Documentation ¶
Overview ¶
Package al implements the Go bindings of a subset of the functions of the OpenAL C library. The OpenAL documentation can be accessed at https://openal.org/documentation/
Index ¶
- Constants
- func Buffer3f(buffer uint32, param uint32, value1, value2, value3 float32)
- func Buffer3i(buffer uint32, param uint32, value1, value2, value3 int32)
- func BufferData(buffer uint32, format uint32, data unsafe.Pointer, size uint32, freq uint32)
- func Bufferf(buffer uint32, param uint32, value float32)
- func Bufferfv(buffer uint32, param uint32, values []float32)
- func Bufferi(buffer uint32, param uint32, value int32)
- func Bufferiv(buffer uint32, param uint32, values []int32)
- func CaptureCloseDevice(dev *Device) error
- func CaptureSamples(dev *Device, buffer []byte, nsamples uint)
- func CaptureStart(dev *Device)
- func CaptureStop(dev *Device)
- func CloseDevice(dev *Device) error
- func CtxGetEnumValue(dev *Device, enumName string) uint32
- func CtxGetError(dev *Device) error
- func CtxGetIntegerv(dev *Device, param uint32, values []int32)
- func CtxGetString(dev *Device, param uint) string
- func CtxIsExtensionPresent(dev *Device, extname string) bool
- func DeleteBuffers(buffers []uint32)
- func DeleteSource(source uint32)
- func DeleteSources(sources []uint32)
- func DestroyContext(ctx *Context)
- func Disable(capability uint)
- func Enable(capability uint)
- func GenBuffers(n uint32) []uint32
- func GenSource() uint32
- func GenSources(sources []uint32)
- func GetBoolean(param uint32) bool
- func GetBooleanv(param uint32, values []bool)
- func GetBuffer3f(buffer uint32, param uint32) (v1 float32, v2 float32, v3 float32)
- func GetBuffer3i(buffer uint32, param uint32) (int32, int32, int32)
- func GetBufferf(buffer uint32, param uint32) float32
- func GetBufferfv(buffer uint32, param uint32, values []float32)
- func GetBufferi(buffer uint32, param uint32) int32
- func GetBufferiv(buffer uint32, param uint32, values []int32)
- func GetDouble(param uint32) float64
- func GetDoublev(param uint32, values []float64)
- func GetEnumValue(enam string) uint32
- func GetError() error
- func GetFloat(param uint32) float32
- func GetFloatv(param uint32, values []float32)
- func GetInteger(param uint32) int32
- func GetIntegerv(param uint32, values []int32)
- func GetListener3f(param uint32) (float32, float32, float32)
- func GetListener3i(param uint32) (int32, int32, int32)
- func GetListenerf(param uint32) float32
- func GetListenerfv(param uint32, values []float32)
- func GetListeneri(param uint32) int32
- func GetListeneriv(param uint32, values []int32)
- func GetSource3f(source uint32, param uint32) (float32, float32, float32)
- func GetSource3i(source uint32, param uint32) (int32, int32, int32)
- func GetSourcef(source uint32, param uint32) float32
- func GetSourcefv(source uint32, param uint32, values []float32)
- func GetSourcei(source uint32, param uint32) int32
- func GetSourceiv(source uint32, param uint32, values []int32)
- func GetString(param uint32) string
- func IsBuffer(buffer uint32) bool
- func IsEnabled(capability uint) bool
- func IsExtensionPresent(extName string) bool
- func IsSource(source uint32) bool
- func Listener3f(param uint32, value1, value2, value3 float32)
- func Listener3i(param uint32, value1, value2, value3 int32)
- func Listenerf(param uint32, value float32)
- func Listenerfv(param uint32, values []float32)
- func Listeneri(param uint32, value int32)
- func Listeneriv(param uint32, values []int32)
- func MakeContextCurrent(ctx *Context) error
- func ProcessContext(ctx *Context)
- func Source3f(source uint32, param uint32, value1, value2, value3 float32)
- func Source3i(source uint32, param uint32, value1, value2, value3 int32)
- func SourcePause(source uint32)
- func SourcePausev(sources []uint32)
- func SourcePlay(source uint32)
- func SourcePlayv(sources []uint32)
- func SourceQueueBuffers(source uint32, buffers ...uint32)
- func SourceRewind(source uint32)
- func SourceRewindv(sources []uint32)
- func SourceStop(source uint32)
- func SourceStopv(sources []uint32)
- func SourceUnqueueBuffers(source uint32, n uint32, buffers []uint32)
- func Sourcef(source uint32, param uint32, value float32)
- func Sourcefv(source uint32, param uint32, values []float32)
- func Sourcei(source uint32, param uint32, value int32)
- func Sourceiv(source uint32, param uint32, values []int32)
- func SuspendContext(ctx *Context)
- type Context
- type Device
- type Stats
Constants ¶
View Source
const ( None = C.AL_NONE False = C.AL_FALSE True = C.AL_TRUE SourceRelative = C.AL_SOURCE_RELATIVE ConeInnerAngle = C.AL_CONE_INNER_ANGLE ConeOuterAngle = C.AL_CONE_OUTER_ANGLE Pitch = C.AL_PITCH Position = C.AL_POSITION Direction = C.AL_DIRECTION Velocity = C.AL_VELOCITY Looping = C.AL_LOOPING Buffer = C.AL_BUFFER Gain = C.AL_GAIN MinGain = C.AL_MIN_GAIN MaxGain = C.AL_MAX_GAIN Orientation = C.AL_ORIENTATION SourceState = C.AL_SOURCE_STATE Initial = C.AL_INITIAL Playing = C.AL_PLAYING Paused = C.AL_PAUSED Stopped = C.AL_STOPPED BuffersQueued = C.AL_BUFFERS_QUEUED BuffersProcessed = C.AL_BUFFERS_PROCESSED ReferenceDistance = C.AL_REFERENCE_DISTANCE RolloffFactor = C.AL_ROLLOFF_FACTOR ConeOuterGain = C.AL_CONE_OUTER_GAIN MaxDistance = C.AL_MAX_DISTANCE SecOffset = C.AL_SEC_OFFSET SampleOffset = C.AL_SAMPLE_OFFSET ByteOffset = C.AL_BYTE_OFFSET SourceType = C.AL_SOURCE_TYPE Static = C.AL_STATIC Streaming = C.AL_STREAMING Undetermined = C.AL_UNDETERMINED FormatMono8 = C.AL_FORMAT_MONO8 FormatMono16 = C.AL_FORMAT_MONO16 FormatStereo8 = C.AL_FORMAT_STEREO8 FormatStereo16 = C.AL_FORMAT_STEREO16 Frequency = C.AL_FREQUENCY Bits = C.AL_BITS Channels = C.AL_CHANNELS Size = C.AL_SIZE Unused = C.AL_UNUSED Pending = C.AL_PENDING Processed = C.AL_PROCESSED NoError = C.AL_NO_ERROR InvalidName = C.AL_INVALID_NAME InvalidEnum = C.AL_INVALID_ENUM InvalidValue = C.AL_INVALID_VALUE InvalidOperation = C.AL_INVALID_OPERATION OutOfMemory = C.AL_OUT_OF_MEMORY Vendor = C.AL_VENDOR Version = C.AL_VERSION Renderer = C.AL_RENDERER Extensions = C.AL_EXTENSIONS DopplerFactor = C.AL_DOPPLER_FACTOR DopplerVelocity = C.AL_DOPPLER_VELOCITY SpeedOfSound = C.AL_SPEED_OF_SOUND DistanceModel = C.AL_DISTANCE_MODEL InverseDistance = C.AL_INVERSE_DISTANCE InverseDistanceClamped = C.AL_INVERSE_DISTANCE_CLAMPED LinearDistance = C.AL_LINEAR_DISTANCE LinearDistanceClamped = C.AL_LINEAR_DISTANCE_CLAMPED ExponentDistance = C.AL_EXPONENT_DISTANCE ExponentDistanceClamped = C.AL_EXPONENT_DISTANCE_CLAMPED )
AL constants
View Source
const ( AttributesSize = C.ALC_ATTRIBUTES_SIZE AllAttributes = C.ALC_ALL_ATTRIBUTES DefaultDeviceSpecifier = C.ALC_DEFAULT_DEVICE_SPECIFIER DeviceSpecifier = C.ALC_DEVICE_SPECIFIER CtxExtensions = C.ALC_EXTENSIONS ExtCapture = C.ALC_EXT_CAPTURE CaptureDeviceSpecifier = C.ALC_CAPTURE_DEVICE_SPECIFIER CaptureDefaultDeviceSpecifier = C.ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER CtxCaptureSamples = C.ALC_CAPTURE_SAMPLES EnumerateAllExt = C.ALC_ENUMERATE_ALL_EXT DefaultAllDevicesSpecifier = C.ALC_DEFAULT_ALL_DEVICES_SPECIFIER AllDevicesSpecifier = C.ALC_ALL_DEVICES_SPECIFIER )
ALC constants
View Source
const ( EFX_MAJOR_VERSION = C.ALC_EFX_MAJOR_VERSION EFX_MINOR_VERSION = C.ALC_EFX_MINOR_VERSION MAX_AUXILIARY_SENDS = C.ALC_MAX_AUXILIARY_SENDS METERS_PER_UNIT = C.AL_METERS_PER_UNIT AL_DIRECT_FILTER = C.AL_DIRECT_FILTER AL_AUXILIARY_SEND_FILTER = C.AL_AUXILIARY_SEND_FILTER AL_AIR_ABSORPTION_FACTOR = C.AL_AIR_ABSORPTION_FACTOR AL_ROOM_ROLLOFF_FACTOR = C.AL_ROOM_ROLLOFF_FACTOR AL_CONE_OUTER_GAINHF = C.AL_CONE_OUTER_GAINHF AL_DIRECT_FILTER_GAINHF_AUTO = C.AL_DIRECT_FILTER_GAINHF_AUTO AL_AUXILIARY_SEND_FILTER_GAIN_AUTO = C.AL_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO = C.AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_REVERB_DENSITY = C.AL_REVERB_DENSITY AL_REVERB_DIFFUSION = C.AL_REVERB_DIFFUSION AL_REVERB_GAIN = C.AL_REVERB_GAIN AL_REVERB_GAINHF = C.AL_REVERB_GAINHF AL_REVERB_DECAY_TIME = C.AL_REVERB_DECAY_TIME AL_REVERB_DECAY_HFRATIO = C.AL_REVERB_DECAY_HFRATIO AL_REVERB_REFLECTIONS_GAIN = C.AL_REVERB_REFLECTIONS_GAIN AL_REVERB_REFLECTIONS_DELAY = C.AL_REVERB_REFLECTIONS_DELAY AL_REVERB_LATE_REVERB_GAIN = C.AL_REVERB_LATE_REVERB_GAIN AL_REVERB_LATE_REVERB_DELAY = C.AL_REVERB_LATE_REVERB_DELAY AL_REVERB_AIR_ABSORPTION_GAINHF = C.AL_REVERB_AIR_ABSORPTION_GAINHF AL_REVERB_ROOM_ROLLOFF_FACTOR = C.AL_REVERB_ROOM_ROLLOFF_FACTOR AL_REVERB_DECAY_HFLIMIT = C.AL_REVERB_DECAY_HFLIMIT AL_EAXREVERB_DENSITY = C.AL_EAXREVERB_DENSITY AL_EAXREVERB_DIFFUSION = C.AL_EAXREVERB_DIFFUSION AL_EAXREVERB_GAIN = C.AL_EAXREVERB_GAIN AL_EAXREVERB_GAINHF = C.AL_EAXREVERB_GAINHF AL_EAXREVERB_GAINLF = C.AL_EAXREVERB_GAINLF AL_EAXREVERB_DECAY_TIME = C.AL_EAXREVERB_DECAY_TIME AL_EAXREVERB_DECAY_HFRATIO = C.AL_EAXREVERB_DECAY_HFRATIO AL_EAXREVERB_DECAY_LFRATIO = C.AL_EAXREVERB_DECAY_LFRATIO AL_EAXREVERB_REFLECTIONS_GAIN = C.AL_EAXREVERB_REFLECTIONS_GAIN AL_EAXREVERB_REFLECTIONS_DELAY = C.AL_EAXREVERB_REFLECTIONS_DELAY AL_EAXREVERB_REFLECTIONS_PAN = C.AL_EAXREVERB_REFLECTIONS_PAN AL_EAXREVERB_LATE_REVERB_GAIN = C.AL_EAXREVERB_LATE_REVERB_GAIN AL_EAXREVERB_LATE_REVERB_DELAY = C.AL_EAXREVERB_LATE_REVERB_DELAY AL_EAXREVERB_LATE_REVERB_PAN = C.AL_EAXREVERB_LATE_REVERB_PAN AL_EAXREVERB_ECHO_TIME = C.AL_EAXREVERB_ECHO_TIME AL_EAXREVERB_ECHO_DEPTH = C.AL_EAXREVERB_ECHO_DEPTH AL_EAXREVERB_MODULATION_TIME = C.AL_EAXREVERB_MODULATION_TIME AL_EAXREVERB_MODULATION_DEPTH = C.AL_EAXREVERB_MODULATION_DEPTH AL_EAXREVERB_AIR_ABSORPTION_GAINHF = C.AL_EAXREVERB_AIR_ABSORPTION_GAINHF AL_EAXREVERB_HFREFERENCE = C.AL_EAXREVERB_HFREFERENCE AL_EAXREVERB_LFREFERENCE = C.AL_EAXREVERB_LFREFERENCE AL_EAXREVERB_ROOM_ROLLOFF_FACTOR = C.AL_EAXREVERB_ROOM_ROLLOFF_FACTOR AL_EAXREVERB_DECAY_HFLIMIT = C.AL_EAXREVERB_DECAY_HFLIMIT AL_CHORUS_WAVEFORM = C.AL_CHORUS_WAVEFORM AL_CHORUS_PHASE = C.AL_CHORUS_PHASE AL_CHORUS_RATE = C.AL_CHORUS_RATE AL_CHORUS_DEPTH = C.AL_CHORUS_DEPTH AL_CHORUS_FEEDBACK = C.AL_CHORUS_FEEDBACK AL_CHORUS_DELAY = C.AL_CHORUS_DELAY AL_DISTORTION_EDGE = C.AL_DISTORTION_EDGE AL_DISTORTION_GAIN = C.AL_DISTORTION_GAIN AL_DISTORTION_LOWPASS_CUTOFF = C.AL_DISTORTION_LOWPASS_CUTOFF AL_DISTORTION_EQCENTER = C.AL_DISTORTION_EQCENTER AL_DISTORTION_EQBANDWIDTH = C.AL_DISTORTION_EQBANDWIDTH AL_ECHO_DELAY = C.AL_ECHO_DELAY AL_ECHO_LRDELAY = C.AL_ECHO_LRDELAY AL_ECHO_DAMPING = C.AL_ECHO_DAMPING AL_ECHO_FEEDBACK = C.AL_ECHO_FEEDBACK AL_ECHO_SPREAD = C.AL_ECHO_SPREAD AL_FLANGER_WAVEFORM = C.AL_FLANGER_WAVEFORM AL_FLANGER_PHASE = C.AL_FLANGER_PHASE AL_FLANGER_RATE = C.AL_FLANGER_RATE AL_FLANGER_DEPTH = C.AL_FLANGER_DEPTH AL_FLANGER_FEEDBACK = C.AL_FLANGER_FEEDBACK AL_FLANGER_DELAY = C.AL_FLANGER_DELAY AL_FREQUENCY_SHIFTER_FREQUENCY = C.AL_FREQUENCY_SHIFTER_FREQUENCY AL_FREQUENCY_SHIFTER_LEFT_DIRECTION = C.AL_FREQUENCY_SHIFTER_LEFT_DIRECTION AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION = C.AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION AL_VOCAL_MORPHER_PHONEMEA = C.AL_VOCAL_MORPHER_PHONEMEA AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING = C.AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING AL_VOCAL_MORPHER_PHONEMEB = C.AL_VOCAL_MORPHER_PHONEMEB AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING = C.AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING AL_VOCAL_MORPHER_WAVEFORM = C.AL_VOCAL_MORPHER_WAVEFORM AL_VOCAL_MORPHER_RATE = C.AL_VOCAL_MORPHER_RATE AL_PITCH_SHIFTER_COARSE_TUNE = C.AL_PITCH_SHIFTER_COARSE_TUNE AL_PITCH_SHIFTER_FINE_TUNE = C.AL_PITCH_SHIFTER_FINE_TUNE AL_RING_MODULATOR_FREQUENCY = C.AL_RING_MODULATOR_FREQUENCY AL_RING_MODULATOR_HIGHPASS_CUTOFF = C.AL_RING_MODULATOR_HIGHPASS_CUTOFF AL_RING_MODULATOR_WAVEFORM = C.AL_RING_MODULATOR_WAVEFORM AL_AUTOWAH_ATTACK_TIME = C.AL_AUTOWAH_ATTACK_TIME AL_AUTOWAH_RELEASE_TIME = C.AL_AUTOWAH_RELEASE_TIME AL_AUTOWAH_RESONANCE = C.AL_AUTOWAH_RESONANCE AL_AUTOWAH_PEAK_GAIN = C.AL_AUTOWAH_PEAK_GAIN AL_COMPRESSOR_ONOFF = C.AL_COMPRESSOR_ONOFF AL_EQUALIZER_LOW_GAIN = C.AL_EQUALIZER_LOW_GAIN AL_EQUALIZER_LOW_CUTOFF = C.AL_EQUALIZER_LOW_CUTOFF AL_EQUALIZER_MID1_GAIN = C.AL_EQUALIZER_MID1_GAIN AL_EQUALIZER_MID1_CENTER = C.AL_EQUALIZER_MID1_CENTER AL_EQUALIZER_MID1_WIDTH = C.AL_EQUALIZER_MID1_WIDTH AL_EQUALIZER_MID2_GAIN = C.AL_EQUALIZER_MID2_GAIN AL_EQUALIZER_MID2_CENTER = C.AL_EQUALIZER_MID2_CENTER AL_EQUALIZER_MID2_WIDTH = C.AL_EQUALIZER_MID2_WIDTH AL_EQUALIZER_HIGH_GAIN = C.AL_EQUALIZER_HIGH_GAIN AL_EQUALIZER_HIGH_CUTOFF = C.AL_EQUALIZER_HIGH_CUTOFF AL_EFFECT_FIRST_PARAMETER = C.AL_EFFECT_FIRST_PARAMETER AL_EFFECT_LAST_PARAMETER = C.AL_EFFECT_LAST_PARAMETER AL_EFFECT_TYPE = C.AL_EFFECT_TYPE AL_EFFECT_NULL = C.AL_EFFECT_NULL AL_EFFECT_REVERB = C.AL_EFFECT_REVERB AL_EFFECT_CHORUS = C.AL_EFFECT_CHORUS AL_EFFECT_DISTORTION = C.AL_EFFECT_DISTORTION AL_EFFECT_ECHO = C.AL_EFFECT_ECHO AL_EFFECT_FLANGER = C.AL_EFFECT_FLANGER AL_EFFECT_FREQUENCY_SHIFTER = C.AL_EFFECT_FREQUENCY_SHIFTER AL_EFFECT_VOCAL_MORPHER = C.AL_EFFECT_VOCAL_MORPHER AL_EFFECT_PITCH_SHIFTER = C.AL_EFFECT_PITCH_SHIFTER AL_EFFECT_RING_MODULATOR = C.AL_EFFECT_RING_MODULATOR AL_EFFECT_AUTOWAH = C.AL_EFFECT_AUTOWAH AL_EFFECT_COMPRESSOR = C.AL_EFFECT_COMPRESSOR AL_EFFECT_EQUALIZER = C.AL_EFFECT_EQUALIZER AL_EFFECT_EAXREVERB = C.AL_EFFECT_EAXREVERB AL_EFFECTSLOT_EFFECT = C.AL_EFFECTSLOT_EFFECT AL_EFFECTSLOT_GAIN = C.AL_EFFECTSLOT_GAIN AL_EFFECTSLOT_AUXILIARY_SEND_AUTO = C.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO AL_EFFECTSLOT_NULL = C.AL_EFFECTSLOT_NULL AL_LOWPASS_GAIN = C.AL_LOWPASS_GAIN AL_LOWPASS_GAINHF = C.AL_LOWPASS_GAINHF AL_HIGHPASS_GAIN = C.AL_HIGHPASS_GAIN AL_HIGHPASS_GAINLF = C.AL_HIGHPASS_GAINLF AL_BANDPASS_GAIN = C.AL_BANDPASS_GAIN AL_BANDPASS_GAINLF = C.AL_BANDPASS_GAINLF AL_BANDPASS_GAINHF = C.AL_BANDPASS_GAINHF AL_FILTER_FIRST_PARAMETER = C.AL_FILTER_FIRST_PARAMETER AL_FILTER_LAST_PARAMETER = C.AL_FILTER_LAST_PARAMETER AL_FILTER_TYPE = C.AL_FILTER_TYPE AL_FILTER_NULL = C.AL_FILTER_NULL AL_FILTER_LOWPASS = C.AL_FILTER_LOWPASS AL_FILTER_HIGHPASS = C.AL_FILTER_HIGHPASS AL_FILTER_BANDPASS = C.AL_FILTER_BANDPASS )
AL EFX extension constants
Variables ¶
This section is empty.
Functions ¶
func BufferData ¶
func CaptureCloseDevice ¶
func CaptureSamples ¶
func CaptureStart ¶
func CaptureStart(dev *Device)
func CaptureStop ¶
func CaptureStop(dev *Device)
func CloseDevice ¶
func CtxGetEnumValue ¶
func CtxGetError ¶
func CtxGetIntegerv ¶
func CtxGetString ¶
func CtxIsExtensionPresent ¶
func DeleteBuffers ¶
func DeleteBuffers(buffers []uint32)
func DeleteSource ¶
func DeleteSource(source uint32)
func DeleteSources ¶
func DeleteSources(sources []uint32)
func DestroyContext ¶
func DestroyContext(ctx *Context)
func GenBuffers ¶
func GenSources ¶
func GenSources(sources []uint32)
func GetBoolean ¶
func GetBooleanv ¶
func GetBuffer3f ¶
func GetBufferf ¶
func GetBufferfv ¶
func GetBufferi ¶
func GetBufferiv ¶
func GetDoublev ¶
func GetEnumValue ¶
func GetInteger ¶
func GetIntegerv ¶
func GetListenerf ¶
func GetListenerfv ¶
func GetListeneri ¶
func GetListeneriv ¶
func GetSourcef ¶
func GetSourcefv ¶
func GetSourcei ¶
func GetSourceiv ¶
func IsExtensionPresent ¶
func Listener3f ¶
func Listener3i ¶
func Listenerfv ¶
func Listeneriv ¶
func MakeContextCurrent ¶
func ProcessContext ¶
func ProcessContext(ctx *Context)
func SourcePause ¶
func SourcePause(source uint32)
func SourcePausev ¶
func SourcePausev(sources []uint32)
func SourcePlay ¶
func SourcePlay(source uint32)
func SourcePlayv ¶
func SourcePlayv(sources []uint32)
func SourceQueueBuffers ¶
func SourceRewind ¶
func SourceRewind(source uint32)
func SourceRewindv ¶
func SourceRewindv(sources []uint32)
func SourceStop ¶
func SourceStop(source uint32)
func SourceStopv ¶
func SourceStopv(sources []uint32)
func SourceUnqueueBuffers ¶
func SuspendContext ¶
func SuspendContext(ctx *Context)
Types ¶
type Device ¶
type Device struct {
// contains filtered or unexported fields
}
func CaptureOpenDevice ¶
func GetContextsDevice ¶
func OpenDevice ¶
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