Documentation ¶
Overview ¶
Package clouddebugger is a generated protocol buffer package.
It is generated from these files:
google/devtools/clouddebugger/v2/controller.proto google/devtools/clouddebugger/v2/data.proto google/devtools/clouddebugger/v2/debugger.proto
It has these top-level messages:
RegisterDebuggeeRequest RegisterDebuggeeResponse ListActiveBreakpointsRequest ListActiveBreakpointsResponse UpdateActiveBreakpointRequest UpdateActiveBreakpointResponse FormatMessage StatusMessage SourceLocation Variable StackFrame Breakpoint Debuggee SetBreakpointRequest SetBreakpointResponse GetBreakpointRequest GetBreakpointResponse DeleteBreakpointRequest ListBreakpointsRequest ListBreakpointsResponse ListDebuggeesRequest ListDebuggeesResponse
Index ¶
- Variables
- func RegisterController2Server(s *grpc.Server, srv Controller2Server)
- func RegisterDebugger2Server(s *grpc.Server, srv Debugger2Server)
- type Breakpoint
- func (*Breakpoint) Descriptor() ([]byte, []int)
- func (m *Breakpoint) GetAction() Breakpoint_Action
- func (m *Breakpoint) GetCondition() string
- func (m *Breakpoint) GetCreateTime() *google_protobuf1.Timestamp
- func (m *Breakpoint) GetEvaluatedExpressions() []*Variable
- func (m *Breakpoint) GetExpressions() []string
- func (m *Breakpoint) GetFinalTime() *google_protobuf1.Timestamp
- func (m *Breakpoint) GetId() string
- func (m *Breakpoint) GetIsFinalState() bool
- func (m *Breakpoint) GetLabels() map[string]string
- func (m *Breakpoint) GetLocation() *SourceLocation
- func (m *Breakpoint) GetLogLevel() Breakpoint_LogLevel
- func (m *Breakpoint) GetLogMessageFormat() string
- func (m *Breakpoint) GetStackFrames() []*StackFrame
- func (m *Breakpoint) GetStatus() *StatusMessage
- func (m *Breakpoint) GetUserEmail() string
- func (m *Breakpoint) GetVariableTable() []*Variable
- func (*Breakpoint) ProtoMessage()
- func (m *Breakpoint) Reset()
- func (m *Breakpoint) String() string
- type Breakpoint_Action
- type Breakpoint_LogLevel
- type Controller2Client
- type Controller2Server
- type Debuggee
- func (*Debuggee) Descriptor() ([]byte, []int)
- func (m *Debuggee) GetAgentVersion() string
- func (m *Debuggee) GetDescription() string
- func (m *Debuggee) GetExtSourceContexts() []*google_devtools_source_v1.ExtendedSourceContext
- func (m *Debuggee) GetId() string
- func (m *Debuggee) GetIsDisabled() bool
- func (m *Debuggee) GetIsInactive() bool
- func (m *Debuggee) GetLabels() map[string]string
- func (m *Debuggee) GetProject() string
- func (m *Debuggee) GetSourceContexts() []*google_devtools_source_v1.SourceContext
- func (m *Debuggee) GetStatus() *StatusMessage
- func (m *Debuggee) GetUniquifier() string
- func (*Debuggee) ProtoMessage()
- func (m *Debuggee) Reset()
- func (m *Debuggee) String() string
- type Debugger2Client
- type Debugger2Server
- type DeleteBreakpointRequest
- func (*DeleteBreakpointRequest) Descriptor() ([]byte, []int)
- func (m *DeleteBreakpointRequest) GetBreakpointId() string
- func (m *DeleteBreakpointRequest) GetClientVersion() string
- func (m *DeleteBreakpointRequest) GetDebuggeeId() string
- func (*DeleteBreakpointRequest) ProtoMessage()
- func (m *DeleteBreakpointRequest) Reset()
- func (m *DeleteBreakpointRequest) String() string
- type FormatMessage
- type GetBreakpointRequest
- func (*GetBreakpointRequest) Descriptor() ([]byte, []int)
- func (m *GetBreakpointRequest) GetBreakpointId() string
- func (m *GetBreakpointRequest) GetClientVersion() string
- func (m *GetBreakpointRequest) GetDebuggeeId() string
- func (*GetBreakpointRequest) ProtoMessage()
- func (m *GetBreakpointRequest) Reset()
- func (m *GetBreakpointRequest) String() string
- type GetBreakpointResponse
- type ListActiveBreakpointsRequest
- func (*ListActiveBreakpointsRequest) Descriptor() ([]byte, []int)
- func (m *ListActiveBreakpointsRequest) GetDebuggeeId() string
- func (m *ListActiveBreakpointsRequest) GetSuccessOnTimeout() bool
- func (m *ListActiveBreakpointsRequest) GetWaitToken() string
- func (*ListActiveBreakpointsRequest) ProtoMessage()
- func (m *ListActiveBreakpointsRequest) Reset()
- func (m *ListActiveBreakpointsRequest) String() string
- type ListActiveBreakpointsResponse
- func (*ListActiveBreakpointsResponse) Descriptor() ([]byte, []int)
- func (m *ListActiveBreakpointsResponse) GetBreakpoints() []*Breakpoint
- func (m *ListActiveBreakpointsResponse) GetNextWaitToken() string
- func (m *ListActiveBreakpointsResponse) GetWaitExpired() bool
- func (*ListActiveBreakpointsResponse) ProtoMessage()
- func (m *ListActiveBreakpointsResponse) Reset()
- func (m *ListActiveBreakpointsResponse) String() string
- type ListBreakpointsRequest
- func (*ListBreakpointsRequest) Descriptor() ([]byte, []int)
- func (m *ListBreakpointsRequest) GetAction() *ListBreakpointsRequest_BreakpointActionValue
- func (m *ListBreakpointsRequest) GetClientVersion() string
- func (m *ListBreakpointsRequest) GetDebuggeeId() string
- func (m *ListBreakpointsRequest) GetIncludeAllUsers() bool
- func (m *ListBreakpointsRequest) GetIncludeInactive() bool
- func (m *ListBreakpointsRequest) GetStripResults() bool
- func (m *ListBreakpointsRequest) GetWaitToken() string
- func (*ListBreakpointsRequest) ProtoMessage()
- func (m *ListBreakpointsRequest) Reset()
- func (m *ListBreakpointsRequest) String() string
- type ListBreakpointsRequest_BreakpointActionValue
- func (*ListBreakpointsRequest_BreakpointActionValue) Descriptor() ([]byte, []int)
- func (m *ListBreakpointsRequest_BreakpointActionValue) GetValue() Breakpoint_Action
- func (*ListBreakpointsRequest_BreakpointActionValue) ProtoMessage()
- func (m *ListBreakpointsRequest_BreakpointActionValue) Reset()
- func (m *ListBreakpointsRequest_BreakpointActionValue) String() string
- type ListBreakpointsResponse
- func (*ListBreakpointsResponse) Descriptor() ([]byte, []int)
- func (m *ListBreakpointsResponse) GetBreakpoints() []*Breakpoint
- func (m *ListBreakpointsResponse) GetNextWaitToken() string
- func (*ListBreakpointsResponse) ProtoMessage()
- func (m *ListBreakpointsResponse) Reset()
- func (m *ListBreakpointsResponse) String() string
- type ListDebuggeesRequest
- func (*ListDebuggeesRequest) Descriptor() ([]byte, []int)
- func (m *ListDebuggeesRequest) GetClientVersion() string
- func (m *ListDebuggeesRequest) GetIncludeInactive() bool
- func (m *ListDebuggeesRequest) GetProject() string
- func (*ListDebuggeesRequest) ProtoMessage()
- func (m *ListDebuggeesRequest) Reset()
- func (m *ListDebuggeesRequest) String() string
- type ListDebuggeesResponse
- type RegisterDebuggeeRequest
- type RegisterDebuggeeResponse
- type SetBreakpointRequest
- func (*SetBreakpointRequest) Descriptor() ([]byte, []int)
- func (m *SetBreakpointRequest) GetBreakpoint() *Breakpoint
- func (m *SetBreakpointRequest) GetClientVersion() string
- func (m *SetBreakpointRequest) GetDebuggeeId() string
- func (*SetBreakpointRequest) ProtoMessage()
- func (m *SetBreakpointRequest) Reset()
- func (m *SetBreakpointRequest) String() string
- type SetBreakpointResponse
- type SourceLocation
- type StackFrame
- func (*StackFrame) Descriptor() ([]byte, []int)
- func (m *StackFrame) GetArguments() []*Variable
- func (m *StackFrame) GetFunction() string
- func (m *StackFrame) GetLocals() []*Variable
- func (m *StackFrame) GetLocation() *SourceLocation
- func (*StackFrame) ProtoMessage()
- func (m *StackFrame) Reset()
- func (m *StackFrame) String() string
- type StatusMessage
- func (*StatusMessage) Descriptor() ([]byte, []int)
- func (m *StatusMessage) GetDescription() *FormatMessage
- func (m *StatusMessage) GetIsError() bool
- func (m *StatusMessage) GetRefersTo() StatusMessage_Reference
- func (*StatusMessage) ProtoMessage()
- func (m *StatusMessage) Reset()
- func (m *StatusMessage) String() string
- type StatusMessage_Reference
- type UpdateActiveBreakpointRequest
- func (*UpdateActiveBreakpointRequest) Descriptor() ([]byte, []int)
- func (m *UpdateActiveBreakpointRequest) GetBreakpoint() *Breakpoint
- func (m *UpdateActiveBreakpointRequest) GetDebuggeeId() string
- func (*UpdateActiveBreakpointRequest) ProtoMessage()
- func (m *UpdateActiveBreakpointRequest) Reset()
- func (m *UpdateActiveBreakpointRequest) String() string
- type UpdateActiveBreakpointResponse
- type Variable
- func (*Variable) Descriptor() ([]byte, []int)
- func (m *Variable) GetMembers() []*Variable
- func (m *Variable) GetName() string
- func (m *Variable) GetStatus() *StatusMessage
- func (m *Variable) GetType() string
- func (m *Variable) GetValue() string
- func (m *Variable) GetVarTableIndex() *google_protobuf2.Int32Value
- func (*Variable) ProtoMessage()
- func (m *Variable) Reset()
- func (m *Variable) String() string
Constants ¶
This section is empty.
Variables ¶
var Breakpoint_Action_name = map[int32]string{
0: "CAPTURE",
1: "LOG",
}
var Breakpoint_Action_value = map[string]int32{
"CAPTURE": 0,
"LOG": 1,
}
var Breakpoint_LogLevel_name = map[int32]string{
0: "INFO",
1: "WARNING",
2: "ERROR",
}
var Breakpoint_LogLevel_value = map[string]int32{
"INFO": 0,
"WARNING": 1,
"ERROR": 2,
}
var StatusMessage_Reference_name = map[int32]string{
0: "UNSPECIFIED",
3: "BREAKPOINT_SOURCE_LOCATION",
4: "BREAKPOINT_CONDITION",
7: "BREAKPOINT_EXPRESSION",
8: "BREAKPOINT_AGE",
5: "VARIABLE_NAME",
6: "VARIABLE_VALUE",
}
var StatusMessage_Reference_value = map[string]int32{
"UNSPECIFIED": 0,
"BREAKPOINT_SOURCE_LOCATION": 3,
"BREAKPOINT_CONDITION": 4,
"BREAKPOINT_EXPRESSION": 7,
"BREAKPOINT_AGE": 8,
"VARIABLE_NAME": 5,
"VARIABLE_VALUE": 6,
}
Functions ¶
func RegisterController2Server ¶
func RegisterController2Server(s *grpc.Server, srv Controller2Server)
func RegisterDebugger2Server ¶
func RegisterDebugger2Server(s *grpc.Server, srv Debugger2Server)
Types ¶
type Breakpoint ¶
type Breakpoint struct { // Breakpoint identifier, unique in the scope of the debuggee. Id string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"` // Action that the agent should perform when the code at the // breakpoint location is hit. Action Breakpoint_Action `protobuf:"varint,13,opt,name=action,enum=google.devtools.clouddebugger.v2.Breakpoint_Action" json:"action,omitempty"` // Breakpoint source location. Location *SourceLocation `protobuf:"bytes,2,opt,name=location" json:"location,omitempty"` // Condition that triggers the breakpoint. // The condition is a compound boolean expression composed using expressions // in a programming language at the source location. Condition string `protobuf:"bytes,3,opt,name=condition" json:"condition,omitempty"` // List of read-only expressions to evaluate at the breakpoint location. // The expressions are composed using expressions in the programming language // at the source location. If the breakpoint action is `LOG`, the evaluated // expressions are included in log statements. Expressions []string `protobuf:"bytes,4,rep,name=expressions" json:"expressions,omitempty"` // Only relevant when action is `LOG`. Defines the message to log when // the breakpoint hits. The message may include parameter placeholders `$0`, // `$1`, etc. These placeholders are replaced with the evaluated value // of the appropriate expression. Expressions not referenced in // `log_message_format` are not logged. // // Example: `Message received, id = $0, count = $1` with // `expressions` = `[ message.id, message.count ]`. LogMessageFormat string `protobuf:"bytes,14,opt,name=log_message_format,json=logMessageFormat" json:"log_message_format,omitempty"` // Indicates the severity of the log. Only relevant when action is `LOG`. LogLevel Breakpoint_LogLevel `` /* 138-byte string literal not displayed */ // When true, indicates that this is a final result and the // breakpoint state will not change from here on. IsFinalState bool `protobuf:"varint,5,opt,name=is_final_state,json=isFinalState" json:"is_final_state,omitempty"` // Time this breakpoint was created by the server in seconds resolution. CreateTime *google_protobuf1.Timestamp `protobuf:"bytes,11,opt,name=create_time,json=createTime" json:"create_time,omitempty"` // Time this breakpoint was finalized as seen by the server in seconds // resolution. FinalTime *google_protobuf1.Timestamp `protobuf:"bytes,12,opt,name=final_time,json=finalTime" json:"final_time,omitempty"` // E-mail address of the user that created this breakpoint UserEmail string `protobuf:"bytes,16,opt,name=user_email,json=userEmail" json:"user_email,omitempty"` // Breakpoint status. // // The status includes an error flag and a human readable message. // This field is usually unset. The message can be either // informational or an error message. Regardless, clients should always // display the text message back to the user. // // Error status indicates complete failure of the breakpoint. // // Example (non-final state): `Still loading symbols...` // // Examples (final state): // // * `Invalid line number` referring to location // * `Field f not found in class C` referring to condition Status *StatusMessage `protobuf:"bytes,10,opt,name=status" json:"status,omitempty"` // The stack at breakpoint time. StackFrames []*StackFrame `protobuf:"bytes,7,rep,name=stack_frames,json=stackFrames" json:"stack_frames,omitempty"` // Values of evaluated expressions at breakpoint time. // The evaluated expressions appear in exactly the same order they // are listed in the `expressions` field. // The `name` field holds the original expression text, the `value` or // `members` field holds the result of the evaluated expression. // If the expression cannot be evaluated, the `status` inside the `Variable` // will indicate an error and contain the error text. EvaluatedExpressions []*Variable `protobuf:"bytes,8,rep,name=evaluated_expressions,json=evaluatedExpressions" json:"evaluated_expressions,omitempty"` // The `variable_table` exists to aid with computation, memory and network // traffic optimization. It enables storing a variable once and reference // it from multiple variables, including variables stored in the // `variable_table` itself. // For example, the same `this` object, which may appear at many levels of // the stack, can have all of its data stored once in this table. The // stack frame variables then would hold only a reference to it. // // The variable `var_table_index` field is an index into this repeated field. // The stored objects are nameless and get their name from the referencing // variable. The effective variable is a merge of the referencing variable // and the referenced variable. VariableTable []*Variable `protobuf:"bytes,9,rep,name=variable_table,json=variableTable" json:"variable_table,omitempty"` // A set of custom breakpoint properties, populated by the agent, to be // displayed to the user. Labels map[string]string `` /* 133-byte string literal not displayed */ }
Represents the breakpoint specification, status and results.
func (*Breakpoint) Descriptor ¶
func (*Breakpoint) Descriptor() ([]byte, []int)
func (*Breakpoint) GetAction ¶
func (m *Breakpoint) GetAction() Breakpoint_Action
func (*Breakpoint) GetCondition ¶
func (m *Breakpoint) GetCondition() string
func (*Breakpoint) GetCreateTime ¶
func (m *Breakpoint) GetCreateTime() *google_protobuf1.Timestamp
func (*Breakpoint) GetEvaluatedExpressions ¶
func (m *Breakpoint) GetEvaluatedExpressions() []*Variable
func (*Breakpoint) GetExpressions ¶
func (m *Breakpoint) GetExpressions() []string
func (*Breakpoint) GetFinalTime ¶
func (m *Breakpoint) GetFinalTime() *google_protobuf1.Timestamp
func (*Breakpoint) GetId ¶
func (m *Breakpoint) GetId() string
func (*Breakpoint) GetIsFinalState ¶
func (m *Breakpoint) GetIsFinalState() bool
func (*Breakpoint) GetLabels ¶
func (m *Breakpoint) GetLabels() map[string]string
func (*Breakpoint) GetLocation ¶
func (m *Breakpoint) GetLocation() *SourceLocation
func (*Breakpoint) GetLogLevel ¶
func (m *Breakpoint) GetLogLevel() Breakpoint_LogLevel
func (*Breakpoint) GetLogMessageFormat ¶
func (m *Breakpoint) GetLogMessageFormat() string
func (*Breakpoint) GetStackFrames ¶
func (m *Breakpoint) GetStackFrames() []*StackFrame
func (*Breakpoint) GetStatus ¶
func (m *Breakpoint) GetStatus() *StatusMessage
func (*Breakpoint) GetUserEmail ¶
func (m *Breakpoint) GetUserEmail() string
func (*Breakpoint) GetVariableTable ¶
func (m *Breakpoint) GetVariableTable() []*Variable
func (*Breakpoint) ProtoMessage ¶
func (*Breakpoint) ProtoMessage()
func (*Breakpoint) Reset ¶
func (m *Breakpoint) Reset()
func (*Breakpoint) String ¶
func (m *Breakpoint) String() string
type Breakpoint_Action ¶
type Breakpoint_Action int32
Actions that can be taken when a breakpoint hits. Agents should reject breakpoints with unsupported or unknown action values.
const ( // Capture stack frame and variables and update the breakpoint. // The data is only captured once. After that the breakpoint is set // in a final state. Breakpoint_CAPTURE Breakpoint_Action = 0 // Log each breakpoint hit. The breakpoint remains active until // deleted or expired. Breakpoint_LOG Breakpoint_Action = 1 )
func (Breakpoint_Action) EnumDescriptor ¶
func (Breakpoint_Action) EnumDescriptor() ([]byte, []int)
func (Breakpoint_Action) String ¶
func (x Breakpoint_Action) String() string
type Breakpoint_LogLevel ¶
type Breakpoint_LogLevel int32
Log severity levels.
const ( // Information log message. Breakpoint_INFO Breakpoint_LogLevel = 0 // Warning log message. Breakpoint_WARNING Breakpoint_LogLevel = 1 // Error log message. Breakpoint_ERROR Breakpoint_LogLevel = 2 )
func (Breakpoint_LogLevel) EnumDescriptor ¶
func (Breakpoint_LogLevel) EnumDescriptor() ([]byte, []int)
func (Breakpoint_LogLevel) String ¶
func (x Breakpoint_LogLevel) String() string
type Controller2Client ¶
type Controller2Client interface { // Registers the debuggee with the controller service. // // All agents attached to the same application must call this method with // exactly the same request content to get back the same stable `debuggee_id`. // Agents should call this method again whenever `google.rpc.Code.NOT_FOUND` // is returned from any controller method. // // This protocol allows the controller service to disable debuggees, recover // from data loss, or change the `debuggee_id` format. Agents must handle // `debuggee_id` value changing upon re-registration. RegisterDebuggee(ctx context.Context, in *RegisterDebuggeeRequest, opts ...grpc.CallOption) (*RegisterDebuggeeResponse, error) // Returns the list of all active breakpoints for the debuggee. // // The breakpoint specification (`location`, `condition`, and `expressions` // fields) is semantically immutable, although the field values may // change. For example, an agent may update the location line number // to reflect the actual line where the breakpoint was set, but this // doesn't change the breakpoint semantics. // // This means that an agent does not need to check if a breakpoint has changed // when it encounters the same breakpoint on a successive call. // Moreover, an agent should remember the breakpoints that are completed // until the controller removes them from the active list to avoid // setting those breakpoints again. ListActiveBreakpoints(ctx context.Context, in *ListActiveBreakpointsRequest, opts ...grpc.CallOption) (*ListActiveBreakpointsResponse, error) // Updates the breakpoint state or mutable fields. // The entire Breakpoint message must be sent back to the controller service. // // Updates to active breakpoint fields are only allowed if the new value // does not change the breakpoint specification. Updates to the `location`, // `condition` and `expressions` fields should not alter the breakpoint // semantics. These may only make changes such as canonicalizing a value // or snapping the location to the correct line of code. UpdateActiveBreakpoint(ctx context.Context, in *UpdateActiveBreakpointRequest, opts ...grpc.CallOption) (*UpdateActiveBreakpointResponse, error) }
func NewController2Client ¶
func NewController2Client(cc *grpc.ClientConn) Controller2Client
type Controller2Server ¶
type Controller2Server interface { // Registers the debuggee with the controller service. // // All agents attached to the same application must call this method with // exactly the same request content to get back the same stable `debuggee_id`. // Agents should call this method again whenever `google.rpc.Code.NOT_FOUND` // is returned from any controller method. // // This protocol allows the controller service to disable debuggees, recover // from data loss, or change the `debuggee_id` format. Agents must handle // `debuggee_id` value changing upon re-registration. RegisterDebuggee(context.Context, *RegisterDebuggeeRequest) (*RegisterDebuggeeResponse, error) // Returns the list of all active breakpoints for the debuggee. // // The breakpoint specification (`location`, `condition`, and `expressions` // fields) is semantically immutable, although the field values may // change. For example, an agent may update the location line number // to reflect the actual line where the breakpoint was set, but this // doesn't change the breakpoint semantics. // // This means that an agent does not need to check if a breakpoint has changed // when it encounters the same breakpoint on a successive call. // Moreover, an agent should remember the breakpoints that are completed // until the controller removes them from the active list to avoid // setting those breakpoints again. ListActiveBreakpoints(context.Context, *ListActiveBreakpointsRequest) (*ListActiveBreakpointsResponse, error) // Updates the breakpoint state or mutable fields. // The entire Breakpoint message must be sent back to the controller service. // // Updates to active breakpoint fields are only allowed if the new value // does not change the breakpoint specification. Updates to the `location`, // `condition` and `expressions` fields should not alter the breakpoint // semantics. These may only make changes such as canonicalizing a value // or snapping the location to the correct line of code. UpdateActiveBreakpoint(context.Context, *UpdateActiveBreakpointRequest) (*UpdateActiveBreakpointResponse, error) }
type Debuggee ¶
type Debuggee struct { // Unique identifier for the debuggee generated by the controller service. Id string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"` // Project the debuggee is associated with. // Use project number or id when registering a Google Cloud Platform project. Project string `protobuf:"bytes,2,opt,name=project" json:"project,omitempty"` // Uniquifier to further distiguish the application. // It is possible that different applications might have identical values in // the debuggee message, thus, incorrectly identified as a single application // by the Controller service. This field adds salt to further distiguish the // application. Agents should consider seeding this field with value that // identifies the code, binary, configuration and environment. Uniquifier string `protobuf:"bytes,3,opt,name=uniquifier" json:"uniquifier,omitempty"` // Human readable description of the debuggee. // Including a human-readable project name, environment name and version // information is recommended. Description string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"` // If set to `true`, indicates that Controller service does not detect any // activity from the debuggee agents and the application is possibly stopped. IsInactive bool `protobuf:"varint,5,opt,name=is_inactive,json=isInactive" json:"is_inactive,omitempty"` // Version ID of the agent. // Schema: `domain/language-platform/vmajor.minor` (for example // `google.com/java-gcp/v1.1`). AgentVersion string `protobuf:"bytes,6,opt,name=agent_version,json=agentVersion" json:"agent_version,omitempty"` // If set to `true`, indicates that the agent should disable itself and // detach from the debuggee. IsDisabled bool `protobuf:"varint,7,opt,name=is_disabled,json=isDisabled" json:"is_disabled,omitempty"` // Human readable message to be displayed to the user about this debuggee. // Absence of this field indicates no status. The message can be either // informational or an error status. Status *StatusMessage `protobuf:"bytes,8,opt,name=status" json:"status,omitempty"` // References to the locations and revisions of the source code used in the // deployed application. SourceContexts []*google_devtools_source_v1.SourceContext `protobuf:"bytes,9,rep,name=source_contexts,json=sourceContexts" json:"source_contexts,omitempty"` // References to the locations and revisions of the source code used in the // deployed application. // // NOTE: this field is experimental and can be ignored. ExtSourceContexts []*google_devtools_source_v1.ExtendedSourceContext `protobuf:"bytes,13,rep,name=ext_source_contexts,json=extSourceContexts" json:"ext_source_contexts,omitempty"` // A set of custom debuggee properties, populated by the agent, to be // displayed to the user. Labels map[string]string `` /* 133-byte string literal not displayed */ }
Represents the debugged application. The application may include one or more replicated processes executing the same code. Each of these processes is attached with a debugger agent, carrying out the debugging commands. Agents attached to the same debuggee identify themselves as such by using exactly the same Debuggee message value when registering.
func (*Debuggee) Descriptor ¶
func (*Debuggee) GetAgentVersion ¶
func (*Debuggee) GetDescription ¶
func (*Debuggee) GetExtSourceContexts ¶
func (m *Debuggee) GetExtSourceContexts() []*google_devtools_source_v1.ExtendedSourceContext
func (*Debuggee) GetIsDisabled ¶
func (*Debuggee) GetIsInactive ¶
func (*Debuggee) GetProject ¶
func (*Debuggee) GetSourceContexts ¶
func (m *Debuggee) GetSourceContexts() []*google_devtools_source_v1.SourceContext
func (*Debuggee) GetStatus ¶
func (m *Debuggee) GetStatus() *StatusMessage
func (*Debuggee) GetUniquifier ¶
func (*Debuggee) ProtoMessage ¶
func (*Debuggee) ProtoMessage()
type Debugger2Client ¶
type Debugger2Client interface { // Sets the breakpoint to the debuggee. SetBreakpoint(ctx context.Context, in *SetBreakpointRequest, opts ...grpc.CallOption) (*SetBreakpointResponse, error) // Gets breakpoint information. GetBreakpoint(ctx context.Context, in *GetBreakpointRequest, opts ...grpc.CallOption) (*GetBreakpointResponse, error) // Deletes the breakpoint from the debuggee. DeleteBreakpoint(ctx context.Context, in *DeleteBreakpointRequest, opts ...grpc.CallOption) (*google_protobuf3.Empty, error) // Lists all breakpoints for the debuggee. ListBreakpoints(ctx context.Context, in *ListBreakpointsRequest, opts ...grpc.CallOption) (*ListBreakpointsResponse, error) // Lists all the debuggees that the user has access to. ListDebuggees(ctx context.Context, in *ListDebuggeesRequest, opts ...grpc.CallOption) (*ListDebuggeesResponse, error) }
func NewDebugger2Client ¶
func NewDebugger2Client(cc *grpc.ClientConn) Debugger2Client
type Debugger2Server ¶
type Debugger2Server interface { // Sets the breakpoint to the debuggee. SetBreakpoint(context.Context, *SetBreakpointRequest) (*SetBreakpointResponse, error) // Gets breakpoint information. GetBreakpoint(context.Context, *GetBreakpointRequest) (*GetBreakpointResponse, error) // Deletes the breakpoint from the debuggee. DeleteBreakpoint(context.Context, *DeleteBreakpointRequest) (*google_protobuf3.Empty, error) // Lists all breakpoints for the debuggee. ListBreakpoints(context.Context, *ListBreakpointsRequest) (*ListBreakpointsResponse, error) // Lists all the debuggees that the user has access to. ListDebuggees(context.Context, *ListDebuggeesRequest) (*ListDebuggeesResponse, error) }
type DeleteBreakpointRequest ¶
type DeleteBreakpointRequest struct { // ID of the debuggee whose breakpoint to delete. DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId" json:"debuggee_id,omitempty"` // ID of the breakpoint to delete. BreakpointId string `protobuf:"bytes,2,opt,name=breakpoint_id,json=breakpointId" json:"breakpoint_id,omitempty"` // The client version making the call. // Schema: `domain/type/version` (e.g., `google.com/intellij/v1`). ClientVersion string `protobuf:"bytes,3,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"` }
Request to delete a breakpoint.
func (*DeleteBreakpointRequest) Descriptor ¶
func (*DeleteBreakpointRequest) Descriptor() ([]byte, []int)
func (*DeleteBreakpointRequest) GetBreakpointId ¶
func (m *DeleteBreakpointRequest) GetBreakpointId() string
func (*DeleteBreakpointRequest) GetClientVersion ¶
func (m *DeleteBreakpointRequest) GetClientVersion() string
func (*DeleteBreakpointRequest) GetDebuggeeId ¶
func (m *DeleteBreakpointRequest) GetDebuggeeId() string
func (*DeleteBreakpointRequest) ProtoMessage ¶
func (*DeleteBreakpointRequest) ProtoMessage()
func (*DeleteBreakpointRequest) Reset ¶
func (m *DeleteBreakpointRequest) Reset()
func (*DeleteBreakpointRequest) String ¶
func (m *DeleteBreakpointRequest) String() string
type FormatMessage ¶
type FormatMessage struct { // Format template for the message. The `format` uses placeholders `$0`, // `$1`, etc. to reference parameters. `$$` can be used to denote the `$` // character. // // Examples: // // * `Failed to load '$0' which helps debug $1 the first time it // is loaded. Again, $0 is very important.` // * `Please pay $$10 to use $0 instead of $1.` Format string `protobuf:"bytes,1,opt,name=format" json:"format,omitempty"` // Optional parameters to be embedded into the message. Parameters []string `protobuf:"bytes,2,rep,name=parameters" json:"parameters,omitempty"` }
Represents a message with parameters.
func (*FormatMessage) Descriptor ¶
func (*FormatMessage) Descriptor() ([]byte, []int)
func (*FormatMessage) GetFormat ¶
func (m *FormatMessage) GetFormat() string
func (*FormatMessage) GetParameters ¶
func (m *FormatMessage) GetParameters() []string
func (*FormatMessage) ProtoMessage ¶
func (*FormatMessage) ProtoMessage()
func (*FormatMessage) Reset ¶
func (m *FormatMessage) Reset()
func (*FormatMessage) String ¶
func (m *FormatMessage) String() string
type GetBreakpointRequest ¶
type GetBreakpointRequest struct { // ID of the debuggee whose breakpoint to get. DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId" json:"debuggee_id,omitempty"` // ID of the breakpoint to get. BreakpointId string `protobuf:"bytes,2,opt,name=breakpoint_id,json=breakpointId" json:"breakpoint_id,omitempty"` // The client version making the call. // Schema: `domain/type/version` (e.g., `google.com/intellij/v1`). ClientVersion string `protobuf:"bytes,4,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"` }
Request to get breakpoint information.
func (*GetBreakpointRequest) Descriptor ¶
func (*GetBreakpointRequest) Descriptor() ([]byte, []int)
func (*GetBreakpointRequest) GetBreakpointId ¶
func (m *GetBreakpointRequest) GetBreakpointId() string
func (*GetBreakpointRequest) GetClientVersion ¶
func (m *GetBreakpointRequest) GetClientVersion() string
func (*GetBreakpointRequest) GetDebuggeeId ¶
func (m *GetBreakpointRequest) GetDebuggeeId() string
func (*GetBreakpointRequest) ProtoMessage ¶
func (*GetBreakpointRequest) ProtoMessage()
func (*GetBreakpointRequest) Reset ¶
func (m *GetBreakpointRequest) Reset()
func (*GetBreakpointRequest) String ¶
func (m *GetBreakpointRequest) String() string
type GetBreakpointResponse ¶
type GetBreakpointResponse struct { // Complete breakpoint state. // The fields `id` and `location` are guaranteed to be set. Breakpoint *Breakpoint `protobuf:"bytes,1,opt,name=breakpoint" json:"breakpoint,omitempty"` }
Response for getting breakpoint information.
func (*GetBreakpointResponse) Descriptor ¶
func (*GetBreakpointResponse) Descriptor() ([]byte, []int)
func (*GetBreakpointResponse) GetBreakpoint ¶
func (m *GetBreakpointResponse) GetBreakpoint() *Breakpoint
func (*GetBreakpointResponse) ProtoMessage ¶
func (*GetBreakpointResponse) ProtoMessage()
func (*GetBreakpointResponse) Reset ¶
func (m *GetBreakpointResponse) Reset()
func (*GetBreakpointResponse) String ¶
func (m *GetBreakpointResponse) String() string
type ListActiveBreakpointsRequest ¶
type ListActiveBreakpointsRequest struct { // Identifies the debuggee. DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId" json:"debuggee_id,omitempty"` // A token that, if specified, blocks the method call until the list // of active breakpoints has changed, or a server-selected timeout has // expired. The value should be set from the `next_wait_token` field in // the last response. The initial value should be set to `"init"`. WaitToken string `protobuf:"bytes,2,opt,name=wait_token,json=waitToken" json:"wait_token,omitempty"` // If set to `true` (recommended), returns `google.rpc.Code.OK` status and // sets the `wait_expired` response field to `true` when the server-selected // timeout has expired. // // If set to `false` (deprecated), returns `google.rpc.Code.ABORTED` status // when the server-selected timeout has expired. SuccessOnTimeout bool `protobuf:"varint,3,opt,name=success_on_timeout,json=successOnTimeout" json:"success_on_timeout,omitempty"` }
Request to list active breakpoints.
func (*ListActiveBreakpointsRequest) Descriptor ¶
func (*ListActiveBreakpointsRequest) Descriptor() ([]byte, []int)
func (*ListActiveBreakpointsRequest) GetDebuggeeId ¶
func (m *ListActiveBreakpointsRequest) GetDebuggeeId() string
func (*ListActiveBreakpointsRequest) GetSuccessOnTimeout ¶
func (m *ListActiveBreakpointsRequest) GetSuccessOnTimeout() bool
func (*ListActiveBreakpointsRequest) GetWaitToken ¶
func (m *ListActiveBreakpointsRequest) GetWaitToken() string
func (*ListActiveBreakpointsRequest) ProtoMessage ¶
func (*ListActiveBreakpointsRequest) ProtoMessage()
func (*ListActiveBreakpointsRequest) Reset ¶
func (m *ListActiveBreakpointsRequest) Reset()
func (*ListActiveBreakpointsRequest) String ¶
func (m *ListActiveBreakpointsRequest) String() string
type ListActiveBreakpointsResponse ¶
type ListActiveBreakpointsResponse struct { // List of all active breakpoints. // The fields `id` and `location` are guaranteed to be set on each breakpoint. Breakpoints []*Breakpoint `protobuf:"bytes,1,rep,name=breakpoints" json:"breakpoints,omitempty"` // A token that can be used in the next method call to block until // the list of breakpoints changes. NextWaitToken string `protobuf:"bytes,2,opt,name=next_wait_token,json=nextWaitToken" json:"next_wait_token,omitempty"` // If set to `true`, indicates that there is no change to the // list of active breakpoints and the server-selected timeout has expired. // The `breakpoints` field would be empty and should be ignored. WaitExpired bool `protobuf:"varint,3,opt,name=wait_expired,json=waitExpired" json:"wait_expired,omitempty"` }
Response for listing active breakpoints.
func (*ListActiveBreakpointsResponse) Descriptor ¶
func (*ListActiveBreakpointsResponse) Descriptor() ([]byte, []int)
func (*ListActiveBreakpointsResponse) GetBreakpoints ¶
func (m *ListActiveBreakpointsResponse) GetBreakpoints() []*Breakpoint
func (*ListActiveBreakpointsResponse) GetNextWaitToken ¶
func (m *ListActiveBreakpointsResponse) GetNextWaitToken() string
func (*ListActiveBreakpointsResponse) GetWaitExpired ¶
func (m *ListActiveBreakpointsResponse) GetWaitExpired() bool
func (*ListActiveBreakpointsResponse) ProtoMessage ¶
func (*ListActiveBreakpointsResponse) ProtoMessage()
func (*ListActiveBreakpointsResponse) Reset ¶
func (m *ListActiveBreakpointsResponse) Reset()
func (*ListActiveBreakpointsResponse) String ¶
func (m *ListActiveBreakpointsResponse) String() string
type ListBreakpointsRequest ¶
type ListBreakpointsRequest struct { // ID of the debuggee whose breakpoints to list. DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId" json:"debuggee_id,omitempty"` // When set to `true`, the response includes the list of breakpoints set by // any user. Otherwise, it includes only breakpoints set by the caller. IncludeAllUsers bool `protobuf:"varint,2,opt,name=include_all_users,json=includeAllUsers" json:"include_all_users,omitempty"` // When set to `true`, the response includes active and inactive // breakpoints. Otherwise, it includes only active breakpoints. IncludeInactive bool `protobuf:"varint,3,opt,name=include_inactive,json=includeInactive" json:"include_inactive,omitempty"` // When set, the response includes only breakpoints with the specified action. Action *ListBreakpointsRequest_BreakpointActionValue `protobuf:"bytes,4,opt,name=action" json:"action,omitempty"` // This field is deprecated. The following fields are always stripped out of // the result: `stack_frames`, `evaluated_expressions` and `variable_table`. StripResults bool `protobuf:"varint,5,opt,name=strip_results,json=stripResults" json:"strip_results,omitempty"` // A wait token that, if specified, blocks the call until the breakpoints // list has changed, or a server selected timeout has expired. The value // should be set from the last response. The error code // `google.rpc.Code.ABORTED` (RPC) is returned on wait timeout, which // should be called again with the same `wait_token`. WaitToken string `protobuf:"bytes,6,opt,name=wait_token,json=waitToken" json:"wait_token,omitempty"` // The client version making the call. // Schema: `domain/type/version` (e.g., `google.com/intellij/v1`). ClientVersion string `protobuf:"bytes,8,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"` }
Request to list breakpoints.
func (*ListBreakpointsRequest) Descriptor ¶
func (*ListBreakpointsRequest) Descriptor() ([]byte, []int)
func (*ListBreakpointsRequest) GetAction ¶
func (m *ListBreakpointsRequest) GetAction() *ListBreakpointsRequest_BreakpointActionValue
func (*ListBreakpointsRequest) GetClientVersion ¶
func (m *ListBreakpointsRequest) GetClientVersion() string
func (*ListBreakpointsRequest) GetDebuggeeId ¶
func (m *ListBreakpointsRequest) GetDebuggeeId() string
func (*ListBreakpointsRequest) GetIncludeAllUsers ¶
func (m *ListBreakpointsRequest) GetIncludeAllUsers() bool
func (*ListBreakpointsRequest) GetIncludeInactive ¶
func (m *ListBreakpointsRequest) GetIncludeInactive() bool
func (*ListBreakpointsRequest) GetStripResults ¶
func (m *ListBreakpointsRequest) GetStripResults() bool
func (*ListBreakpointsRequest) GetWaitToken ¶
func (m *ListBreakpointsRequest) GetWaitToken() string
func (*ListBreakpointsRequest) ProtoMessage ¶
func (*ListBreakpointsRequest) ProtoMessage()
func (*ListBreakpointsRequest) Reset ¶
func (m *ListBreakpointsRequest) Reset()
func (*ListBreakpointsRequest) String ¶
func (m *ListBreakpointsRequest) String() string
type ListBreakpointsRequest_BreakpointActionValue ¶
type ListBreakpointsRequest_BreakpointActionValue struct { // Only breakpoints with the specified action will pass the filter. Value Breakpoint_Action `protobuf:"varint,1,opt,name=value,enum=google.devtools.clouddebugger.v2.Breakpoint_Action" json:"value,omitempty"` }
Wrapper message for `Breakpoint.Action`. Defines a filter on the action field of breakpoints.
func (*ListBreakpointsRequest_BreakpointActionValue) Descriptor ¶
func (*ListBreakpointsRequest_BreakpointActionValue) Descriptor() ([]byte, []int)
func (*ListBreakpointsRequest_BreakpointActionValue) GetValue ¶
func (m *ListBreakpointsRequest_BreakpointActionValue) GetValue() Breakpoint_Action
func (*ListBreakpointsRequest_BreakpointActionValue) ProtoMessage ¶
func (*ListBreakpointsRequest_BreakpointActionValue) ProtoMessage()
func (*ListBreakpointsRequest_BreakpointActionValue) Reset ¶
func (m *ListBreakpointsRequest_BreakpointActionValue) Reset()
func (*ListBreakpointsRequest_BreakpointActionValue) String ¶
func (m *ListBreakpointsRequest_BreakpointActionValue) String() string
type ListBreakpointsResponse ¶
type ListBreakpointsResponse struct { // List of breakpoints matching the request. // The fields `id` and `location` are guaranteed to be set on each breakpoint. // The fields: `stack_frames`, `evaluated_expressions` and `variable_table` // are cleared on each breakpoint regardless of its status. Breakpoints []*Breakpoint `protobuf:"bytes,1,rep,name=breakpoints" json:"breakpoints,omitempty"` // A wait token that can be used in the next call to `list` (REST) or // `ListBreakpoints` (RPC) to block until the list of breakpoints has changes. NextWaitToken string `protobuf:"bytes,2,opt,name=next_wait_token,json=nextWaitToken" json:"next_wait_token,omitempty"` }
Response for listing breakpoints.
func (*ListBreakpointsResponse) Descriptor ¶
func (*ListBreakpointsResponse) Descriptor() ([]byte, []int)
func (*ListBreakpointsResponse) GetBreakpoints ¶
func (m *ListBreakpointsResponse) GetBreakpoints() []*Breakpoint
func (*ListBreakpointsResponse) GetNextWaitToken ¶
func (m *ListBreakpointsResponse) GetNextWaitToken() string
func (*ListBreakpointsResponse) ProtoMessage ¶
func (*ListBreakpointsResponse) ProtoMessage()
func (*ListBreakpointsResponse) Reset ¶
func (m *ListBreakpointsResponse) Reset()
func (*ListBreakpointsResponse) String ¶
func (m *ListBreakpointsResponse) String() string
type ListDebuggeesRequest ¶
type ListDebuggeesRequest struct { // Project number of a Google Cloud project whose debuggees to list. Project string `protobuf:"bytes,2,opt,name=project" json:"project,omitempty"` // When set to `true`, the result includes all debuggees. Otherwise, the // result includes only debuggees that are active. IncludeInactive bool `protobuf:"varint,3,opt,name=include_inactive,json=includeInactive" json:"include_inactive,omitempty"` // The client version making the call. // Schema: `domain/type/version` (e.g., `google.com/intellij/v1`). ClientVersion string `protobuf:"bytes,4,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"` }
Request to list debuggees.
func (*ListDebuggeesRequest) Descriptor ¶
func (*ListDebuggeesRequest) Descriptor() ([]byte, []int)
func (*ListDebuggeesRequest) GetClientVersion ¶
func (m *ListDebuggeesRequest) GetClientVersion() string
func (*ListDebuggeesRequest) GetIncludeInactive ¶
func (m *ListDebuggeesRequest) GetIncludeInactive() bool
func (*ListDebuggeesRequest) GetProject ¶
func (m *ListDebuggeesRequest) GetProject() string
func (*ListDebuggeesRequest) ProtoMessage ¶
func (*ListDebuggeesRequest) ProtoMessage()
func (*ListDebuggeesRequest) Reset ¶
func (m *ListDebuggeesRequest) Reset()
func (*ListDebuggeesRequest) String ¶
func (m *ListDebuggeesRequest) String() string
type ListDebuggeesResponse ¶
type ListDebuggeesResponse struct { // List of debuggees accessible to the calling user. // The fields `debuggee.id` and `description` are guaranteed to be set. // The `description` field is a human readable field provided by agents and // can be displayed to users. Debuggees []*Debuggee `protobuf:"bytes,1,rep,name=debuggees" json:"debuggees,omitempty"` }
Response for listing debuggees.
func (*ListDebuggeesResponse) Descriptor ¶
func (*ListDebuggeesResponse) Descriptor() ([]byte, []int)
func (*ListDebuggeesResponse) GetDebuggees ¶
func (m *ListDebuggeesResponse) GetDebuggees() []*Debuggee
func (*ListDebuggeesResponse) ProtoMessage ¶
func (*ListDebuggeesResponse) ProtoMessage()
func (*ListDebuggeesResponse) Reset ¶
func (m *ListDebuggeesResponse) Reset()
func (*ListDebuggeesResponse) String ¶
func (m *ListDebuggeesResponse) String() string
type RegisterDebuggeeRequest ¶
type RegisterDebuggeeRequest struct { // Debuggee information to register. // The fields `project`, `uniquifier`, `description` and `agent_version` // of the debuggee must be set. Debuggee *Debuggee `protobuf:"bytes,1,opt,name=debuggee" json:"debuggee,omitempty"` }
Request to register a debuggee.
func (*RegisterDebuggeeRequest) Descriptor ¶
func (*RegisterDebuggeeRequest) Descriptor() ([]byte, []int)
func (*RegisterDebuggeeRequest) GetDebuggee ¶
func (m *RegisterDebuggeeRequest) GetDebuggee() *Debuggee
func (*RegisterDebuggeeRequest) ProtoMessage ¶
func (*RegisterDebuggeeRequest) ProtoMessage()
func (*RegisterDebuggeeRequest) Reset ¶
func (m *RegisterDebuggeeRequest) Reset()
func (*RegisterDebuggeeRequest) String ¶
func (m *RegisterDebuggeeRequest) String() string
type RegisterDebuggeeResponse ¶
type RegisterDebuggeeResponse struct { // Debuggee resource. // The field `id` is guranteed to be set (in addition to the echoed fields). // If the field `is_disabled` is set to `true`, the agent should disable // itself by removing all breakpoints and detaching from the application. // It should however continue to poll `RegisterDebuggee` until reenabled. Debuggee *Debuggee `protobuf:"bytes,1,opt,name=debuggee" json:"debuggee,omitempty"` }
Response for registering a debuggee.
func (*RegisterDebuggeeResponse) Descriptor ¶
func (*RegisterDebuggeeResponse) Descriptor() ([]byte, []int)
func (*RegisterDebuggeeResponse) GetDebuggee ¶
func (m *RegisterDebuggeeResponse) GetDebuggee() *Debuggee
func (*RegisterDebuggeeResponse) ProtoMessage ¶
func (*RegisterDebuggeeResponse) ProtoMessage()
func (*RegisterDebuggeeResponse) Reset ¶
func (m *RegisterDebuggeeResponse) Reset()
func (*RegisterDebuggeeResponse) String ¶
func (m *RegisterDebuggeeResponse) String() string
type SetBreakpointRequest ¶
type SetBreakpointRequest struct { // ID of the debuggee where the breakpoint is to be set. DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId" json:"debuggee_id,omitempty"` // Breakpoint specification to set. // The field `location` of the breakpoint must be set. Breakpoint *Breakpoint `protobuf:"bytes,2,opt,name=breakpoint" json:"breakpoint,omitempty"` // The client version making the call. // Schema: `domain/type/version` (e.g., `google.com/intellij/v1`). ClientVersion string `protobuf:"bytes,4,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"` }
Request to set a breakpoint
func (*SetBreakpointRequest) Descriptor ¶
func (*SetBreakpointRequest) Descriptor() ([]byte, []int)
func (*SetBreakpointRequest) GetBreakpoint ¶
func (m *SetBreakpointRequest) GetBreakpoint() *Breakpoint
func (*SetBreakpointRequest) GetClientVersion ¶
func (m *SetBreakpointRequest) GetClientVersion() string
func (*SetBreakpointRequest) GetDebuggeeId ¶
func (m *SetBreakpointRequest) GetDebuggeeId() string
func (*SetBreakpointRequest) ProtoMessage ¶
func (*SetBreakpointRequest) ProtoMessage()
func (*SetBreakpointRequest) Reset ¶
func (m *SetBreakpointRequest) Reset()
func (*SetBreakpointRequest) String ¶
func (m *SetBreakpointRequest) String() string
type SetBreakpointResponse ¶
type SetBreakpointResponse struct { // Breakpoint resource. // The field `id` is guaranteed to be set (in addition to the echoed fileds). Breakpoint *Breakpoint `protobuf:"bytes,1,opt,name=breakpoint" json:"breakpoint,omitempty"` }
Response for setting a breakpoint.
func (*SetBreakpointResponse) Descriptor ¶
func (*SetBreakpointResponse) Descriptor() ([]byte, []int)
func (*SetBreakpointResponse) GetBreakpoint ¶
func (m *SetBreakpointResponse) GetBreakpoint() *Breakpoint
func (*SetBreakpointResponse) ProtoMessage ¶
func (*SetBreakpointResponse) ProtoMessage()
func (*SetBreakpointResponse) Reset ¶
func (m *SetBreakpointResponse) Reset()
func (*SetBreakpointResponse) String ¶
func (m *SetBreakpointResponse) String() string
type SourceLocation ¶
type SourceLocation struct { // Path to the source file within the source context of the target binary. Path string `protobuf:"bytes,1,opt,name=path" json:"path,omitempty"` // Line inside the file. The first line in the file has the value `1`. Line int32 `protobuf:"varint,2,opt,name=line" json:"line,omitempty"` }
Represents a location in the source code.
func (*SourceLocation) Descriptor ¶
func (*SourceLocation) Descriptor() ([]byte, []int)
func (*SourceLocation) GetLine ¶
func (m *SourceLocation) GetLine() int32
func (*SourceLocation) GetPath ¶
func (m *SourceLocation) GetPath() string
func (*SourceLocation) ProtoMessage ¶
func (*SourceLocation) ProtoMessage()
func (*SourceLocation) Reset ¶
func (m *SourceLocation) Reset()
func (*SourceLocation) String ¶
func (m *SourceLocation) String() string
type StackFrame ¶
type StackFrame struct { // Demangled function name at the call site. Function string `protobuf:"bytes,1,opt,name=function" json:"function,omitempty"` // Source location of the call site. Location *SourceLocation `protobuf:"bytes,2,opt,name=location" json:"location,omitempty"` // Set of arguments passed to this function. // Note that this might not be populated for all stack frames. Arguments []*Variable `protobuf:"bytes,3,rep,name=arguments" json:"arguments,omitempty"` // Set of local variables at the stack frame location. // Note that this might not be populated for all stack frames. Locals []*Variable `protobuf:"bytes,4,rep,name=locals" json:"locals,omitempty"` }
Represents a stack frame context.
func (*StackFrame) Descriptor ¶
func (*StackFrame) Descriptor() ([]byte, []int)
func (*StackFrame) GetArguments ¶
func (m *StackFrame) GetArguments() []*Variable
func (*StackFrame) GetFunction ¶
func (m *StackFrame) GetFunction() string
func (*StackFrame) GetLocals ¶
func (m *StackFrame) GetLocals() []*Variable
func (*StackFrame) GetLocation ¶
func (m *StackFrame) GetLocation() *SourceLocation
func (*StackFrame) ProtoMessage ¶
func (*StackFrame) ProtoMessage()
func (*StackFrame) Reset ¶
func (m *StackFrame) Reset()
func (*StackFrame) String ¶
func (m *StackFrame) String() string
type StatusMessage ¶
type StatusMessage struct { // Distinguishes errors from informational messages. IsError bool `protobuf:"varint,1,opt,name=is_error,json=isError" json:"is_error,omitempty"` // Reference to which the message applies. RefersTo StatusMessage_Reference `` /* 141-byte string literal not displayed */ // Status message text. Description *FormatMessage `protobuf:"bytes,3,opt,name=description" json:"description,omitempty"` }
Represents a contextual status message. The message can indicate an error or informational status, and refer to specific parts of the containing object. For example, the `Breakpoint.status` field can indicate an error referring to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
func (*StatusMessage) Descriptor ¶
func (*StatusMessage) Descriptor() ([]byte, []int)
func (*StatusMessage) GetDescription ¶
func (m *StatusMessage) GetDescription() *FormatMessage
func (*StatusMessage) GetIsError ¶
func (m *StatusMessage) GetIsError() bool
func (*StatusMessage) GetRefersTo ¶
func (m *StatusMessage) GetRefersTo() StatusMessage_Reference
func (*StatusMessage) ProtoMessage ¶
func (*StatusMessage) ProtoMessage()
func (*StatusMessage) Reset ¶
func (m *StatusMessage) Reset()
func (*StatusMessage) String ¶
func (m *StatusMessage) String() string
type StatusMessage_Reference ¶
type StatusMessage_Reference int32
Enumerates references to which the message applies.
const ( // Status doesn't refer to any particular input. StatusMessage_UNSPECIFIED StatusMessage_Reference = 0 // Status applies to the breakpoint and is related to its location. StatusMessage_BREAKPOINT_SOURCE_LOCATION StatusMessage_Reference = 3 // Status applies to the breakpoint and is related to its condition. StatusMessage_BREAKPOINT_CONDITION StatusMessage_Reference = 4 // Status applies to the breakpoint and is related to its expressions. StatusMessage_BREAKPOINT_EXPRESSION StatusMessage_Reference = 7 // Status applies to the breakpoint and is related to its age. StatusMessage_BREAKPOINT_AGE StatusMessage_Reference = 8 // Status applies to the entire variable. StatusMessage_VARIABLE_NAME StatusMessage_Reference = 5 // Status applies to variable value (variable name is valid). StatusMessage_VARIABLE_VALUE StatusMessage_Reference = 6 )
func (StatusMessage_Reference) EnumDescriptor ¶
func (StatusMessage_Reference) EnumDescriptor() ([]byte, []int)
func (StatusMessage_Reference) String ¶
func (x StatusMessage_Reference) String() string
type UpdateActiveBreakpointRequest ¶
type UpdateActiveBreakpointRequest struct { // Identifies the debuggee being debugged. DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId" json:"debuggee_id,omitempty"` // Updated breakpoint information. // The field `id` must be set. // The agent must echo all Breakpoint specification fields in the update. Breakpoint *Breakpoint `protobuf:"bytes,2,opt,name=breakpoint" json:"breakpoint,omitempty"` }
Request to update an active breakpoint.
func (*UpdateActiveBreakpointRequest) Descriptor ¶
func (*UpdateActiveBreakpointRequest) Descriptor() ([]byte, []int)
func (*UpdateActiveBreakpointRequest) GetBreakpoint ¶
func (m *UpdateActiveBreakpointRequest) GetBreakpoint() *Breakpoint
func (*UpdateActiveBreakpointRequest) GetDebuggeeId ¶
func (m *UpdateActiveBreakpointRequest) GetDebuggeeId() string
func (*UpdateActiveBreakpointRequest) ProtoMessage ¶
func (*UpdateActiveBreakpointRequest) ProtoMessage()
func (*UpdateActiveBreakpointRequest) Reset ¶
func (m *UpdateActiveBreakpointRequest) Reset()
func (*UpdateActiveBreakpointRequest) String ¶
func (m *UpdateActiveBreakpointRequest) String() string
type UpdateActiveBreakpointResponse ¶
type UpdateActiveBreakpointResponse struct { }
Response for updating an active breakpoint. The message is defined to allow future extensions.
func (*UpdateActiveBreakpointResponse) Descriptor ¶
func (*UpdateActiveBreakpointResponse) Descriptor() ([]byte, []int)
func (*UpdateActiveBreakpointResponse) ProtoMessage ¶
func (*UpdateActiveBreakpointResponse) ProtoMessage()
func (*UpdateActiveBreakpointResponse) Reset ¶
func (m *UpdateActiveBreakpointResponse) Reset()
func (*UpdateActiveBreakpointResponse) String ¶
func (m *UpdateActiveBreakpointResponse) String() string
type Variable ¶
type Variable struct { // Name of the variable, if any. Name string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` // Simple value of the variable. Value string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` // Variable type (e.g. `MyClass`). If the variable is split with // `var_table_index`, `type` goes next to `value`. The interpretation of // a type is agent specific. It is recommended to include the dynamic type // rather than a static type of an object. Type string `protobuf:"bytes,6,opt,name=type" json:"type,omitempty"` // Members contained or pointed to by the variable. Members []*Variable `protobuf:"bytes,3,rep,name=members" json:"members,omitempty"` // Reference to a variable in the shared variable table. More than // one variable can reference the same variable in the table. The // `var_table_index` field is an index into `variable_table` in Breakpoint. VarTableIndex *google_protobuf2.Int32Value `protobuf:"bytes,4,opt,name=var_table_index,json=varTableIndex" json:"var_table_index,omitempty"` // Status associated with the variable. This field will usually stay // unset. A status of a single variable only applies to that variable or // expression. The rest of breakpoint data still remains valid. Variables // might be reported in error state even when breakpoint is not in final // state. // // The message may refer to variable name with `refers_to` set to // `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`. // In either case variable value and members will be unset. // // Example of error message applied to name: `Invalid expression syntax`. // // Example of information message applied to value: `Not captured`. // // Examples of error message applied to value: // // * `Malformed string`, // * `Field f not found in class C` // * `Null pointer dereference` Status *StatusMessage `protobuf:"bytes,5,opt,name=status" json:"status,omitempty"` }
Represents a variable or an argument possibly of a compound object type. Note how the following variables are represented:
1) A simple variable:
int x = 5 { name: "x", value: "5", type: "int" } // Captured variable
2) A compound object:
struct T { int m1; int m2; }; T x = { 3, 7 }; { // Captured variable name: "x", type: "T", members { name: "m1", value: "3", type: "int" }, members { name: "m2", value: "7", type: "int" } }
3) A pointer where the pointee was captured:
T x = { 3, 7 }; T* p = &x; { // Captured variable name: "p", type: "T*", value: "0x00500500", members { name: "m1", value: "3", type: "int" }, members { name: "m2", value: "7", type: "int" } }
4) A pointer where the pointee was not captured:
T* p = new T; { // Captured variable name: "p", type: "T*", value: "0x00400400" status { is_error: true, description { format: "unavailable" } } }
The status should describe the reason for the missing value, such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
Note that a null pointer should not have members.
5) An unnamed value:
int* p = new int(7); { // Captured variable name: "p", value: "0x00500500", type: "int*", members { value: "7", type: "int" } }
6) An unnamed pointer where the pointee was not captured:
int* p = new int(7); int** pp = &p; { // Captured variable name: "pp", value: "0x00500500", type: "int**", members { value: "0x00400400", type: "int*" status { is_error: true, description: { format: "unavailable" } } } } }
To optimize computation, memory and network traffic, variables that repeat in the output multiple times can be stored once in a shared variable table and be referenced using the `var_table_index` field. The variables stored in the shared table are nameless and are essentially a partition of the complete variable. To reconstruct the complete variable, merge the referencing variable with the referenced variable.
When using the shared variable table, the following variables:
T x = { 3, 7 }; T* p = &x; T& r = x; { name: "x", var_table_index: 3, type: "T" } // Captured variables { name: "p", value "0x00500500", type="T*", var_table_index: 3 } { name: "r", type="T&", var_table_index: 3 } { // Shared variable table entry #3: members { name: "m1", value: "3", type: "int" }, members { name: "m2", value: "7", type: "int" } }
Note that the pointer address is stored with the referencing variable and not with the referenced variable. This allows the referenced variable to be shared between pointers and references.
The type field is optional. The debugger agent may or may not support it.
func (*Variable) Descriptor ¶
func (*Variable) GetMembers ¶
func (*Variable) GetStatus ¶
func (m *Variable) GetStatus() *StatusMessage
func (*Variable) GetVarTableIndex ¶
func (m *Variable) GetVarTableIndex() *google_protobuf2.Int32Value
func (*Variable) ProtoMessage ¶
func (*Variable) ProtoMessage()