Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ClassNames = map[Class]string{}
Load with info from game database on startup
View Source
var FlagDescriptors = map[vsn.BuildRange]FlagDescriptor{ {0, vsn.Max}: { FlagLockedForTransfer: 0x00000004, FlagHideHelm: 0x00000400, FlagHideCloak: 0x00000800, FlagGhost: 0x00002000, FlagRename: 0x00004000, FlagLockedByBilling: 0x01000000, FlagDeclined: 0x02000000, }, }
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var LoginResultDescriptors = map[vsn.BuildRange]map[LoginResult]uint8{ {0, 3368}: { LoginInProgress: 0x30, LoginSuccess: 0x31, LoginNoWorld: 0x32, LoginDuplicateCharacter: 0x33, LoginNoInstances: 0x34, LoginFailed: 0x35, LoginDisabled: 0x36, }, {5875, vsn.V3_3_5a}: { LoginNoWorld: 0x01, LoginDuplicateCharacter: 0x02, LoginNoInstances: 0x03, LoginDisabled: 0x04, LoginNoCharacter: 0x05, LoginLockedForTransfer: 0x06, LoginLockedByBilling: 0x07, LoginFailed: 0x08, }, }
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var RaceNames = map[Race]string{}
Load with info from game database on startup
View Source
var ResultDescriptors = map[vsn.BuildRange]ResultDescriptor{ {0, 3368}: { CharCreateInProgress: 0x27, CharCreateSuccess: 0x28, CharCreateError: 0x29, CharCreateFailed: 0x2A, CharCreateNameInUse: 0x2B, CharCreateDisabled: 0x2C, CharDeleteInProgress: 0x2D, CharDeleteSuccess: 0x2E, CharDeleteFailed: 0x2F, }, {5875, 6005}: { CharCreateInProgress: 0x2D, CharCreateSuccess: 0x2E, CharCreateError: 0x2F, CharCreateFailed: 0x30, CharCreateNameInUse: 0x31, CharCreateDisabled: 0x3A, CharCreatePvpTeamsViolation: 0x33, CharCreateServerLimit: 0x34, CharCreateAccountLimit: 0x35, CharCreateServerQueue: 0x30, CharCreateOnlyExisting: 0x30, CharDeleteInProgress: 0x38, CharDeleteSuccess: 0x39, CharDeleteFailed: 0x3A, CharDeleteFailedLockedForTransfer: 0x3A, CharDeleteFailedGuildLeader: 0x3A, CharNameSuccess: 0x50, CharNameFailure: 0x4F, CharNameNoName: 0x43, CharNameTooShort: 0x44, CharNameTooLong: 0x45, CharNameInvalidCharacter: 0x46, CharNameMixedLanguages: 0x47, CharNameProfane: 0x48, CharNameReserved: 0x49, CharNameInvalidApostrophe: 0x4A, CharNameMultipleApostrophes: 0x4B, CharNameThreeConsecutive: 0x4C, CharNameInvalidSpace: 0x4D, CharNameConsecutiveSpaces: 0x4E, CharNameRussianConsecutiveSilentCharacters: 0x4E, CharNameRussianSilentCharacterAtBeginningOrEnd: 0x4E, CharNameDeclensionDoesntMatchBaseName: 0x4E, }, {6180, 8606}: { CharCreateInProgress: 0x2E, CharCreateSuccess: 0x2F, CharCreateError: 0x30, CharCreateFailed: 0x31, CharCreateNameInUse: 0x32, CharCreateDisabled: 0x33, CharCreatePvpTeamsViolation: 0x34, CharCreateServerLimit: 0x35, CharCreateAccountLimit: 0x36, CharCreateServerQueue: 0x37, CharCreateOnlyExisting: 0x38, CharCreateExpansion: 0x39, CharDeleteInProgress: 0x3A, CharDeleteSuccess: 0x3B, CharDeleteFailed: 0x3C, CharDeleteFailedLockedForTransfer: 0x3D, CharDeleteFailedGuildLeader: 0x3E, CharDeleteFailedArenaCaptain: 0x3F, CharNameSuccess: 0x4A, CharNameFailure: 0x4B, CharNameNoName: 0x4C, CharNameTooShort: 0x4D, CharNameTooLong: 0x4E, CharNameInvalidCharacter: 0x4F, CharNameMixedLanguages: 0x50, CharNameProfane: 0x51, CharNameReserved: 0x52, CharNameInvalidApostrophe: 0x53, CharNameMultipleApostrophes: 0x54, CharNameThreeConsecutive: 0x55, CharNameInvalidSpace: 0x56, CharNameConsecutiveSpaces: 0x57, CharNameRussianConsecutiveSilentCharacters: 0x58, CharNameRussianSilentCharacterAtBeginningOrEnd: 0x59, CharNameDeclensionDoesntMatchBaseName: 0x5A, }, {vsn.V3_0_2, vsn.V3_3_5a}: { CharCreateInProgress: 46, CharCreateSuccess: 47, CharCreateError: 48, CharCreateFailed: 49, CharCreateNameInUse: 50, CharCreateDisabled: 51, CharCreatePvpTeamsViolation: 52, CharCreateServerLimit: 53, CharCreateAccountLimit: 54, CharCreateServerQueue: 55, CharCreateOnlyExisting: 56, CharCreateExpansion: 57, CharCreateExpansionClass: 58, CharCreateLevelRequirement: 59, CharCreateUniqueClassLimit: 60, CharCreateCharacterInGuild: 61, CharCreateRestrictedRaceclass: 62, CharCreateCharacterChooseRace: 63, CharCreateCharacterArenaLeader: 64, CharCreateCharacterDeleteMail: 65, CharCreateCharacterSwapFaction: 66, CharCreateCharacterRaceOnly: 67, CharCreateCharacterGoldLimit: 68, CharCreateForceLogin: 69, CharDeleteInProgress: 70, CharDeleteSuccess: 71, CharDeleteFailed: 72, CharDeleteFailedLockedForTransfer: 73, CharDeleteFailedGuildLeader: 74, CharDeleteFailedArenaCaptain: 75, CharNameSuccess: 87, CharNameFailure: 88, CharNameNoName: 89, CharNameTooShort: 90, CharNameTooLong: 91, CharNameInvalidCharacter: 92, CharNameMixedLanguages: 93, CharNameProfane: 94, CharNameReserved: 95, CharNameInvalidApostrophe: 96, CharNameMultipleApostrophes: 97, CharNameThreeConsecutive: 98, CharNameInvalidSpace: 99, CharNameConsecutiveSpaces: 100, CharNameRussianConsecutiveSilentCharacters: 101, CharNameRussianSilentCharacterAtBeginningOrEnd: 102, CharNameDeclensionDoesntMatchBaseName: 103, }, }
Functions ¶
Types ¶
type Char ¶
type Char struct { GUID guid.GUID Name string Race Race Class Class BodyType uint8 Skin uint8 Face uint8 HairStyle uint8 HairColor uint8 FacialHair uint8 Level uint8 Zone uint32 Map uint32 X float32 Y float32 Z float32 Guild uint32 Flags Flags Customization uint32 FirstLogin bool PetModel uint32 PetLevel uint32 PetFamily uint32 Equipment []Equipment }
type Create ¶
type CreateResult ¶
type CreateResult struct {
Result
}
func (*CreateResult) Decode ¶
func (ccr *CreateResult) Decode(build vsn.Build, in *packet.WorldPacket) (err error)
func (*CreateResult) Encode ¶
func (ccr *CreateResult) Encode(build vsn.Build, out *packet.WorldPacket) error
type DeleteResult ¶
type DeleteResult struct {
Result
}
func (*DeleteResult) Decode ¶
func (dcr *DeleteResult) Decode(build vsn.Build, in *packet.WorldPacket) (err error)
func (*DeleteResult) Encode ¶
func (dcr *DeleteResult) Encode(build vsn.Build, out *packet.WorldPacket) error
type FlagDescriptor ¶
type LoginResult ¶
type LoginResult uint8
const ( LoginNoWorld LoginResult = iota LoginSuccess LoginInProgress LoginDuplicateCharacter LoginNoInstances LoginDisabled LoginNoCharacter LoginLockedForTransfer LoginLockedByBilling LoginFailed )
type LoginStatus ¶
type LoginStatus struct { Type packet.WorldType Result LoginResult }
func (*LoginStatus) Encode ¶
func (l *LoginStatus) Encode(build vsn.Build, out *packet.WorldPacket) error
type Result ¶
type Result uint8
const ( CharCreateInProgress Result = iota CharCreateSuccess CharCreateError CharCreateFailed CharCreateNameInUse CharCreateDisabled CharCreatePvpTeamsViolation CharCreateServerLimit CharCreateAccountLimit CharCreateServerQueue CharCreateOnlyExisting CharCreateExpansion CharCreateExpansionClass CharCreateLevelRequirement CharCreateUniqueClassLimit CharCreateCharacterInGuild CharCreateRestrictedRaceclass CharCreateCharacterChooseRace CharCreateCharacterArenaLeader CharCreateCharacterDeleteMail CharCreateCharacterSwapFaction CharCreateCharacterRaceOnly CharCreateCharacterGoldLimit CharCreateForceLogin CharNameSuccess CharNameFailure CharNameNoName CharNameTooShort CharNameTooLong CharNameInvalidCharacter CharNameMixedLanguages CharNameProfane CharNameReserved CharNameInvalidApostrophe CharNameMultipleApostrophes CharNameThreeConsecutive CharNameInvalidSpace CharNameConsecutiveSpaces CharNameRussianConsecutiveSilentCharacters CharNameRussianSilentCharacterAtBeginningOrEnd CharNameDeclensionDoesntMatchBaseName CharDeleteInProgress CharDeleteSuccess CharDeleteFailed CharDeleteFailedLockedForTransfer CharDeleteFailedGuildLeader CharDeleteFailedArenaCaptain CharCreateTimeout CharCreateThrottle CharCreateAlliedRaceAchievement CharCreateLevelRequirementDemonHunter CharCreateCharacterInCommunity )
type ResultDescriptor ¶
type Template ¶
type Template struct { TemplateSetID uint32 Classes []TemplateClass Name string Description string Level uint8 }
type TemplateClass ¶
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