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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var GiverStatusDescriptors = map[vsn.BuildRange]GiverStatusDescriptor{ {0, vsn.Alpha}: { None: 0, Unavailable: 0, LowLevelAvailable: 2, Available: 4, }, }
Functions ¶
This section is empty.
Types ¶
type GiverStatus ¶
type GiverStatus uint32
const ( None GiverStatus = iota LowLevelAvailable LowLevelRewardRep LowLevelAvailableRep Incomplete RewardRep AvailableRep Available Reward2 Reward )
type GiverStatusDescriptor ¶
type GiverStatusDescriptor map[GiverStatus]uint32
type GiverStatusQuery ¶
func (*GiverStatusQuery) Decode ¶
func (q *GiverStatusQuery) Decode(build vsn.Build, in *packet.WorldPacket) (err error)
func (*GiverStatusQuery) Encode ¶
func (q *GiverStatusQuery) Encode(build vsn.Build, out *packet.WorldPacket) (err error)
type GiverStatusResponse ¶
type GiverStatusResponse struct { ID guid.GUID Status GiverStatus }
func (*GiverStatusResponse) Decode ¶
func (r *GiverStatusResponse) Decode(build vsn.Build, in *packet.WorldPacket) (err error)
func (*GiverStatusResponse) Encode ¶
func (r *GiverStatusResponse) Encode(build vsn.Build, out *packet.WorldPacket) (err error)
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