types

package
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Published: Jun 22, 2023 License: MIT Imports: 29 Imported by: 0

Documentation

Overview

Package types is a reverse proxy.

It translates gRPC into RESTful JSON APIs.

Index

Constants

View Source
const (
	// ModuleName defines the module name
	ModuleName = "gameheadtohead"

	// StoreKey defines the primary module store key
	StoreKey = ModuleName

	// RouterKey defines the module's message routing key
	RouterKey = ModuleName

	// MemStoreKey defines the in-memory store key
	MemStoreKey = "mem_gameheadtohead"
)
View Source
const DefaultIndex uint64 = 1

DefaultIndex is the default global index

View Source
const (
	// GameKeyPrefix is the prefix to retrieve all Game
	GameKeyPrefix = "Game/value/"
)
View Source
const TypeMsgCreateGame = "create_game"

Variables

View Source
var (
	ErrInvalidLengthGame        = fmt.Errorf("proto: negative length found during unmarshaling")
	ErrIntOverflowGame          = fmt.Errorf("proto: integer overflow")
	ErrUnexpectedEndOfGroupGame = fmt.Errorf("proto: unexpected end of group")
)
View Source
var (
	ErrInvalidLengthGenesis        = fmt.Errorf("proto: negative length found during unmarshaling")
	ErrIntOverflowGenesis          = fmt.Errorf("proto: integer overflow")
	ErrUnexpectedEndOfGroupGenesis = fmt.Errorf("proto: unexpected end of group")
)
View Source
var (
	ErrInvalidLengthParams        = fmt.Errorf("proto: negative length found during unmarshaling")
	ErrIntOverflowParams          = fmt.Errorf("proto: integer overflow")
	ErrUnexpectedEndOfGroupParams = fmt.Errorf("proto: unexpected end of group")
)
View Source
var (
	ErrInvalidLengthQuery        = fmt.Errorf("proto: negative length found during unmarshaling")
	ErrIntOverflowQuery          = fmt.Errorf("proto: integer overflow")
	ErrUnexpectedEndOfGroupQuery = fmt.Errorf("proto: unexpected end of group")
)
View Source
var (
	ErrInvalidLengthTx        = fmt.Errorf("proto: negative length found during unmarshaling")
	ErrIntOverflowTx          = fmt.Errorf("proto: integer overflow")
	ErrUnexpectedEndOfGroupTx = fmt.Errorf("proto: unexpected end of group")
)
View Source
var (
	ErrSample = sdkerrors.Register(ModuleName, 1100, "sample error")
)

x/gameheadtohead module sentinel errors

Functions

func GameKey

func GameKey(
	index string,
) []byte

GameKey returns the store key to retrieve a Game from the index fields

func KeyPrefix

func KeyPrefix(p string) []byte

func ParamKeyTable

func ParamKeyTable() paramtypes.KeyTable

ParamKeyTable the param key table for launch module

func RegisterCodec

func RegisterCodec(cdc *codec.LegacyAmino)

func RegisterInterfaces

func RegisterInterfaces(registry cdctypes.InterfaceRegistry)

func RegisterMsgServer

func RegisterMsgServer(s grpc1.Server, srv MsgServer)

func RegisterQueryHandler

func RegisterQueryHandler(ctx context.Context, mux *runtime.ServeMux, conn *grpc.ClientConn) error

RegisterQueryHandler registers the http handlers for service Query to "mux". The handlers forward requests to the grpc endpoint over "conn".

func RegisterQueryHandlerClient

func RegisterQueryHandlerClient(ctx context.Context, mux *runtime.ServeMux, client QueryClient) error

RegisterQueryHandlerClient registers the http handlers for service Query to "mux". The handlers forward requests to the grpc endpoint over the given implementation of "QueryClient". Note: the gRPC framework executes interceptors within the gRPC handler. If the passed in "QueryClient" doesn't go through the normal gRPC flow (creating a gRPC client etc.) then it will be up to the passed in "QueryClient" to call the correct interceptors.

func RegisterQueryHandlerFromEndpoint

func RegisterQueryHandlerFromEndpoint(ctx context.Context, mux *runtime.ServeMux, endpoint string, opts []grpc.DialOption) (err error)

RegisterQueryHandlerFromEndpoint is same as RegisterQueryHandler but automatically dials to "endpoint" and closes the connection when "ctx" gets done.

func RegisterQueryHandlerServer

func RegisterQueryHandlerServer(ctx context.Context, mux *runtime.ServeMux, server QueryServer) error

RegisterQueryHandlerServer registers the http handlers for service Query to "mux". UnaryRPC :call QueryServer directly. StreamingRPC :currently unsupported pending https://github.com/grpc/grpc-go/issues/906. Note that using this registration option will cause many gRPC library features to stop working. Consider using RegisterQueryHandlerFromEndpoint instead.

func RegisterQueryServer

func RegisterQueryServer(s grpc1.Server, srv QueryServer)

Types

type AccountKeeper

type AccountKeeper interface {
	GetAccount(ctx sdk.Context, addr sdk.AccAddress) types.AccountI
}

AccountKeeper defines the expected account keeper used for simulations (noalias)

type BankKeeper

type BankKeeper interface {
	SpendableCoins(ctx sdk.Context, addr sdk.AccAddress) sdk.Coins
}

BankKeeper defines the expected interface needed to retrieve account balances.

type Game

type Game struct {
	Index           string          `protobuf:"bytes,1,opt,name=index,proto3" json:"index,omitempty"`
	GameCreator     string          `protobuf:"bytes,2,opt,name=gameCreator,proto3" json:"gameCreator,omitempty"`
	TeamHome        string          `protobuf:"bytes,3,opt,name=teamHome,proto3" json:"teamHome,omitempty"`
	TeamAway        string          `protobuf:"bytes,4,opt,name=teamAway,proto3" json:"teamAway,omitempty"`
	Referee         string          `protobuf:"bytes,5,opt,name=referee,proto3" json:"referee,omitempty"`
	ScoreHomeTeam   int32           `protobuf:"varint,6,opt,name=scoreHomeTeam,proto3" json:"scoreHomeTeam,omitempty"`
	ScoreAwayTeam   int32           `protobuf:"varint,7,opt,name=scoreAwayTeam,proto3" json:"scoreAwayTeam,omitempty"`
	StartTimestamp  int64           `protobuf:"varint,8,opt,name=startTimestamp,proto3" json:"startTimestamp,omitempty"`
	FinishTimestamp int64           `protobuf:"varint,9,opt,name=finishTimestamp,proto3" json:"finishTimestamp,omitempty"`
	ScoreConsensus  *ScoreConsensus `protobuf:"bytes,10,opt,name=scoreConsensus,proto3" json:"scoreConsensus,omitempty"`
}

func (*Game) Descriptor

func (*Game) Descriptor() ([]byte, []int)

func (*Game) GetFinishTimestamp

func (m *Game) GetFinishTimestamp() int64

func (*Game) GetGameCreator

func (m *Game) GetGameCreator() string

func (*Game) GetIndex

func (m *Game) GetIndex() string

func (*Game) GetReferee

func (m *Game) GetReferee() string

func (*Game) GetScoreAwayTeam

func (m *Game) GetScoreAwayTeam() int32

func (*Game) GetScoreConsensus

func (m *Game) GetScoreConsensus() *ScoreConsensus

func (*Game) GetScoreHomeTeam

func (m *Game) GetScoreHomeTeam() int32

func (*Game) GetStartTimestamp

func (m *Game) GetStartTimestamp() int64

func (*Game) GetTeamAway

func (m *Game) GetTeamAway() string

func (*Game) GetTeamHome

func (m *Game) GetTeamHome() string

func (*Game) Marshal

func (m *Game) Marshal() (dAtA []byte, err error)

func (*Game) MarshalTo

func (m *Game) MarshalTo(dAtA []byte) (int, error)

func (*Game) MarshalToSizedBuffer

func (m *Game) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*Game) ProtoMessage

func (*Game) ProtoMessage()

func (*Game) Reset

func (m *Game) Reset()

func (*Game) Size

func (m *Game) Size() (n int)

func (*Game) String

func (m *Game) String() string

func (*Game) Unmarshal

func (m *Game) Unmarshal(dAtA []byte) error

func (*Game) XXX_DiscardUnknown

func (m *Game) XXX_DiscardUnknown()

func (*Game) XXX_Marshal

func (m *Game) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Game) XXX_Merge

func (m *Game) XXX_Merge(src proto.Message)

func (*Game) XXX_Size

func (m *Game) XXX_Size() int

func (*Game) XXX_Unmarshal

func (m *Game) XXX_Unmarshal(b []byte) error

type GenesisState

type GenesisState struct {
	Params   Params `protobuf:"bytes,1,opt,name=params,proto3" json:"params"`
	GameList []Game `protobuf:"bytes,2,rep,name=gameList,proto3" json:"gameList"`
}

GenesisState defines the gameheadtohead module's genesis state.

func DefaultGenesis

func DefaultGenesis() *GenesisState

DefaultGenesis returns the default genesis state

func (*GenesisState) Descriptor

func (*GenesisState) Descriptor() ([]byte, []int)

func (*GenesisState) GetGameList

func (m *GenesisState) GetGameList() []Game

func (*GenesisState) GetParams

func (m *GenesisState) GetParams() Params

func (*GenesisState) Marshal

func (m *GenesisState) Marshal() (dAtA []byte, err error)

func (*GenesisState) MarshalTo

func (m *GenesisState) MarshalTo(dAtA []byte) (int, error)

func (*GenesisState) MarshalToSizedBuffer

func (m *GenesisState) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*GenesisState) ProtoMessage

func (*GenesisState) ProtoMessage()

func (*GenesisState) Reset

func (m *GenesisState) Reset()

func (*GenesisState) Size

func (m *GenesisState) Size() (n int)

func (*GenesisState) String

func (m *GenesisState) String() string

func (*GenesisState) Unmarshal

func (m *GenesisState) Unmarshal(dAtA []byte) error

func (GenesisState) Validate

func (gs GenesisState) Validate() error

Validate performs basic genesis state validation returning an error upon any failure.

func (*GenesisState) XXX_DiscardUnknown

func (m *GenesisState) XXX_DiscardUnknown()

func (*GenesisState) XXX_Marshal

func (m *GenesisState) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*GenesisState) XXX_Merge

func (m *GenesisState) XXX_Merge(src proto.Message)

func (*GenesisState) XXX_Size

func (m *GenesisState) XXX_Size() int

func (*GenesisState) XXX_Unmarshal

func (m *GenesisState) XXX_Unmarshal(b []byte) error

type IdentityKeeper

type IdentityKeeper interface {
}

type MsgClient

type MsgClient interface {
	CreateGame(ctx context.Context, in *MsgCreateGame, opts ...grpc.CallOption) (*MsgCreateGameResponse, error)
}

MsgClient is the client API for Msg service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.

func NewMsgClient

func NewMsgClient(cc grpc1.ClientConn) MsgClient

type MsgCreateGame

type MsgCreateGame struct {
	Creator  string `protobuf:"bytes,1,opt,name=creator,proto3" json:"creator,omitempty"`
	TeamHome string `protobuf:"bytes,2,opt,name=teamHome,proto3" json:"teamHome,omitempty"`
	TeamAway string `protobuf:"bytes,3,opt,name=teamAway,proto3" json:"teamAway,omitempty"`
}

func NewMsgCreateGame

func NewMsgCreateGame(creator string, teamHome string, teamAway string) *MsgCreateGame

func (*MsgCreateGame) Descriptor

func (*MsgCreateGame) Descriptor() ([]byte, []int)

func (*MsgCreateGame) GetCreator

func (m *MsgCreateGame) GetCreator() string

func (*MsgCreateGame) GetSignBytes

func (msg *MsgCreateGame) GetSignBytes() []byte

func (*MsgCreateGame) GetSigners

func (msg *MsgCreateGame) GetSigners() []sdk.AccAddress

func (*MsgCreateGame) GetTeamAway

func (m *MsgCreateGame) GetTeamAway() string

func (*MsgCreateGame) GetTeamHome

func (m *MsgCreateGame) GetTeamHome() string

func (*MsgCreateGame) Marshal

func (m *MsgCreateGame) Marshal() (dAtA []byte, err error)

func (*MsgCreateGame) MarshalTo

func (m *MsgCreateGame) MarshalTo(dAtA []byte) (int, error)

func (*MsgCreateGame) MarshalToSizedBuffer

func (m *MsgCreateGame) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*MsgCreateGame) ProtoMessage

func (*MsgCreateGame) ProtoMessage()

func (*MsgCreateGame) Reset

func (m *MsgCreateGame) Reset()

func (*MsgCreateGame) Route

func (msg *MsgCreateGame) Route() string

func (*MsgCreateGame) Size

func (m *MsgCreateGame) Size() (n int)

func (*MsgCreateGame) String

func (m *MsgCreateGame) String() string

func (*MsgCreateGame) Type

func (msg *MsgCreateGame) Type() string

func (*MsgCreateGame) Unmarshal

func (m *MsgCreateGame) Unmarshal(dAtA []byte) error

func (*MsgCreateGame) ValidateBasic

func (msg *MsgCreateGame) ValidateBasic() error

func (*MsgCreateGame) XXX_DiscardUnknown

func (m *MsgCreateGame) XXX_DiscardUnknown()

func (*MsgCreateGame) XXX_Marshal

func (m *MsgCreateGame) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*MsgCreateGame) XXX_Merge

func (m *MsgCreateGame) XXX_Merge(src proto.Message)

func (*MsgCreateGame) XXX_Size

func (m *MsgCreateGame) XXX_Size() int

func (*MsgCreateGame) XXX_Unmarshal

func (m *MsgCreateGame) XXX_Unmarshal(b []byte) error

type MsgCreateGameResponse

type MsgCreateGameResponse struct {
}

func (*MsgCreateGameResponse) Descriptor

func (*MsgCreateGameResponse) Descriptor() ([]byte, []int)

func (*MsgCreateGameResponse) Marshal

func (m *MsgCreateGameResponse) Marshal() (dAtA []byte, err error)

func (*MsgCreateGameResponse) MarshalTo

func (m *MsgCreateGameResponse) MarshalTo(dAtA []byte) (int, error)

func (*MsgCreateGameResponse) MarshalToSizedBuffer

func (m *MsgCreateGameResponse) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*MsgCreateGameResponse) ProtoMessage

func (*MsgCreateGameResponse) ProtoMessage()

func (*MsgCreateGameResponse) Reset

func (m *MsgCreateGameResponse) Reset()

func (*MsgCreateGameResponse) Size

func (m *MsgCreateGameResponse) Size() (n int)

func (*MsgCreateGameResponse) String

func (m *MsgCreateGameResponse) String() string

func (*MsgCreateGameResponse) Unmarshal

func (m *MsgCreateGameResponse) Unmarshal(dAtA []byte) error

func (*MsgCreateGameResponse) XXX_DiscardUnknown

func (m *MsgCreateGameResponse) XXX_DiscardUnknown()

func (*MsgCreateGameResponse) XXX_Marshal

func (m *MsgCreateGameResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*MsgCreateGameResponse) XXX_Merge

func (m *MsgCreateGameResponse) XXX_Merge(src proto.Message)

func (*MsgCreateGameResponse) XXX_Size

func (m *MsgCreateGameResponse) XXX_Size() int

func (*MsgCreateGameResponse) XXX_Unmarshal

func (m *MsgCreateGameResponse) XXX_Unmarshal(b []byte) error

type MsgServer

type MsgServer interface {
	CreateGame(context.Context, *MsgCreateGame) (*MsgCreateGameResponse, error)
}

MsgServer is the server API for Msg service.

type Params

type Params struct {
}

Params defines the parameters for the module.

func DefaultParams

func DefaultParams() Params

DefaultParams returns a default set of parameters

func NewParams

func NewParams() Params

NewParams creates a new Params instance

func (*Params) Descriptor

func (*Params) Descriptor() ([]byte, []int)

func (*Params) Marshal

func (m *Params) Marshal() (dAtA []byte, err error)

func (*Params) MarshalTo

func (m *Params) MarshalTo(dAtA []byte) (int, error)

func (*Params) MarshalToSizedBuffer

func (m *Params) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*Params) ParamSetPairs

func (p *Params) ParamSetPairs() paramtypes.ParamSetPairs

ParamSetPairs get the params.ParamSet

func (*Params) ProtoMessage

func (*Params) ProtoMessage()

func (*Params) Reset

func (m *Params) Reset()

func (*Params) Size

func (m *Params) Size() (n int)

func (Params) String

func (p Params) String() string

String implements the Stringer interface.

func (*Params) Unmarshal

func (m *Params) Unmarshal(dAtA []byte) error

func (Params) Validate

func (p Params) Validate() error

Validate validates the set of params

func (*Params) XXX_DiscardUnknown

func (m *Params) XXX_DiscardUnknown()

func (*Params) XXX_Marshal

func (m *Params) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Params) XXX_Merge

func (m *Params) XXX_Merge(src proto.Message)

func (*Params) XXX_Size

func (m *Params) XXX_Size() int

func (*Params) XXX_Unmarshal

func (m *Params) XXX_Unmarshal(b []byte) error

type QueryAllGameRequest

type QueryAllGameRequest struct {
	Pagination *query.PageRequest `protobuf:"bytes,1,opt,name=pagination,proto3" json:"pagination,omitempty"`
}

func (*QueryAllGameRequest) Descriptor

func (*QueryAllGameRequest) Descriptor() ([]byte, []int)

func (*QueryAllGameRequest) GetPagination

func (m *QueryAllGameRequest) GetPagination() *query.PageRequest

func (*QueryAllGameRequest) Marshal

func (m *QueryAllGameRequest) Marshal() (dAtA []byte, err error)

func (*QueryAllGameRequest) MarshalTo

func (m *QueryAllGameRequest) MarshalTo(dAtA []byte) (int, error)

func (*QueryAllGameRequest) MarshalToSizedBuffer

func (m *QueryAllGameRequest) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*QueryAllGameRequest) ProtoMessage

func (*QueryAllGameRequest) ProtoMessage()

func (*QueryAllGameRequest) Reset

func (m *QueryAllGameRequest) Reset()

func (*QueryAllGameRequest) Size

func (m *QueryAllGameRequest) Size() (n int)

func (*QueryAllGameRequest) String

func (m *QueryAllGameRequest) String() string

func (*QueryAllGameRequest) Unmarshal

func (m *QueryAllGameRequest) Unmarshal(dAtA []byte) error

func (*QueryAllGameRequest) XXX_DiscardUnknown

func (m *QueryAllGameRequest) XXX_DiscardUnknown()

func (*QueryAllGameRequest) XXX_Marshal

func (m *QueryAllGameRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*QueryAllGameRequest) XXX_Merge

func (m *QueryAllGameRequest) XXX_Merge(src proto.Message)

func (*QueryAllGameRequest) XXX_Size

func (m *QueryAllGameRequest) XXX_Size() int

func (*QueryAllGameRequest) XXX_Unmarshal

func (m *QueryAllGameRequest) XXX_Unmarshal(b []byte) error

type QueryAllGameResponse

type QueryAllGameResponse struct {
	Game       []Game              `protobuf:"bytes,1,rep,name=game,proto3" json:"game"`
	Pagination *query.PageResponse `protobuf:"bytes,2,opt,name=pagination,proto3" json:"pagination,omitempty"`
}

func (*QueryAllGameResponse) Descriptor

func (*QueryAllGameResponse) Descriptor() ([]byte, []int)

func (*QueryAllGameResponse) GetGame

func (m *QueryAllGameResponse) GetGame() []Game

func (*QueryAllGameResponse) GetPagination

func (m *QueryAllGameResponse) GetPagination() *query.PageResponse

func (*QueryAllGameResponse) Marshal

func (m *QueryAllGameResponse) Marshal() (dAtA []byte, err error)

func (*QueryAllGameResponse) MarshalTo

func (m *QueryAllGameResponse) MarshalTo(dAtA []byte) (int, error)

func (*QueryAllGameResponse) MarshalToSizedBuffer

func (m *QueryAllGameResponse) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*QueryAllGameResponse) ProtoMessage

func (*QueryAllGameResponse) ProtoMessage()

func (*QueryAllGameResponse) Reset

func (m *QueryAllGameResponse) Reset()

func (*QueryAllGameResponse) Size

func (m *QueryAllGameResponse) Size() (n int)

func (*QueryAllGameResponse) String

func (m *QueryAllGameResponse) String() string

func (*QueryAllGameResponse) Unmarshal

func (m *QueryAllGameResponse) Unmarshal(dAtA []byte) error

func (*QueryAllGameResponse) XXX_DiscardUnknown

func (m *QueryAllGameResponse) XXX_DiscardUnknown()

func (*QueryAllGameResponse) XXX_Marshal

func (m *QueryAllGameResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*QueryAllGameResponse) XXX_Merge

func (m *QueryAllGameResponse) XXX_Merge(src proto.Message)

func (*QueryAllGameResponse) XXX_Size

func (m *QueryAllGameResponse) XXX_Size() int

func (*QueryAllGameResponse) XXX_Unmarshal

func (m *QueryAllGameResponse) XXX_Unmarshal(b []byte) error

type QueryClient

type QueryClient interface {
	// Parameters queries the parameters of the module.
	Params(ctx context.Context, in *QueryParamsRequest, opts ...grpc.CallOption) (*QueryParamsResponse, error)
	// Queries a list of Game items.
	Game(ctx context.Context, in *QueryGetGameRequest, opts ...grpc.CallOption) (*QueryGetGameResponse, error)
	GameAll(ctx context.Context, in *QueryAllGameRequest, opts ...grpc.CallOption) (*QueryAllGameResponse, error)
}

QueryClient is the client API for Query service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.

func NewQueryClient

func NewQueryClient(cc grpc1.ClientConn) QueryClient

type QueryGetGameRequest

type QueryGetGameRequest struct {
	Index string `protobuf:"bytes,1,opt,name=index,proto3" json:"index,omitempty"`
}

func (*QueryGetGameRequest) Descriptor

func (*QueryGetGameRequest) Descriptor() ([]byte, []int)

func (*QueryGetGameRequest) GetIndex

func (m *QueryGetGameRequest) GetIndex() string

func (*QueryGetGameRequest) Marshal

func (m *QueryGetGameRequest) Marshal() (dAtA []byte, err error)

func (*QueryGetGameRequest) MarshalTo

func (m *QueryGetGameRequest) MarshalTo(dAtA []byte) (int, error)

func (*QueryGetGameRequest) MarshalToSizedBuffer

func (m *QueryGetGameRequest) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*QueryGetGameRequest) ProtoMessage

func (*QueryGetGameRequest) ProtoMessage()

func (*QueryGetGameRequest) Reset

func (m *QueryGetGameRequest) Reset()

func (*QueryGetGameRequest) Size

func (m *QueryGetGameRequest) Size() (n int)

func (*QueryGetGameRequest) String

func (m *QueryGetGameRequest) String() string

func (*QueryGetGameRequest) Unmarshal

func (m *QueryGetGameRequest) Unmarshal(dAtA []byte) error

func (*QueryGetGameRequest) XXX_DiscardUnknown

func (m *QueryGetGameRequest) XXX_DiscardUnknown()

func (*QueryGetGameRequest) XXX_Marshal

func (m *QueryGetGameRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*QueryGetGameRequest) XXX_Merge

func (m *QueryGetGameRequest) XXX_Merge(src proto.Message)

func (*QueryGetGameRequest) XXX_Size

func (m *QueryGetGameRequest) XXX_Size() int

func (*QueryGetGameRequest) XXX_Unmarshal

func (m *QueryGetGameRequest) XXX_Unmarshal(b []byte) error

type QueryGetGameResponse

type QueryGetGameResponse struct {
	Game Game `protobuf:"bytes,1,opt,name=game,proto3" json:"game"`
}

func (*QueryGetGameResponse) Descriptor

func (*QueryGetGameResponse) Descriptor() ([]byte, []int)

func (*QueryGetGameResponse) GetGame

func (m *QueryGetGameResponse) GetGame() Game

func (*QueryGetGameResponse) Marshal

func (m *QueryGetGameResponse) Marshal() (dAtA []byte, err error)

func (*QueryGetGameResponse) MarshalTo

func (m *QueryGetGameResponse) MarshalTo(dAtA []byte) (int, error)

func (*QueryGetGameResponse) MarshalToSizedBuffer

func (m *QueryGetGameResponse) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*QueryGetGameResponse) ProtoMessage

func (*QueryGetGameResponse) ProtoMessage()

func (*QueryGetGameResponse) Reset

func (m *QueryGetGameResponse) Reset()

func (*QueryGetGameResponse) Size

func (m *QueryGetGameResponse) Size() (n int)

func (*QueryGetGameResponse) String

func (m *QueryGetGameResponse) String() string

func (*QueryGetGameResponse) Unmarshal

func (m *QueryGetGameResponse) Unmarshal(dAtA []byte) error

func (*QueryGetGameResponse) XXX_DiscardUnknown

func (m *QueryGetGameResponse) XXX_DiscardUnknown()

func (*QueryGetGameResponse) XXX_Marshal

func (m *QueryGetGameResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*QueryGetGameResponse) XXX_Merge

func (m *QueryGetGameResponse) XXX_Merge(src proto.Message)

func (*QueryGetGameResponse) XXX_Size

func (m *QueryGetGameResponse) XXX_Size() int

func (*QueryGetGameResponse) XXX_Unmarshal

func (m *QueryGetGameResponse) XXX_Unmarshal(b []byte) error

type QueryParamsRequest

type QueryParamsRequest struct {
}

QueryParamsRequest is request type for the Query/Params RPC method.

func (*QueryParamsRequest) Descriptor

func (*QueryParamsRequest) Descriptor() ([]byte, []int)

func (*QueryParamsRequest) Marshal

func (m *QueryParamsRequest) Marshal() (dAtA []byte, err error)

func (*QueryParamsRequest) MarshalTo

func (m *QueryParamsRequest) MarshalTo(dAtA []byte) (int, error)

func (*QueryParamsRequest) MarshalToSizedBuffer

func (m *QueryParamsRequest) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*QueryParamsRequest) ProtoMessage

func (*QueryParamsRequest) ProtoMessage()

func (*QueryParamsRequest) Reset

func (m *QueryParamsRequest) Reset()

func (*QueryParamsRequest) Size

func (m *QueryParamsRequest) Size() (n int)

func (*QueryParamsRequest) String

func (m *QueryParamsRequest) String() string

func (*QueryParamsRequest) Unmarshal

func (m *QueryParamsRequest) Unmarshal(dAtA []byte) error

func (*QueryParamsRequest) XXX_DiscardUnknown

func (m *QueryParamsRequest) XXX_DiscardUnknown()

func (*QueryParamsRequest) XXX_Marshal

func (m *QueryParamsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*QueryParamsRequest) XXX_Merge

func (m *QueryParamsRequest) XXX_Merge(src proto.Message)

func (*QueryParamsRequest) XXX_Size

func (m *QueryParamsRequest) XXX_Size() int

func (*QueryParamsRequest) XXX_Unmarshal

func (m *QueryParamsRequest) XXX_Unmarshal(b []byte) error

type QueryParamsResponse

type QueryParamsResponse struct {
	// params holds all the parameters of this module.
	Params Params `protobuf:"bytes,1,opt,name=params,proto3" json:"params"`
}

QueryParamsResponse is response type for the Query/Params RPC method.

func (*QueryParamsResponse) Descriptor

func (*QueryParamsResponse) Descriptor() ([]byte, []int)

func (*QueryParamsResponse) GetParams

func (m *QueryParamsResponse) GetParams() Params

func (*QueryParamsResponse) Marshal

func (m *QueryParamsResponse) Marshal() (dAtA []byte, err error)

func (*QueryParamsResponse) MarshalTo

func (m *QueryParamsResponse) MarshalTo(dAtA []byte) (int, error)

func (*QueryParamsResponse) MarshalToSizedBuffer

func (m *QueryParamsResponse) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*QueryParamsResponse) ProtoMessage

func (*QueryParamsResponse) ProtoMessage()

func (*QueryParamsResponse) Reset

func (m *QueryParamsResponse) Reset()

func (*QueryParamsResponse) Size

func (m *QueryParamsResponse) Size() (n int)

func (*QueryParamsResponse) String

func (m *QueryParamsResponse) String() string

func (*QueryParamsResponse) Unmarshal

func (m *QueryParamsResponse) Unmarshal(dAtA []byte) error

func (*QueryParamsResponse) XXX_DiscardUnknown

func (m *QueryParamsResponse) XXX_DiscardUnknown()

func (*QueryParamsResponse) XXX_Marshal

func (m *QueryParamsResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*QueryParamsResponse) XXX_Merge

func (m *QueryParamsResponse) XXX_Merge(src proto.Message)

func (*QueryParamsResponse) XXX_Size

func (m *QueryParamsResponse) XXX_Size() int

func (*QueryParamsResponse) XXX_Unmarshal

func (m *QueryParamsResponse) XXX_Unmarshal(b []byte) error

type QueryServer

type QueryServer interface {
	// Parameters queries the parameters of the module.
	Params(context.Context, *QueryParamsRequest) (*QueryParamsResponse, error)
	// Queries a list of Game items.
	Game(context.Context, *QueryGetGameRequest) (*QueryGetGameResponse, error)
	GameAll(context.Context, *QueryAllGameRequest) (*QueryAllGameResponse, error)
}

QueryServer is the server API for Query service.

type ScoreConsensus

type ScoreConsensus struct {
	HomeTeamSubmittedScoreHomeTeam int32 `protobuf:"varint,1,opt,name=homeTeamSubmittedScoreHomeTeam,proto3" json:"homeTeamSubmittedScoreHomeTeam,omitempty"`
	HomeTeamSubmittedScoreAwayTeam int32 `protobuf:"varint,2,opt,name=homeTeamSubmittedScoreAwayTeam,proto3" json:"homeTeamSubmittedScoreAwayTeam,omitempty"`
	AwayTeamSubmittedScoreHomeTeam int32 `protobuf:"varint,3,opt,name=awayTeamSubmittedScoreHomeTeam,proto3" json:"awayTeamSubmittedScoreHomeTeam,omitempty"`
	AwayTeamSubmittedScoreAwayTeam int32 `protobuf:"varint,4,opt,name=awayTeamSubmittedScoreAwayTeam,proto3" json:"awayTeamSubmittedScoreAwayTeam,omitempty"`
	RefereeSubmittedScoreHomeTeam  int32 `protobuf:"varint,5,opt,name=refereeSubmittedScoreHomeTeam,proto3" json:"refereeSubmittedScoreHomeTeam,omitempty"`
	RefereeSubmittedScoreAwayTeam  int32 `protobuf:"varint,6,opt,name=refereeSubmittedScoreAwayTeam,proto3" json:"refereeSubmittedScoreAwayTeam,omitempty"`
}

func (*ScoreConsensus) Descriptor

func (*ScoreConsensus) Descriptor() ([]byte, []int)

func (*ScoreConsensus) GetAwayTeamSubmittedScoreAwayTeam

func (m *ScoreConsensus) GetAwayTeamSubmittedScoreAwayTeam() int32

func (*ScoreConsensus) GetAwayTeamSubmittedScoreHomeTeam

func (m *ScoreConsensus) GetAwayTeamSubmittedScoreHomeTeam() int32

func (*ScoreConsensus) GetHomeTeamSubmittedScoreAwayTeam

func (m *ScoreConsensus) GetHomeTeamSubmittedScoreAwayTeam() int32

func (*ScoreConsensus) GetHomeTeamSubmittedScoreHomeTeam

func (m *ScoreConsensus) GetHomeTeamSubmittedScoreHomeTeam() int32

func (*ScoreConsensus) GetRefereeSubmittedScoreAwayTeam

func (m *ScoreConsensus) GetRefereeSubmittedScoreAwayTeam() int32

func (*ScoreConsensus) GetRefereeSubmittedScoreHomeTeam

func (m *ScoreConsensus) GetRefereeSubmittedScoreHomeTeam() int32

func (*ScoreConsensus) Marshal

func (m *ScoreConsensus) Marshal() (dAtA []byte, err error)

func (*ScoreConsensus) MarshalTo

func (m *ScoreConsensus) MarshalTo(dAtA []byte) (int, error)

func (*ScoreConsensus) MarshalToSizedBuffer

func (m *ScoreConsensus) MarshalToSizedBuffer(dAtA []byte) (int, error)

func (*ScoreConsensus) ProtoMessage

func (*ScoreConsensus) ProtoMessage()

func (*ScoreConsensus) Reset

func (m *ScoreConsensus) Reset()

func (*ScoreConsensus) Size

func (m *ScoreConsensus) Size() (n int)

func (*ScoreConsensus) String

func (m *ScoreConsensus) String() string

func (*ScoreConsensus) Unmarshal

func (m *ScoreConsensus) Unmarshal(dAtA []byte) error

func (*ScoreConsensus) XXX_DiscardUnknown

func (m *ScoreConsensus) XXX_DiscardUnknown()

func (*ScoreConsensus) XXX_Marshal

func (m *ScoreConsensus) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ScoreConsensus) XXX_Merge

func (m *ScoreConsensus) XXX_Merge(src proto.Message)

func (*ScoreConsensus) XXX_Size

func (m *ScoreConsensus) XXX_Size() int

func (*ScoreConsensus) XXX_Unmarshal

func (m *ScoreConsensus) XXX_Unmarshal(b []byte) error

type UnimplementedMsgServer

type UnimplementedMsgServer struct {
}

UnimplementedMsgServer can be embedded to have forward compatible implementations.

func (*UnimplementedMsgServer) CreateGame

type UnimplementedQueryServer

type UnimplementedQueryServer struct {
}

UnimplementedQueryServer can be embedded to have forward compatible implementations.

func (*UnimplementedQueryServer) Game

func (*UnimplementedQueryServer) GameAll

func (*UnimplementedQueryServer) Params

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