This project aims to recreate the classic game Heroes of Might and Magic III (Heroes3) using the Go programming language. The primary focus of the initial phase is to implement essential components such as map reader, sprite reader, map renderer, and map movement mechanics.
Project Goals
Implement a map reader to parse map files from the game data.
Develop a sprite reader to handle the extraction and interpretation of sprite data.
Create a map renderer to display the game world based on the parsed map data.
Implement basic map movement mechanics to allow players to navigate the game world.
Planned Features
Sprite reader
Map reader
Map renderer
Map movement
Future Work
PvE
Castles
PvP
License
This project is licensed under the MIT License.
Disclaimer
This project is not affiliated with or endorsed by the creators of Heroes of Might and Magic III. It is a fan-made recreation for educational and entertainment purposes.