Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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var ( // Determine the path the Journey executable is in - needed to load relative assets ExecutablePath = determineExecutablePath() // Determine the path to the assets folder (default: Journey root folder) AssetPath = determineAssetPath() // For assets that are created, changed, our user-provided while running journey ConfigFilename = filepath.Join(AssetPath, "config.json") ContentFilepath = filepath.Join(AssetPath, "content") DatabaseFilepath = filepath.Join(ContentFilepath, "data") DatabaseFilename = filepath.Join(ContentFilepath, "data", "journey.db") ThemesFilepath = filepath.Join(ContentFilepath, "themes") ImagesFilepath = filepath.Join(ContentFilepath, "images") PluginsFilepath = filepath.Join(ContentFilepath, "plugins") PagesFilepath = filepath.Join(ContentFilepath, "pages") // For https HttpsFilepath = filepath.Join(ContentFilepath, "https") HttpsCertFilename = filepath.Join(ContentFilepath, "https", "cert.pem") HttpsKeyFilename = filepath.Join(ContentFilepath, "https", "key.pem") //For built-in files (e.g. the admin interface) AdminFilepath = filepath.Join(ExecutablePath, "built-in", "admin") PublicFilepath = filepath.Join(ExecutablePath, "built-in", "public") HbsFilepath = filepath.Join(ExecutablePath, "built-in", "hbs") // For blog (this is a url string) // TODO: This is not used at the moment because it is still hard-coded into the create database string DefaultBlogLogoFilename = "/public/images/blog-logo.jpg" DefaultBlogCoverFilename = "/public/images/blog-cover.jpg" // For users (this is a url string) DefaultUserImageFilename = "/public/images/user-image.jpg" DefaultUserCoverFilename = "/public/images/user-cover.jpg" )
Functions ¶
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Types ¶
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