Documentation ¶
Overview ¶
Generate deepcopy object for gameservices/v1beta1 API group
Package v1beta1 contains API Schema definitions for the gameservices v1beta1 API group. +k8s:openapi-gen=true +k8s:deepcopy-gen=package,register +k8s:conversion-gen=github.com/GoogleCloudPlatform/k8s-config-connector/pkg/clients/generated/pkg/apis/gameservices +k8s:defaulter-gen=TypeMeta +groupName=gameservices.cnrm.cloud.google.com
Index ¶
Constants ¶
This section is empty.
Variables ¶
var ( // SchemeGroupVersion is the group version used to register these objects. SchemeGroupVersion = schema.GroupVersion{Group: "gameservices.cnrm.cloud.google.com", Version: "v1beta1"} // SchemeBuilder is used to add go types to the GroupVersionKind scheme. SchemeBuilder = &scheme.Builder{GroupVersion: SchemeGroupVersion} // AddToScheme is a global function that registers this API group & version to a scheme AddToScheme = SchemeBuilder.AddToScheme GameServicesRealmGVK = schema.GroupVersionKind{ Group: SchemeGroupVersion.Group, Version: SchemeGroupVersion.Version, Kind: reflect.TypeOf(GameServicesRealm{}).Name(), } )
Functions ¶
This section is empty.
Types ¶
type GameServicesRealm ¶
type GameServicesRealm struct { metav1.TypeMeta `json:",inline"` metav1.ObjectMeta `json:"metadata,omitempty"` Spec GameServicesRealmSpec `json:"spec,omitempty"` Status GameServicesRealmStatus `json:"status,omitempty"` }
GameServicesRealm is the Schema for the gameservices API +k8s:openapi-gen=true
func (*GameServicesRealm) DeepCopy ¶
func (in *GameServicesRealm) DeepCopy() *GameServicesRealm
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new GameServicesRealm.
func (*GameServicesRealm) DeepCopyInto ¶
func (in *GameServicesRealm) DeepCopyInto(out *GameServicesRealm)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
func (*GameServicesRealm) DeepCopyObject ¶
func (in *GameServicesRealm) DeepCopyObject() runtime.Object
DeepCopyObject is an autogenerated deepcopy function, copying the receiver, creating a new runtime.Object.
type GameServicesRealmList ¶
type GameServicesRealmList struct { metav1.TypeMeta `json:",inline"` metav1.ListMeta `json:"metadata,omitempty"` Items []GameServicesRealm `json:"items"` }
GameServicesRealmList contains a list of GameServicesRealm
func (*GameServicesRealmList) DeepCopy ¶
func (in *GameServicesRealmList) DeepCopy() *GameServicesRealmList
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new GameServicesRealmList.
func (*GameServicesRealmList) DeepCopyInto ¶
func (in *GameServicesRealmList) DeepCopyInto(out *GameServicesRealmList)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
func (*GameServicesRealmList) DeepCopyObject ¶
func (in *GameServicesRealmList) DeepCopyObject() runtime.Object
DeepCopyObject is an autogenerated deepcopy function, copying the receiver, creating a new runtime.Object.
type GameServicesRealmSpec ¶
type GameServicesRealmSpec struct { /* Human readable description of the realm. */ // +optional Description *string `json:"description,omitempty"` /* The location for this realm. */ Location string `json:"location"` /* Immutable. Optional. The name of the resource. Used for creation and acquisition. When unset, the value of `metadata.name` is used as the default. */ // +optional ResourceID *string `json:"resourceID,omitempty"` /* Required. Time zone where all policies targeting this realm are evaluated. The value of this field must be from the IANA time zone database: https://www.iana.org/time-zones. */ TimeZone string `json:"timeZone"` }
func (*GameServicesRealmSpec) DeepCopy ¶
func (in *GameServicesRealmSpec) DeepCopy() *GameServicesRealmSpec
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new GameServicesRealmSpec.
func (*GameServicesRealmSpec) DeepCopyInto ¶
func (in *GameServicesRealmSpec) DeepCopyInto(out *GameServicesRealmSpec)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
type GameServicesRealmStatus ¶
type GameServicesRealmStatus struct { /* Conditions represent the latest available observations of the GameServicesRealm's current state. */ Conditions []v1alpha1.Condition `json:"conditions,omitempty"` /* Output only. The creation time. */ CreateTime string `json:"createTime,omitempty"` /* ObservedGeneration is the generation of the resource that was most recently observed by the Config Connector controller. If this is equal to metadata.generation, then that means that the current reported status reflects the most recent desired state of the resource. */ ObservedGeneration int `json:"observedGeneration,omitempty"` /* Output only. The last-modified time. */ UpdateTime string `json:"updateTime,omitempty"` }
func (*GameServicesRealmStatus) DeepCopy ¶
func (in *GameServicesRealmStatus) DeepCopy() *GameServicesRealmStatus
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new GameServicesRealmStatus.
func (*GameServicesRealmStatus) DeepCopyInto ¶
func (in *GameServicesRealmStatus) DeepCopyInto(out *GameServicesRealmStatus)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.