engine
type Engine ¶
Engine describes the events that can occur to a Snowman instance.
The engine is used to fetch, order, and decide on the fate of blocks. This engine runs the leaderless version of the Snowman consensus protocol. Therefore, the liveness of this protocol tolerant to O(sqrt(n)) Byzantine Nodes where n is the number of nodes in the network. Therefore, this protocol should only be run in a Crash Fault Tolerant environment, or in an environment where lose of liveness and manual intervention is tolerable.
type EngineTest ¶
type EngineTest struct { common.EngineTest CantGetBlock bool GetBlockF func(context.Context, ids.ID) (snowman.Block, error) }
EngineTest is a test engine
func (*EngineTest) Default ¶
func (e *EngineTest) Default(cant bool)
type Transitive ¶
type Transitive struct { Config // list of NoOpsHandler for messages dropped by engine common.StateSummaryFrontierHandler common.AcceptedStateSummaryHandler common.AcceptedFrontierHandler common.AcceptedHandler common.AncestorsHandler common.AppHandler validators.Connector RequestID uint32 // contains filtered or unexported fields }
Transitive implements the Engine interface by attempting to fetch all Transitive dependencies.
func (*Transitive) Context ¶
func (t *Transitive) Context() *snow.ConsensusContext
func (*Transitive) GetVM ¶
func (t *Transitive) GetVM() common.VM
func (*Transitive) Halt ¶
func (*Transitive) Halt(context.Context)
func (*Transitive) HealthCheck ¶
func (t *Transitive) HealthCheck(ctx context.Context) (interface{}, error)
func (*Transitive) Initialize ¶
func (m *Transitive) Initialize(namespace string, reg prometheus.Registerer) error