dialog

package
v0.4.2 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Nov 26, 2018 License: MIT Imports: 5 Imported by: 0

README

Dialog is a fork of https://github.com/sqweek/dialog with some minor alterations.

Documentation

Overview

Package dialog provides a simple cross-platform common dialog API.

Eg. to prompt the user with a yes/no dialog:

if dialog.MsgDlg("%s", "Do you want to continue?").YesNo() {
    // user pressed Yes
}

The general usage pattern is to call one of the toplevel *Dlg functions which return a *Builder structure. From here you can optionally call configuration functions (eg. Title) to customise the dialog, before using a launcher function to run the dialog.

Index

Constants

This section is empty.

Variables

View Source
var Cancelled = errors.New("Cancelled")

Cancelled is an error returned when a user cancels/closes a dialog.

Functions

This section is empty.

Types

type Dlg

type Dlg struct {
	Title string
}

type FileBuilder

type FileBuilder struct {
	Dlg
	StartDir string
	Filters  []FileFilter
}

func File

func File() *FileBuilder

File initialises a FileBuilder using the default configuration.

func (*FileBuilder) Filter

func (b *FileBuilder) Filter(desc string, extensions ...string) *FileBuilder
Filter adds a category of files to the types allowed by the dialog. Multiple

calls to Filter are cumulative - any of the provided categories will be allowed. By default all files can be selected.

The special extension '*' allows all files to be selected when the Filter is active.

func (*FileBuilder) Load

func (b *FileBuilder) Load() (string, error)
Load spawns the file selection dialog using the configured settings,

asking the user to select a single file. Returns Cancelled as the error if the user cancels or closes the dialog.

func (*FileBuilder) Save

func (b *FileBuilder) Save() (string, error)
Save spawns the file selection dialog using the configured settings,

asking the user for a filename to save as. If the chosen file exists, the user is prompted whether they want to overwrite the file. Returns Cancelled as the error if the user cancels/closes the dialog, or selects not to overwrite the file.

func (*FileBuilder) SetStartDir

func (b *FileBuilder) SetStartDir(startDir string) *FileBuilder

SetStartDir specifies the initial directory of the dialog.

func (*FileBuilder) Title

func (b *FileBuilder) Title(title string) *FileBuilder

Title specifies the title to be used for the dialog.

type FileFilter

type FileFilter struct {
	Desc       string
	Extensions []string
}

FileFilter represents a category of files (eg. audio files, spreadsheets).

type MsgBuilder

type MsgBuilder struct {
	Dlg
	Msg string
}

func Message

func Message(format string, args ...interface{}) *MsgBuilder

Message initialises a MsgBuilder with the provided message

func (*MsgBuilder) Error

func (b *MsgBuilder) Error()

Error spawns the message dialog with an error icon and single button, "Ok".

func (*MsgBuilder) Title

func (b *MsgBuilder) Title(title string) *MsgBuilder

Title specifies what the title of the message dialog will be

func (*MsgBuilder) YesNo

func (b *MsgBuilder) YesNo() bool
YesNo spawns the message dialog with two buttons, "Yes" and "No".

Returns true iff the user selected "Yes".

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL