Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type TriggerMessage ¶
type TriggerMessage struct {
Message string
}
func (*TriggerMessage) Decode ¶
func (tm *TriggerMessage) Decode(build vsn.Build, in *packet.WorldPacket) error
func (*TriggerMessage) Encode ¶
func (tm *TriggerMessage) Encode(build vsn.Build, out *packet.WorldPacket) error
type ZoneUpdate ¶
type ZoneUpdate struct {
ID uint32
}
func (*ZoneUpdate) Decode ¶
func (zu *ZoneUpdate) Decode(build vsn.Build, in *packet.WorldPacket) error
func (*ZoneUpdate) Encode ¶
func (zu *ZoneUpdate) Encode(build vsn.Build, out *packet.WorldPacket) error
Click to show internal directories.
Click to hide internal directories.