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Constants ¶
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const ( // For simplificity we are using a rune that is one byte wide. A character // that is not used widely (apart from cli's) is the bell character (7). MarkerEscaping rune = '\a' // Marker1 rune = '\uF000' // 61440 MarkerLineBreak rune = '\uF001' // 61441 MarkerCodeBlockNewline rune = '\uF002' // 61442 )
Variables ¶
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var ( BytesMarkerEscaping = []byte{7} // BytesMarker1 = []byte{239, 128, 128} BytesMarkerLineBreak = []byte{239, 128, 129} BytesTWICEMarkerLineBreak = []byte{239, 128, 129, 239, 128, 129} BytesMarkerCodeBlockNewline = []byte{239, 128, 130} )
Functions ¶
Types ¶
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