Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type FaultInjectionPredicate ¶
type FaultInjectionPredicate struct { }
func (*FaultInjectionPredicate) Create ¶
func (b *FaultInjectionPredicate) Create(event.CreateEvent) bool
Create returns true if the Create event should be processed
func (*FaultInjectionPredicate) Delete ¶
func (b *FaultInjectionPredicate) Delete(e event.DeleteEvent) bool
Delete returns true if the Delete event should be processed
func (*FaultInjectionPredicate) Generic ¶
func (b *FaultInjectionPredicate) Generic(event.GenericEvent) bool
Generic returns true if the Generic event should be processed
func (*FaultInjectionPredicate) Update ¶
func (b *FaultInjectionPredicate) Update(e event.UpdateEvent) bool
Update returns true if the Update event should be processed
type FaultInjectionReconciler ¶
FaultInjectionReconciler reconciles a faultinjection object
func (*FaultInjectionReconciler) InjectClient ¶
func (r *FaultInjectionReconciler) InjectClient(c client.Client) error
func (*FaultInjectionReconciler) SetupWithManager ¶
func (r *FaultInjectionReconciler) SetupWithManager(mgr ctrl.Manager) error
SetupWithManager sets up the controller with the Manager.
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