testnet

package
v1.10.16 Latest Latest
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Published: Dec 8, 2023 License: BSD-3-Clause Imports: 26 Imported by: 0

README

Test Network Fixture

This package contains configuration and interfaces that are independent of a given orchestration mechanism (e.g. local). The intent is to enable tests to be written against the interfaces defined in this package and for implementation-specific details of test network orchestration to be limited to test setup and teardown.

Documentation

Index

Constants

View Source
const (
	DefaultNodeCount      = 2 // Minimum required to ensure connectivity-based health checks will pass
	DefaultFundedKeyCount = 50

	DefaultGasLimit = uint64(100_000_000) // Gas limit is arbitrary

	// Arbitrarily large amount of AVAX to fund keys on the X-Chain for testing
	DefaultFundedKeyXChainAmount = 30 * units.MegaAvax

	// A short min stake duration enables testing of staking logic.
	DefaultMinStakeDuration = time.Second
)
View Source
const (
	DefaultNodeTickerInterval = 50 * time.Millisecond
)

Variables

View Source
var (
	// Arbitrarily large amount of AVAX (10^12) to fund keys on the C-Chain for testing
	DefaultFundedKeyCChainAmount = new(big.Int).Exp(big.NewInt(10), big.NewInt(30), nil)
)
View Source
var ErrNotRunning = errors.New("not running")

Functions

func DefaultJSONMarshal

func DefaultJSONMarshal(v interface{}) ([]byte, error)

Marshal to json with default prefix and indent.

func NewTestGenesis

func NewTestGenesis(
	networkID uint32,
	xChainBalances XChainBalanceMap,
	cChainBalances core.GenesisAlloc,
	validatorIDs []ids.NodeID,
) (*genesis.UnparsedConfig, error)

Create a genesis struct valid for bootstrapping a test network. Note that many of the genesis fields (e.g. reward addresses) are randomly generated or hard-coded.

func WaitForHealthy added in v1.10.10

func WaitForHealthy(ctx context.Context, node Node) error

WaitForHealthy blocks until Node.IsHealthy returns true or an error (including context timeout) is observed.

Types

type FlagsMap

type FlagsMap map[string]interface{}

Defines a mapping of flag keys to values intended to be supplied to an invocation of an AvalancheGo node.

func ReadFlagsMap

func ReadFlagsMap(path string, description string) (*FlagsMap, error)

Utility function simplifying construction of a FlagsMap from a file.

func (FlagsMap) GetStringVal

func (f FlagsMap) GetStringVal(key string) (string, error)

GetStringVal simplifies retrieving a map value as a string.

func (FlagsMap) SetDefaults

func (f FlagsMap) SetDefaults(defaults FlagsMap)

SetDefaults ensures the effectiveness of flag overrides by only setting values supplied in the defaults map that are not already explicitly set.

func (FlagsMap) Write

func (f FlagsMap) Write(path string, description string) error

Write simplifies writing a FlagsMap to the provided path. The description is used in error messages.

type Network

type Network interface {
	GetConfig() NetworkConfig
	GetNodes() []Node
	AddEphemeralNode(w io.Writer, flags FlagsMap) (Node, error)
}

Defines network capabilities supportable regardless of how a network is orchestrated.

type NetworkConfig

type NetworkConfig struct {
	Genesis      *genesis.UnparsedConfig
	CChainConfig FlagsMap
	DefaultFlags FlagsMap
	FundedKeys   []*secp256k1.PrivateKey
}

NetworkConfig defines configuration shared or common to all nodes in a given network.

func (*NetworkConfig) EnsureGenesis

func (c *NetworkConfig) EnsureGenesis(networkID uint32, validatorIDs []ids.NodeID) error

Ensure genesis is generated if not already present.

type Node

type Node interface {
	GetID() ids.NodeID
	GetConfig() NodeConfig
	GetProcessContext() node.NodeProcessContext
	IsHealthy(ctx context.Context) (bool, error)
	Stop() error
}

Defines node capabilities supportable regardless of how a network is orchestrated.

type NodeConfig

type NodeConfig struct {
	NodeID ids.NodeID
	Flags  FlagsMap
}

NodeConfig defines configuration for an AvalancheGo node.

func NewNodeConfig

func NewNodeConfig() *NodeConfig

func (*NodeConfig) EnsureBLSSigningKey

func (nc *NodeConfig) EnsureBLSSigningKey() error

Ensures a BLS signing key is generated if not already present.

func (*NodeConfig) EnsureKeys

func (nc *NodeConfig) EnsureKeys() error

Ensures staking and signing keys are generated if not already present and that the node ID (derived from the staking keypair) is set.

func (*NodeConfig) EnsureNodeID

func (nc *NodeConfig) EnsureNodeID() error

Attempt to derive the node ID from the node configuration.

func (*NodeConfig) EnsureStakingKeypair

func (nc *NodeConfig) EnsureStakingKeypair() error

Ensures a staking keypair is generated if not already present.

func (*NodeConfig) SetNetworkingConfigDefaults

func (nc *NodeConfig) SetNetworkingConfigDefaults(
	httpPort uint16,
	stakingPort uint16,
	bootstrapIDs []string,
	bootstrapIPs []string,
)

Convenience method for setting networking flags.

type NodeURI added in v1.10.10

type NodeURI struct {
	NodeID ids.NodeID
	URI    string
}

NodeURI associates a node ID with its API URI.

type XChainBalanceMap added in v1.10.10

type XChainBalanceMap map[ids.ShortID]uint64

Helper type to simplify configuring X-Chain genesis balances

Directories

Path Synopsis

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