Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var LogSessions = SessionMap{Sessions: make(map[string]LogSession)}
Functions ¶
func CreateLoggingHandler ¶
func GenLoggingSessionId ¶
func WaitForLoggingStream ¶
Types ¶
type LogMessage ¶
type LogSession ¶
type SessionMap ¶
type SessionMap struct { Sessions map[string]LogSession Lock sync.Mutex }
func (*SessionMap) Close ¶
func (sm *SessionMap) Close(sessionId, reason string, status uint32)
func (*SessionMap) Get ¶
func (sm *SessionMap) Get(sessionId string) LogSession
func (*SessionMap) Set ¶
func (sm *SessionMap) Set(sessionId string, session LogSession)
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