Documentation ¶
Overview ¶
Package transport defines and implements message oriented communication channel to complete various transactions (e.g., an RPC). It is meant for grpc-internal usage and is not intended to be imported directly by users.
Index ¶
- Variables
- type CallHdr
- type ClientTransport
- type ConnectOptions
- type ConnectionError
- type GoAwayReason
- type Options
- type ServerConfig
- type ServerTransport
- type Stream
- func (s *Stream) BytesReceived() bool
- func (s *Stream) ContentSubtype() string
- func (s *Stream) Context() context.Context
- func (s *Stream) Done() <-chan struct{}
- func (s *Stream) GoString() string
- func (s *Stream) Header() (metadata.MD, error)
- func (s *Stream) Method() string
- func (s *Stream) Read(p []byte) (n int, err error)
- func (s *Stream) RecvCompress() string
- func (s *Stream) SendHeader(md metadata.MD) error
- func (s *Stream) ServerTransport() ServerTransport
- func (s *Stream) SetHeader(md metadata.MD) error
- func (s *Stream) SetSendCompress(str string)
- func (s *Stream) SetTrailer(md metadata.MD) error
- func (s *Stream) Status() *status.Status
- func (s *Stream) Trailer() metadata.MD
- func (s *Stream) Unprocessed() bool
- type StreamError
- type TargetInfo
Constants ¶
This section is empty.
Variables ¶
var ( // ErrConnClosing indicates that the transport is closing. ErrConnClosing = connectionErrorf(true, nil, "transport is closing") )
var ErrIllegalHeaderWrite = errors.New("transport: the stream is done or WriteHeader was already called")
ErrIllegalHeaderWrite indicates that setting header is illegal because of the stream's state.
Functions ¶
This section is empty.
Types ¶
type CallHdr ¶
type CallHdr struct { // Host specifies the peer's host. Host string // Method specifies the operation to perform. Method string // SendCompress specifies the compression algorithm applied on // outbound message. SendCompress string // Creds specifies credentials.PerRPCCredentials for a call. Creds credentials.PerRPCCredentials // Flush indicates whether a new stream command should be sent // to the peer without waiting for the first data. This is // only a hint. // If it's true, the transport may modify the flush decision // for performance purposes. // If it's false, new stream will never be flushed. Flush bool // ContentSubtype specifies the content-subtype for a request. For example, a // content-subtype of "proto" will result in a content-type of // "application/grpc+proto". The value of ContentSubtype must be all // lowercase, otherwise the behavior is undefined. See // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests // for more details. ContentSubtype string }
CallHdr carries the information of a particular RPC.
type ClientTransport ¶
type ClientTransport interface { // Close tears down this transport. Once it returns, the transport // should not be accessed any more. The caller must make sure this // is called only once. Close() error // GracefulClose starts to tear down the transport. It stops accepting // new RPCs and wait the completion of the pending RPCs. GracefulClose() error // Write sends the data for the given stream. A nil stream indicates // the write is to be performed on the transport as a whole. Write(s *Stream, hdr []byte, data []byte, opts *Options) error // NewStream creates a Stream for an RPC. NewStream(ctx context.Context, callHdr *CallHdr) (*Stream, error) // CloseStream clears the footprint of a stream when the stream is // not needed any more. The err indicates the error incurred when // CloseStream is called. Must be called when a stream is finished // unless the associated transport is closing. CloseStream(stream *Stream, err error) // Error returns a channel that is closed when some I/O error // happens. Typically the caller should have a goroutine to monitor // this in order to take action (e.g., close the current transport // and create a new one) in error case. It should not return nil // once the transport is initiated. Error() <-chan struct{} // GoAway returns a channel that is closed when ClientTransport // receives the draining signal from the server (e.g., GOAWAY frame in // HTTP/2). GoAway() <-chan struct{} // GetGoAwayReason returns the reason why GoAway frame was received. GetGoAwayReason() GoAwayReason // IncrMsgSent increments the number of message sent through this transport. IncrMsgSent() // IncrMsgRecv increments the number of message received through this transport. IncrMsgRecv() }
ClientTransport is the common interface for all gRPC client-side transport implementations.
func NewClientTransport ¶
func NewClientTransport(connectCtx, ctx context.Context, target TargetInfo, opts ConnectOptions, onSuccess func()) (ClientTransport, error)
NewClientTransport establishes the transport with the required ConnectOptions and returns it to the caller.
type ConnectOptions ¶
type ConnectOptions struct { // UserAgent is the application user agent. UserAgent string // Authority is the :authority pseudo-header to use. This field has no effect if // TransportCredentials is set. Authority string // Dialer specifies how to dial a network address. Dialer func(context.Context, string) (net.Conn, error) // FailOnNonTempDialError specifies if gRPC fails on non-temporary dial errors. FailOnNonTempDialError bool // PerRPCCredentials stores the PerRPCCredentials required to issue RPCs. PerRPCCredentials []credentials.PerRPCCredentials // TransportCredentials stores the Authenticator required to setup a client connection. TransportCredentials credentials.TransportCredentials // KeepaliveParams stores the keepalive parameters. KeepaliveParams keepalive.ClientParameters // StatsHandler stores the handler for stats. StatsHandler stats.Handler // InitialWindowSize sets the initial window size for a stream. InitialWindowSize int32 // InitialConnWindowSize sets the initial window size for a connection. InitialConnWindowSize int32 // WriteBufferSize sets the size of write buffer which in turn determines how much data can be batched before it's written on the wire. WriteBufferSize int // ReadBufferSize sets the size of read buffer, which in turn determines how much data can be read at most for one read syscall. ReadBufferSize int // ChannelzParentID sets the addrConn id which initiate the creation of this client transport. ChannelzParentID int64 }
ConnectOptions covers all relevant options for communicating with the server.
type ConnectionError ¶
type ConnectionError struct { Desc string // contains filtered or unexported fields }
ConnectionError is an error that results in the termination of the entire connection and the retry of all the active streams.
func (ConnectionError) Error ¶
func (e ConnectionError) Error() string
func (ConnectionError) Origin ¶
func (e ConnectionError) Origin() error
Origin returns the original error of this connection error.
func (ConnectionError) Temporary ¶
func (e ConnectionError) Temporary() bool
Temporary indicates if this connection error is temporary or fatal.
type GoAwayReason ¶
type GoAwayReason uint8
GoAwayReason contains the reason for the GoAway frame received.
const ( // GoAwayInvalid indicates that no GoAway frame is received. GoAwayInvalid GoAwayReason = 0 // GoAwayNoReason is the default value when GoAway frame is received. GoAwayNoReason GoAwayReason = 1 // GoAwayTooManyPings indicates that a GoAway frame with // ErrCodeEnhanceYourCalm was received and that the debug data said // "too_many_pings". GoAwayTooManyPings GoAwayReason = 2 )
type Options ¶
type Options struct { // Last indicates whether this write is the last piece for // this stream. Last bool // Delay is a hint to the transport implementation for whether // the data could be buffered for a batching write. The // transport implementation may ignore the hint. Delay bool }
Options provides additional hints and information for message transmission.
type ServerConfig ¶
type ServerConfig struct { MaxStreams uint32 AuthInfo credentials.AuthInfo InTapHandle tap.ServerInHandle StatsHandler stats.Handler KeepaliveParams keepalive.ServerParameters KeepalivePolicy keepalive.EnforcementPolicy InitialWindowSize int32 InitialConnWindowSize int32 WriteBufferSize int ReadBufferSize int ChannelzParentID int64 }
ServerConfig consists of all the configurations to establish a server transport.
type ServerTransport ¶
type ServerTransport interface { // HandleStreams receives incoming streams using the given handler. HandleStreams(func(*Stream), func(context.Context, string) context.Context) // WriteHeader sends the header metadata for the given stream. // WriteHeader may not be called on all streams. WriteHeader(s *Stream, md metadata.MD) error // Write sends the data for the given stream. // Write may not be called on all streams. Write(s *Stream, hdr []byte, data []byte, opts *Options) error // WriteStatus sends the status of a stream to the client. WriteStatus is // the final call made on a stream and always occurs. WriteStatus(s *Stream, st *status.Status) error // Close tears down the transport. Once it is called, the transport // should not be accessed any more. All the pending streams and their // handlers will be terminated asynchronously. Close() error // RemoteAddr returns the remote network address. RemoteAddr() net.Addr // Drain notifies the client this ServerTransport stops accepting new RPCs. Drain() // IncrMsgSent increments the number of message sent through this transport. IncrMsgSent() // IncrMsgRecv increments the number of message received through this transport. IncrMsgRecv() }
ServerTransport is the common interface for all gRPC server-side transport implementations.
Methods may be called concurrently from multiple goroutines, but Write methods for a given Stream will be called serially.
func NewServerHandlerTransport ¶
func NewServerHandlerTransport(w http.ResponseWriter, r *http.Request, stats stats.Handler) (ServerTransport, error)
NewServerHandlerTransport returns a ServerTransport handling gRPC from inside an http.Handler. It requires that the http Server supports HTTP/2.
func NewServerTransport ¶
func NewServerTransport(protocol string, conn net.Conn, config *ServerConfig) (ServerTransport, error)
NewServerTransport creates a ServerTransport with conn or non-nil error if it fails.
type Stream ¶
type Stream struct {
// contains filtered or unexported fields
}
Stream represents an RPC in the transport layer.
func (*Stream) BytesReceived ¶
BytesReceived indicates whether any bytes have been received on this stream.
func (*Stream) ContentSubtype ¶
ContentSubtype returns the content-subtype for a request. For example, a content-subtype of "proto" will result in a content-type of "application/grpc+proto". This will always be lowercase. See https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for more details.
func (*Stream) Done ¶
func (s *Stream) Done() <-chan struct{}
Done returns a chanel which is closed when it receives the final status from the server.
func (*Stream) GoString ¶
GoString is implemented by Stream so context.String() won't race when printing %#v.
func (*Stream) Header ¶
Header acquires the key-value pairs of header metadata once it is available. It blocks until i) the metadata is ready or ii) there is no header metadata or iii) the stream is canceled/expired.
func (*Stream) RecvCompress ¶
RecvCompress returns the compression algorithm applied to the inbound message. It is empty string if there is no compression applied.
func (*Stream) SendHeader ¶
SendHeader sends the given header metadata. The given metadata is combined with any metadata set by previous calls to SetHeader and then written to the transport stream.
func (*Stream) ServerTransport ¶
func (s *Stream) ServerTransport() ServerTransport
ServerTransport returns the underlying ServerTransport for the stream. The client side stream always returns nil.
func (*Stream) SetHeader ¶
SetHeader sets the header metadata. This can be called multiple times. Server side only. This should not be called in parallel to other data writes.
func (*Stream) SetSendCompress ¶
SetSendCompress sets the compression algorithm to the stream.
func (*Stream) SetTrailer ¶
SetTrailer sets the trailer metadata which will be sent with the RPC status by the server. This can be called multiple times. Server side only. This should not be called parallel to other data writes.
func (*Stream) Status ¶
Status returns the status received from the server. Status can be read safely only after the stream has ended, that is, read or write has returned io.EOF.
func (*Stream) Trailer ¶
Trailer returns the cached trailer metedata. Note that if it is not called after the entire stream is done, it could return an empty MD. Client side only. It can be safely read only after stream has ended that is either read or write have returned io.EOF.
func (*Stream) Unprocessed ¶
Unprocessed indicates whether the server did not process this stream -- i.e. it sent a refused stream or GOAWAY including this stream ID.
type StreamError ¶
StreamError is an error that only affects one stream within a connection.
func ContextErr ¶
func ContextErr(err error) StreamError
ContextErr converts the error from context package into a StreamError.
func (StreamError) Error ¶
func (e StreamError) Error() string
type TargetInfo ¶
TargetInfo contains the information of the target such as network address and metadata.