Documentation
¶
Index ¶
- type Rules
- type RulesArgs
- type RulesArray
- type RulesArrayInput
- type RulesArrayOutput
- type RulesInput
- type RulesMap
- type RulesMapInput
- type RulesMapOutput
- type RulesOutput
- func (RulesOutput) ElementType() reflect.Type
- func (o RulesOutput) Rules() RulesRuleArrayOutput
- func (o RulesOutput) ServiceId() pulumi.StringOutput
- func (o RulesOutput) TeamId() pulumi.StringOutput
- func (o RulesOutput) ToRulesOutput() RulesOutput
- func (o RulesOutput) ToRulesOutputWithContext(ctx context.Context) RulesOutput
- type RulesRule
- type RulesRuleArgs
- type RulesRuleArray
- type RulesRuleArrayInput
- type RulesRuleArrayOutput
- func (RulesRuleArrayOutput) ElementType() reflect.Type
- func (o RulesRuleArrayOutput) Index(i pulumi.IntInput) RulesRuleOutput
- func (o RulesRuleArrayOutput) ToRulesRuleArrayOutput() RulesRuleArrayOutput
- func (o RulesRuleArrayOutput) ToRulesRuleArrayOutputWithContext(ctx context.Context) RulesRuleArrayOutput
- type RulesRuleBasicExpression
- type RulesRuleBasicExpressionArgs
- func (RulesRuleBasicExpressionArgs) ElementType() reflect.Type
- func (i RulesRuleBasicExpressionArgs) ToRulesRuleBasicExpressionOutput() RulesRuleBasicExpressionOutput
- func (i RulesRuleBasicExpressionArgs) ToRulesRuleBasicExpressionOutputWithContext(ctx context.Context) RulesRuleBasicExpressionOutput
- type RulesRuleBasicExpressionArray
- func (RulesRuleBasicExpressionArray) ElementType() reflect.Type
- func (i RulesRuleBasicExpressionArray) ToRulesRuleBasicExpressionArrayOutput() RulesRuleBasicExpressionArrayOutput
- func (i RulesRuleBasicExpressionArray) ToRulesRuleBasicExpressionArrayOutputWithContext(ctx context.Context) RulesRuleBasicExpressionArrayOutput
- type RulesRuleBasicExpressionArrayInput
- type RulesRuleBasicExpressionArrayOutput
- func (RulesRuleBasicExpressionArrayOutput) ElementType() reflect.Type
- func (o RulesRuleBasicExpressionArrayOutput) Index(i pulumi.IntInput) RulesRuleBasicExpressionOutput
- func (o RulesRuleBasicExpressionArrayOutput) ToRulesRuleBasicExpressionArrayOutput() RulesRuleBasicExpressionArrayOutput
- func (o RulesRuleBasicExpressionArrayOutput) ToRulesRuleBasicExpressionArrayOutputWithContext(ctx context.Context) RulesRuleBasicExpressionArrayOutput
- type RulesRuleBasicExpressionInput
- type RulesRuleBasicExpressionOutput
- func (RulesRuleBasicExpressionOutput) ElementType() reflect.Type
- func (o RulesRuleBasicExpressionOutput) Lhs() pulumi.StringOutput
- func (o RulesRuleBasicExpressionOutput) Rhs() pulumi.StringOutput
- func (o RulesRuleBasicExpressionOutput) ToRulesRuleBasicExpressionOutput() RulesRuleBasicExpressionOutput
- func (o RulesRuleBasicExpressionOutput) ToRulesRuleBasicExpressionOutputWithContext(ctx context.Context) RulesRuleBasicExpressionOutput
- type RulesRuleInput
- type RulesRuleOutput
- func (o RulesRuleOutput) BasicExpressions() RulesRuleBasicExpressionArrayOutput
- func (RulesRuleOutput) ElementType() reflect.Type
- func (o RulesRuleOutput) Expression() pulumi.StringPtrOutput
- func (o RulesRuleOutput) IsBasic() pulumi.BoolOutput
- func (o RulesRuleOutput) RouteToId() pulumi.StringOutput
- func (o RulesRuleOutput) RouteToType() pulumi.StringOutput
- func (o RulesRuleOutput) ToRulesRuleOutput() RulesRuleOutput
- func (o RulesRuleOutput) ToRulesRuleOutputWithContext(ctx context.Context) RulesRuleOutput
- type RulesState
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Rules ¶
type Rules struct { pulumi.CustomResourceState Rules RulesRuleArrayOutput `pulumi:"rules"` // Service id. ServiceId pulumi.StringOutput `pulumi:"serviceId"` // Team id. TeamId pulumi.StringOutput `pulumi:"teamId"` }
[Routing rules](https://support.squadcast.com/docs/alert-routing) allows you to ensure that alerts are routed to the right responder with the help of `event tags` attached to them.
## Example Usage
```go package main
import (
"github.com/IrisDande/pulumi-squadcast/sdk/go/squadcast" "github.com/IrisDande/pulumi-squadcast/sdk/go/squadcast/routing" "github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
func main() { pulumi.Run(func(ctx *pulumi.Context) error { exampleTeam, err := squadcast.LookupTeam(ctx, &squadcast.LookupTeamArgs{ Name: "example team name", }, nil) if err != nil { return err } exampleUser, err := squadcast.LookupUser(ctx, &squadcast.LookupUserArgs{ Email: "test@example.com", }, nil) if err != nil { return err } exampleService, err := squadcast.LookupService(ctx, &squadcast.LookupServiceArgs{ Name: "example service name", TeamId: exampleTeam.Id, }, nil) if err != nil { return err } exampleEscalaionPolicy, err := squadcast.LookupEscalationPolicy(ctx, &squadcast.LookupEscalationPolicyArgs{ Name: "example escalation policy name", TeamId: exampleTeam.Id, }, nil) if err != nil { return err } _, err = squadcast.LookupSquad(ctx, &squadcast.LookupSquadArgs{ Name: "example squad name", TeamId: exampleTeam.Id, }, nil) if err != nil { return err } _, err = routing.NewRules(ctx, "exampleRoutingRules", &routing.RulesArgs{ TeamId: pulumi.String(exampleTeam.Id), ServiceId: pulumi.String(exampleService.Id), Rules: routing.RulesRuleArray{ &routing.RulesRuleArgs{ IsBasic: pulumi.Bool(false), Expression: pulumi.String("payload[\"event_id\"] == 40"), RouteToId: pulumi.String(exampleEscalaionPolicy.Id), RouteToType: pulumi.String("escalationpolicy"), }, &routing.RulesRuleArgs{ IsBasic: pulumi.Bool(true), BasicExpressions: routing.RulesRuleBasicExpressionArray{ &routing.RulesRuleBasicExpressionArgs{ Lhs: pulumi.String("payload[\"foo\"]"), Rhs: pulumi.String("bar"), }, }, RouteToId: pulumi.String(exampleUser.Id), RouteToType: pulumi.String("user"), }, }, }) if err != nil { return err } return nil }) }
```
## Import
teamID:serviceID
Use 'Get All Teams' and 'Get All Services' APIs to get the id of the team and service respectively
```sh $ pulumi import squadcast:routing/rules:Rules test 62d2fe23a57381088224d726:62da76c088f407f9ca756ca5 ```
func GetRules ¶
func GetRules(ctx *pulumi.Context, name string, id pulumi.IDInput, state *RulesState, opts ...pulumi.ResourceOption) (*Rules, error)
GetRules gets an existing Rules resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
func NewRules ¶
func NewRules(ctx *pulumi.Context, name string, args *RulesArgs, opts ...pulumi.ResourceOption) (*Rules, error)
NewRules registers a new resource with the given unique name, arguments, and options.
func (*Rules) ElementType ¶
func (*Rules) ToRulesOutput ¶
func (i *Rules) ToRulesOutput() RulesOutput
func (*Rules) ToRulesOutputWithContext ¶
func (i *Rules) ToRulesOutputWithContext(ctx context.Context) RulesOutput
type RulesArgs ¶
type RulesArgs struct { Rules RulesRuleArrayInput // Service id. ServiceId pulumi.StringInput // Team id. TeamId pulumi.StringInput }
The set of arguments for constructing a Rules resource.
func (RulesArgs) ElementType ¶
type RulesArray ¶
type RulesArray []RulesInput
func (RulesArray) ElementType ¶
func (RulesArray) ElementType() reflect.Type
func (RulesArray) ToRulesArrayOutput ¶
func (i RulesArray) ToRulesArrayOutput() RulesArrayOutput
func (RulesArray) ToRulesArrayOutputWithContext ¶
func (i RulesArray) ToRulesArrayOutputWithContext(ctx context.Context) RulesArrayOutput
type RulesArrayInput ¶
type RulesArrayInput interface { pulumi.Input ToRulesArrayOutput() RulesArrayOutput ToRulesArrayOutputWithContext(context.Context) RulesArrayOutput }
RulesArrayInput is an input type that accepts RulesArray and RulesArrayOutput values. You can construct a concrete instance of `RulesArrayInput` via:
RulesArray{ RulesArgs{...} }
type RulesArrayOutput ¶
type RulesArrayOutput struct{ *pulumi.OutputState }
func (RulesArrayOutput) ElementType ¶
func (RulesArrayOutput) ElementType() reflect.Type
func (RulesArrayOutput) Index ¶
func (o RulesArrayOutput) Index(i pulumi.IntInput) RulesOutput
func (RulesArrayOutput) ToRulesArrayOutput ¶
func (o RulesArrayOutput) ToRulesArrayOutput() RulesArrayOutput
func (RulesArrayOutput) ToRulesArrayOutputWithContext ¶
func (o RulesArrayOutput) ToRulesArrayOutputWithContext(ctx context.Context) RulesArrayOutput
type RulesInput ¶
type RulesInput interface { pulumi.Input ToRulesOutput() RulesOutput ToRulesOutputWithContext(ctx context.Context) RulesOutput }
type RulesMap ¶
type RulesMap map[string]RulesInput
func (RulesMap) ElementType ¶
func (RulesMap) ToRulesMapOutput ¶
func (i RulesMap) ToRulesMapOutput() RulesMapOutput
func (RulesMap) ToRulesMapOutputWithContext ¶
func (i RulesMap) ToRulesMapOutputWithContext(ctx context.Context) RulesMapOutput
type RulesMapInput ¶
type RulesMapInput interface { pulumi.Input ToRulesMapOutput() RulesMapOutput ToRulesMapOutputWithContext(context.Context) RulesMapOutput }
RulesMapInput is an input type that accepts RulesMap and RulesMapOutput values. You can construct a concrete instance of `RulesMapInput` via:
RulesMap{ "key": RulesArgs{...} }
type RulesMapOutput ¶
type RulesMapOutput struct{ *pulumi.OutputState }
func (RulesMapOutput) ElementType ¶
func (RulesMapOutput) ElementType() reflect.Type
func (RulesMapOutput) MapIndex ¶
func (o RulesMapOutput) MapIndex(k pulumi.StringInput) RulesOutput
func (RulesMapOutput) ToRulesMapOutput ¶
func (o RulesMapOutput) ToRulesMapOutput() RulesMapOutput
func (RulesMapOutput) ToRulesMapOutputWithContext ¶
func (o RulesMapOutput) ToRulesMapOutputWithContext(ctx context.Context) RulesMapOutput
type RulesOutput ¶
type RulesOutput struct{ *pulumi.OutputState }
func (RulesOutput) ElementType ¶
func (RulesOutput) ElementType() reflect.Type
func (RulesOutput) Rules ¶
func (o RulesOutput) Rules() RulesRuleArrayOutput
func (RulesOutput) ToRulesOutput ¶
func (o RulesOutput) ToRulesOutput() RulesOutput
func (RulesOutput) ToRulesOutputWithContext ¶
func (o RulesOutput) ToRulesOutputWithContext(ctx context.Context) RulesOutput
type RulesRule ¶
type RulesRule struct { // The basic expression which needs to be evaluated to be true for this rule to apply. BasicExpressions []RulesRuleBasicExpression `pulumi:"basicExpressions"` // The expression which needs to be evaluated to be true for this rule to apply. Expression *string `pulumi:"expression"` // is_basic will be true when users use the drop down selectors which will have lhs, op & rhs value, whereas it will be false when they use the advanced mode and it would have the expression for it's value IsBasic bool `pulumi:"isBasic"` // The id of the entity (user, escalation policy, squad) for which we are routing this incident. RouteToId string `pulumi:"routeToId"` // Type of the entity for which we are routing this incident - User, Escalation Policy or Squad RouteToType string `pulumi:"routeToType"` }
type RulesRuleArgs ¶
type RulesRuleArgs struct { // The basic expression which needs to be evaluated to be true for this rule to apply. BasicExpressions RulesRuleBasicExpressionArrayInput `pulumi:"basicExpressions"` // The expression which needs to be evaluated to be true for this rule to apply. Expression pulumi.StringPtrInput `pulumi:"expression"` // is_basic will be true when users use the drop down selectors which will have lhs, op & rhs value, whereas it will be false when they use the advanced mode and it would have the expression for it's value IsBasic pulumi.BoolInput `pulumi:"isBasic"` // The id of the entity (user, escalation policy, squad) for which we are routing this incident. RouteToId pulumi.StringInput `pulumi:"routeToId"` // Type of the entity for which we are routing this incident - User, Escalation Policy or Squad RouteToType pulumi.StringInput `pulumi:"routeToType"` }
func (RulesRuleArgs) ElementType ¶
func (RulesRuleArgs) ElementType() reflect.Type
func (RulesRuleArgs) ToRulesRuleOutput ¶
func (i RulesRuleArgs) ToRulesRuleOutput() RulesRuleOutput
func (RulesRuleArgs) ToRulesRuleOutputWithContext ¶
func (i RulesRuleArgs) ToRulesRuleOutputWithContext(ctx context.Context) RulesRuleOutput
type RulesRuleArray ¶
type RulesRuleArray []RulesRuleInput
func (RulesRuleArray) ElementType ¶
func (RulesRuleArray) ElementType() reflect.Type
func (RulesRuleArray) ToRulesRuleArrayOutput ¶
func (i RulesRuleArray) ToRulesRuleArrayOutput() RulesRuleArrayOutput
func (RulesRuleArray) ToRulesRuleArrayOutputWithContext ¶
func (i RulesRuleArray) ToRulesRuleArrayOutputWithContext(ctx context.Context) RulesRuleArrayOutput
type RulesRuleArrayInput ¶
type RulesRuleArrayInput interface { pulumi.Input ToRulesRuleArrayOutput() RulesRuleArrayOutput ToRulesRuleArrayOutputWithContext(context.Context) RulesRuleArrayOutput }
RulesRuleArrayInput is an input type that accepts RulesRuleArray and RulesRuleArrayOutput values. You can construct a concrete instance of `RulesRuleArrayInput` via:
RulesRuleArray{ RulesRuleArgs{...} }
type RulesRuleArrayOutput ¶
type RulesRuleArrayOutput struct{ *pulumi.OutputState }
func (RulesRuleArrayOutput) ElementType ¶
func (RulesRuleArrayOutput) ElementType() reflect.Type
func (RulesRuleArrayOutput) Index ¶
func (o RulesRuleArrayOutput) Index(i pulumi.IntInput) RulesRuleOutput
func (RulesRuleArrayOutput) ToRulesRuleArrayOutput ¶
func (o RulesRuleArrayOutput) ToRulesRuleArrayOutput() RulesRuleArrayOutput
func (RulesRuleArrayOutput) ToRulesRuleArrayOutputWithContext ¶
func (o RulesRuleArrayOutput) ToRulesRuleArrayOutputWithContext(ctx context.Context) RulesRuleArrayOutput
type RulesRuleBasicExpressionArgs ¶
type RulesRuleBasicExpressionArgs struct { // left hand side dropdown value Lhs pulumi.StringInput `pulumi:"lhs"` // right hand side value Rhs pulumi.StringInput `pulumi:"rhs"` }
func (RulesRuleBasicExpressionArgs) ElementType ¶
func (RulesRuleBasicExpressionArgs) ElementType() reflect.Type
func (RulesRuleBasicExpressionArgs) ToRulesRuleBasicExpressionOutput ¶
func (i RulesRuleBasicExpressionArgs) ToRulesRuleBasicExpressionOutput() RulesRuleBasicExpressionOutput
func (RulesRuleBasicExpressionArgs) ToRulesRuleBasicExpressionOutputWithContext ¶
func (i RulesRuleBasicExpressionArgs) ToRulesRuleBasicExpressionOutputWithContext(ctx context.Context) RulesRuleBasicExpressionOutput
type RulesRuleBasicExpressionArray ¶
type RulesRuleBasicExpressionArray []RulesRuleBasicExpressionInput
func (RulesRuleBasicExpressionArray) ElementType ¶
func (RulesRuleBasicExpressionArray) ElementType() reflect.Type
func (RulesRuleBasicExpressionArray) ToRulesRuleBasicExpressionArrayOutput ¶
func (i RulesRuleBasicExpressionArray) ToRulesRuleBasicExpressionArrayOutput() RulesRuleBasicExpressionArrayOutput
func (RulesRuleBasicExpressionArray) ToRulesRuleBasicExpressionArrayOutputWithContext ¶
func (i RulesRuleBasicExpressionArray) ToRulesRuleBasicExpressionArrayOutputWithContext(ctx context.Context) RulesRuleBasicExpressionArrayOutput
type RulesRuleBasicExpressionArrayInput ¶
type RulesRuleBasicExpressionArrayInput interface { pulumi.Input ToRulesRuleBasicExpressionArrayOutput() RulesRuleBasicExpressionArrayOutput ToRulesRuleBasicExpressionArrayOutputWithContext(context.Context) RulesRuleBasicExpressionArrayOutput }
RulesRuleBasicExpressionArrayInput is an input type that accepts RulesRuleBasicExpressionArray and RulesRuleBasicExpressionArrayOutput values. You can construct a concrete instance of `RulesRuleBasicExpressionArrayInput` via:
RulesRuleBasicExpressionArray{ RulesRuleBasicExpressionArgs{...} }
type RulesRuleBasicExpressionArrayOutput ¶
type RulesRuleBasicExpressionArrayOutput struct{ *pulumi.OutputState }
func (RulesRuleBasicExpressionArrayOutput) ElementType ¶
func (RulesRuleBasicExpressionArrayOutput) ElementType() reflect.Type
func (RulesRuleBasicExpressionArrayOutput) Index ¶
func (o RulesRuleBasicExpressionArrayOutput) Index(i pulumi.IntInput) RulesRuleBasicExpressionOutput
func (RulesRuleBasicExpressionArrayOutput) ToRulesRuleBasicExpressionArrayOutput ¶
func (o RulesRuleBasicExpressionArrayOutput) ToRulesRuleBasicExpressionArrayOutput() RulesRuleBasicExpressionArrayOutput
func (RulesRuleBasicExpressionArrayOutput) ToRulesRuleBasicExpressionArrayOutputWithContext ¶
func (o RulesRuleBasicExpressionArrayOutput) ToRulesRuleBasicExpressionArrayOutputWithContext(ctx context.Context) RulesRuleBasicExpressionArrayOutput
type RulesRuleBasicExpressionInput ¶
type RulesRuleBasicExpressionInput interface { pulumi.Input ToRulesRuleBasicExpressionOutput() RulesRuleBasicExpressionOutput ToRulesRuleBasicExpressionOutputWithContext(context.Context) RulesRuleBasicExpressionOutput }
RulesRuleBasicExpressionInput is an input type that accepts RulesRuleBasicExpressionArgs and RulesRuleBasicExpressionOutput values. You can construct a concrete instance of `RulesRuleBasicExpressionInput` via:
RulesRuleBasicExpressionArgs{...}
type RulesRuleBasicExpressionOutput ¶
type RulesRuleBasicExpressionOutput struct{ *pulumi.OutputState }
func (RulesRuleBasicExpressionOutput) ElementType ¶
func (RulesRuleBasicExpressionOutput) ElementType() reflect.Type
func (RulesRuleBasicExpressionOutput) Lhs ¶
func (o RulesRuleBasicExpressionOutput) Lhs() pulumi.StringOutput
left hand side dropdown value
func (RulesRuleBasicExpressionOutput) Rhs ¶
func (o RulesRuleBasicExpressionOutput) Rhs() pulumi.StringOutput
right hand side value
func (RulesRuleBasicExpressionOutput) ToRulesRuleBasicExpressionOutput ¶
func (o RulesRuleBasicExpressionOutput) ToRulesRuleBasicExpressionOutput() RulesRuleBasicExpressionOutput
func (RulesRuleBasicExpressionOutput) ToRulesRuleBasicExpressionOutputWithContext ¶
func (o RulesRuleBasicExpressionOutput) ToRulesRuleBasicExpressionOutputWithContext(ctx context.Context) RulesRuleBasicExpressionOutput
type RulesRuleInput ¶
type RulesRuleInput interface { pulumi.Input ToRulesRuleOutput() RulesRuleOutput ToRulesRuleOutputWithContext(context.Context) RulesRuleOutput }
RulesRuleInput is an input type that accepts RulesRuleArgs and RulesRuleOutput values. You can construct a concrete instance of `RulesRuleInput` via:
RulesRuleArgs{...}
type RulesRuleOutput ¶
type RulesRuleOutput struct{ *pulumi.OutputState }
func (RulesRuleOutput) BasicExpressions ¶
func (o RulesRuleOutput) BasicExpressions() RulesRuleBasicExpressionArrayOutput
The basic expression which needs to be evaluated to be true for this rule to apply.
func (RulesRuleOutput) ElementType ¶
func (RulesRuleOutput) ElementType() reflect.Type
func (RulesRuleOutput) Expression ¶
func (o RulesRuleOutput) Expression() pulumi.StringPtrOutput
The expression which needs to be evaluated to be true for this rule to apply.
func (RulesRuleOutput) IsBasic ¶
func (o RulesRuleOutput) IsBasic() pulumi.BoolOutput
is_basic will be true when users use the drop down selectors which will have lhs, op & rhs value, whereas it will be false when they use the advanced mode and it would have the expression for it's value
func (RulesRuleOutput) RouteToId ¶
func (o RulesRuleOutput) RouteToId() pulumi.StringOutput
The id of the entity (user, escalation policy, squad) for which we are routing this incident.
func (RulesRuleOutput) RouteToType ¶
func (o RulesRuleOutput) RouteToType() pulumi.StringOutput
Type of the entity for which we are routing this incident - User, Escalation Policy or Squad
func (RulesRuleOutput) ToRulesRuleOutput ¶
func (o RulesRuleOutput) ToRulesRuleOutput() RulesRuleOutput
func (RulesRuleOutput) ToRulesRuleOutputWithContext ¶
func (o RulesRuleOutput) ToRulesRuleOutputWithContext(ctx context.Context) RulesRuleOutput
type RulesState ¶
type RulesState struct { Rules RulesRuleArrayInput // Service id. ServiceId pulumi.StringPtrInput // Team id. TeamId pulumi.StringPtrInput }
func (RulesState) ElementType ¶
func (RulesState) ElementType() reflect.Type