Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Screen ¶
type Screen struct {
// contains filtered or unexported fields
}
func (*Screen) ChangeRatio ¶
func (*Screen) Screenshot ¶
func (*Screen) UpdateWindow ¶
type Window ¶
type Window interface { SetMouseButtonCallback( button glfw.MouseButton, action glfw.Action, mods glfw.ModifierKey, xcursor, ycursor float64, ) SetCharCallback(r rune) SetScrollCallback( xcursor, ycursor float64, xoffset, yoffset float64, ) SetKeyCallback( key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey, ) SetCursorPosCallback( xpos float64, ypos float64, ) Draw(x, y, w, h int32) }
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