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Constants ¶
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Variables ¶
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var ( // Messages is the message the dummy activity got in its input Message = "" // HasEvaled is true when the dummy activity has been evaluated HasEvaled = false )
Functions ¶
Types ¶
type Activity ¶
type Activity struct { }
Activity is a dummy activity for testing
type Input ¶
type Input struct {
Message string `md:message,required"`
}
Input are the inputs for the dummy activity
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