Documentation ¶
Index ¶
- Constants
- func BtreeSaveHash(node *bnode, db *trie.Database, typ byte, stateDB vm.StateDB) common.Hash
- func RestoreBtree(btree *BTree, itemNode *bnode, nodeHash common.Hash, db *trie.Database, ...) error
- type BTree
- func (t *BTree) Ascend(iterator ItemIterator)
- func (t *BTree) AscendGreaterOrEqual(pivot Item, iterator ItemIterator)
- func (t *BTree) AscendLessThan(pivot Item, iterator ItemIterator)
- func (t *BTree) AscendRange(greaterOrEqual, lessThan Item, iterator ItemIterator)
- func (t *BTree) Clear(addNodesToFreelist bool)
- func (t *BTree) Clone() (t2 *BTree)
- func (t *BTree) Commit() (err error)
- func (t *BTree) Delete(item Item) Item
- func (t *BTree) DeleteMax() Item
- func (t *BTree) DeleteMin() Item
- func (t *BTree) Descend(iterator ItemIterator)
- func (t *BTree) DescendGreaterThan(pivot Item, iterator ItemIterator)
- func (t *BTree) DescendLessOrEqual(pivot Item, iterator ItemIterator)
- func (t *BTree) DescendRange(lessOrEqual, greaterThan Item, iterator ItemIterator)
- func (t *BTree) Get(key Item) Item
- func (t *BTree) Has(key Item) bool
- func (t *BTree) Len() int
- func (t *BTree) Max() Item
- func (t *BTree) Min() Item
- func (t *BTree) ReplaceOrInsert(item Item) Item
- func (t *BTree) Root() (root *bnode)
- type BnodeSave
- type FreeList
- type Item
- type ItemIterator
- type SpcialTimeTxData
- type SpcialTxData
- type TransferTxData
Constants ¶
const (
DefaultFreeListSize = 32
)
Variables ¶
This section is empty.
Functions ¶
func BtreeSaveHash ¶
Used for Btree save to triedb
Types ¶
type BTree ¶
type BTree struct {
// contains filtered or unexported fields
}
BTree is an implementation of a B-Tree.
BTree stores Item instances in an ordered structure, allowing easy insertion, removal, and iteration.
Write operations are not safe for concurrent mutation by multiple goroutines, but Read operations are.
func NewBtree ¶
New creates a new B-Tree with the given degree.
New(2), for example, will create a 2-3-4 tree (each node contains 1-3 items and 2-4 children).
func NewWithFreeList ¶
NewWithFreeList creates a new B-Tree that uses the given node free list.
func (*BTree) Ascend ¶
func (t *BTree) Ascend(iterator ItemIterator)
Ascend calls the iterator for every value in the tree within the range [first, last], until iterator returns false.
func (*BTree) AscendGreaterOrEqual ¶
func (t *BTree) AscendGreaterOrEqual(pivot Item, iterator ItemIterator)
AscendGreaterOrEqual calls the iterator for every value in the tree within the range [pivot, last], until iterator returns false.
func (*BTree) AscendLessThan ¶
func (t *BTree) AscendLessThan(pivot Item, iterator ItemIterator)
AscendLessThan calls the iterator for every value in the tree within the range [first, pivot), until iterator returns false.
func (*BTree) AscendRange ¶
func (t *BTree) AscendRange(greaterOrEqual, lessThan Item, iterator ItemIterator)
AscendRange calls the iterator for every value in the tree within the range [greaterOrEqual, lessThan), until iterator returns false.
func (*BTree) Clear ¶
Clear removes all items from the btree. If addNodesToFreelist is true, t's nodes are added to its freelist as part of this call, until the freelist is full. Otherwise, the root node is simply dereferenced and the subtree left to Go's normal GC processes.
This can be much faster than calling Delete on all elements, because that requires finding/removing each element in the tree and updating the tree accordingly. It also is somewhat faster than creating a new tree to replace the old one, because nodes from the old tree are reclaimed into the freelist for use by the new one, instead of being lost to the garbage collector.
This call takes:
O(1): when addNodesToFreelist is false, this is a single operation. O(1): when the freelist is already full, it breaks out immediately O(freelist size): when the freelist is empty and the nodes are all owned by this tree, nodes are added to the freelist until full. O(tree size): when all nodes are owned by another tree, all nodes are iterated over looking for nodes to add to the freelist, and due to ownership, none are.
func (*BTree) Clone ¶
Clone clones the btree, lazily. Clone should not be called concurrently, but the original tree (t) and the new tree (t2) can be used concurrently once the Clone call completes.
The internal tree structure of b is marked read-only and shared between t and t2. Writes to both t and t2 use copy-on-write logic, creating new nodes whenever one of b's original nodes would have been modified. Read operations should have no performance degredation. Write operations for both t and t2 will initially experience minor slow-downs caused by additional allocs and copies due to the aforementioned copy-on-write logic, but should converge to the original performance characteristics of the original tree.
func (*BTree) Delete ¶
Delete removes an item equal to the passed in item from the tree, returning it. If no such item exists, returns nil.
func (*BTree) DeleteMax ¶
DeleteMax removes the largest item in the tree and returns it. If no such item exists, returns nil.
func (*BTree) DeleteMin ¶
DeleteMin removes the smallest item in the tree and returns it. If no such item exists, returns nil.
func (*BTree) Descend ¶
func (t *BTree) Descend(iterator ItemIterator)
Descend calls the iterator for every value in the tree within the range [last, first], until iterator returns false.
func (*BTree) DescendGreaterThan ¶
func (t *BTree) DescendGreaterThan(pivot Item, iterator ItemIterator)
DescendGreaterThan calls the iterator for every value in the tree within the range (pivot, last], until iterator returns false.
func (*BTree) DescendLessOrEqual ¶
func (t *BTree) DescendLessOrEqual(pivot Item, iterator ItemIterator)
DescendLessOrEqual calls the iterator for every value in the tree within the range [pivot, first], until iterator returns false.
func (*BTree) DescendRange ¶
func (t *BTree) DescendRange(lessOrEqual, greaterThan Item, iterator ItemIterator)
DescendRange calls the iterator for every value in the tree within the range [lessOrEqual, greaterThan), until iterator returns false.
func (*BTree) Get ¶
Get looks for the key item in the tree, returning it. It returns nil if unable to find that item.
func (*BTree) ReplaceOrInsert ¶
ReplaceOrInsert adds the given item to the tree. If an item in the tree already equals the given one, it is removed from the tree and returned. Otherwise, nil is returned.
nil cannot be added to the tree (will panic).
type BnodeSave ¶
type BnodeSave struct { Key []TransferTxData Child []common.Hash }
type FreeList ¶
type FreeList struct {
// contains filtered or unexported fields
}
FreeList represents a free list of btree nodes. By default each BTree has its own FreeList, but multiple BTrees can share the same FreeList. Two Btrees using the same freelist are safe for concurrent write access.
func NewFreeList ¶
NewFreeList creates a new free list. size is the maximum size of the returned free list.
type Item ¶
type Item interface { // Less tests whether the current item is less than the given argument. // // This must provide a strict weak ordering. // If !a.Less(b) && !b.Less(a), we treat this to mean a == b (i.e. we can only // hold one of either a or b in the tree). Less(than Item) bool InsertTxData(i Item) bool }
Item represents a single object in the tree.
type ItemIterator ¶
ItemIterator allows callers of Ascend* to iterate in-order over portions of the tree. When this function returns false, iteration will stop and the associated Ascend* function will immediately return.
type SpcialTimeTxData ¶
func (SpcialTimeTxData) InsertTxData ¶
func (a SpcialTimeTxData) InsertTxData(b Item) bool
func (SpcialTimeTxData) Less ¶
func (a SpcialTimeTxData) Less(b Item) bool
type SpcialTxData ¶
func (SpcialTxData) InsertTxData ¶
func (a SpcialTxData) InsertTxData(b Item) bool
func (SpcialTxData) Less ¶
func (a SpcialTxData) Less(b Item) bool