bytestream

package
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Published: Nov 2, 2020 License: MIT, Apache-2.0 Imports: 7 Imported by: 0

Documentation

Overview

Package bytestream is a generated protocol buffer package.

It is generated from these files:

google/bytestream/bytestream.proto

It has these top-level messages:

ReadRequest
ReadResponse
WriteRequest
WriteResponse
QueryWriteStatusRequest
QueryWriteStatusResponse

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func RegisterByteStreamServer

func RegisterByteStreamServer(s *grpc.Server, srv ByteStreamServer)

Types

type ByteStreamClient

type ByteStreamClient interface {
	// `Read()` is used to retrieve the contents of a resource as a sequence
	// of bytes. The bytes are returned in a sequence of responses, and the
	// responses are delivered as the results of a server-side streaming RPC.
	Read(ctx context.Context, in *ReadRequest, opts ...grpc.CallOption) (ByteStream_ReadClient, error)
	// `Write()` is used to send the contents of a resource as a sequence of
	// bytes. The bytes are sent in a sequence of request protos of a client-side
	// streaming RPC.
	//
	// A `Write()` action is resumable. If there is an error or the connection is
	// broken during the `Write()`, the client should check the status of the
	// `Write()` by calling `QueryWriteStatus()` and continue writing from the
	// returned `committed_size`. This may be less than the amount of data the
	// client previously sent.
	//
	// Calling `Write()` on a resource name that was previously written and
	// finalized could cause an error, depending on whether the underlying service
	// allows over-writing of previously written resources.
	//
	// When the client closes the request channel, the service will respond with
	// a `WriteResponse`. The service will not view the resource as `complete`
	// until the client has sent a `WriteRequest` with `finish_write` set to
	// `true`. Sending any requests on a stream after sending a request with
	// `finish_write` set to `true` will cause an error. The client **should**
	// check the `WriteResponse` it receives to determine how much data the
	// service was able to commit and whether the service views the resource as
	// `complete` or not.
	Write(ctx context.Context, opts ...grpc.CallOption) (ByteStream_WriteClient, error)
	// `QueryWriteStatus()` is used to find the `committed_size` for a resource
	// that is being written, which can then be used as the `write_offset` for
	// the next `Write()` call.
	//
	// If the resource does not exist (i.e., the resource has been deleted, or the
	// first `Write()` has not yet reached the service), this method returns the
	// error `NOT_FOUND`.
	//
	// The client **may** call `QueryWriteStatus()` at any time to determine how
	// much data has been processed for this resource. This is useful if the
	// client is buffering data and needs to know which data can be safely
	// evicted. For any sequence of `QueryWriteStatus()` calls for a given
	// resource name, the sequence of returned `committed_size` values will be
	// non-decreasing.
	QueryWriteStatus(ctx context.Context, in *QueryWriteStatusRequest, opts ...grpc.CallOption) (*QueryWriteStatusResponse, error)
}

func NewByteStreamClient

func NewByteStreamClient(cc *grpc.ClientConn) ByteStreamClient

type ByteStreamServer

type ByteStreamServer interface {
	// `Read()` is used to retrieve the contents of a resource as a sequence
	// of bytes. The bytes are returned in a sequence of responses, and the
	// responses are delivered as the results of a server-side streaming RPC.
	Read(*ReadRequest, ByteStream_ReadServer) error
	// `Write()` is used to send the contents of a resource as a sequence of
	// bytes. The bytes are sent in a sequence of request protos of a client-side
	// streaming RPC.
	//
	// A `Write()` action is resumable. If there is an error or the connection is
	// broken during the `Write()`, the client should check the status of the
	// `Write()` by calling `QueryWriteStatus()` and continue writing from the
	// returned `committed_size`. This may be less than the amount of data the
	// client previously sent.
	//
	// Calling `Write()` on a resource name that was previously written and
	// finalized could cause an error, depending on whether the underlying service
	// allows over-writing of previously written resources.
	//
	// When the client closes the request channel, the service will respond with
	// a `WriteResponse`. The service will not view the resource as `complete`
	// until the client has sent a `WriteRequest` with `finish_write` set to
	// `true`. Sending any requests on a stream after sending a request with
	// `finish_write` set to `true` will cause an error. The client **should**
	// check the `WriteResponse` it receives to determine how much data the
	// service was able to commit and whether the service views the resource as
	// `complete` or not.
	Write(ByteStream_WriteServer) error
	// `QueryWriteStatus()` is used to find the `committed_size` for a resource
	// that is being written, which can then be used as the `write_offset` for
	// the next `Write()` call.
	//
	// If the resource does not exist (i.e., the resource has been deleted, or the
	// first `Write()` has not yet reached the service), this method returns the
	// error `NOT_FOUND`.
	//
	// The client **may** call `QueryWriteStatus()` at any time to determine how
	// much data has been processed for this resource. This is useful if the
	// client is buffering data and needs to know which data can be safely
	// evicted. For any sequence of `QueryWriteStatus()` calls for a given
	// resource name, the sequence of returned `committed_size` values will be
	// non-decreasing.
	QueryWriteStatus(context.Context, *QueryWriteStatusRequest) (*QueryWriteStatusResponse, error)
}

type ByteStream_ReadClient

type ByteStream_ReadClient interface {
	Recv() (*ReadResponse, error)
	grpc.ClientStream
}

type ByteStream_ReadServer

type ByteStream_ReadServer interface {
	Send(*ReadResponse) error
	grpc.ServerStream
}

type ByteStream_WriteClient

type ByteStream_WriteClient interface {
	Send(*WriteRequest) error
	CloseAndRecv() (*WriteResponse, error)
	grpc.ClientStream
}

type ByteStream_WriteServer

type ByteStream_WriteServer interface {
	SendAndClose(*WriteResponse) error
	Recv() (*WriteRequest, error)
	grpc.ServerStream
}

type QueryWriteStatusRequest

type QueryWriteStatusRequest struct {
	// The name of the resource whose write status is being requested.
	ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
}

Request object for ByteStream.QueryWriteStatus.

func (*QueryWriteStatusRequest) Descriptor

func (*QueryWriteStatusRequest) Descriptor() ([]byte, []int)

func (*QueryWriteStatusRequest) GetResourceName

func (m *QueryWriteStatusRequest) GetResourceName() string

func (*QueryWriteStatusRequest) ProtoMessage

func (*QueryWriteStatusRequest) ProtoMessage()

func (*QueryWriteStatusRequest) Reset

func (m *QueryWriteStatusRequest) Reset()

func (*QueryWriteStatusRequest) String

func (m *QueryWriteStatusRequest) String() string

type QueryWriteStatusResponse

type QueryWriteStatusResponse struct {
	// The number of bytes that have been processed for the given resource.
	CommittedSize int64 `protobuf:"varint,1,opt,name=committed_size,json=committedSize" json:"committed_size,omitempty"`
	// `complete` is `true` only if the client has sent a `WriteRequest` with
	// `finish_write` set to true, and the server has processed that request.
	Complete bool `protobuf:"varint,2,opt,name=complete" json:"complete,omitempty"`
}

Response object for ByteStream.QueryWriteStatus.

func (*QueryWriteStatusResponse) Descriptor

func (*QueryWriteStatusResponse) Descriptor() ([]byte, []int)

func (*QueryWriteStatusResponse) GetCommittedSize

func (m *QueryWriteStatusResponse) GetCommittedSize() int64

func (*QueryWriteStatusResponse) GetComplete

func (m *QueryWriteStatusResponse) GetComplete() bool

func (*QueryWriteStatusResponse) ProtoMessage

func (*QueryWriteStatusResponse) ProtoMessage()

func (*QueryWriteStatusResponse) Reset

func (m *QueryWriteStatusResponse) Reset()

func (*QueryWriteStatusResponse) String

func (m *QueryWriteStatusResponse) String() string

type ReadRequest

type ReadRequest struct {
	// The name of the resource to read.
	ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
	// The offset for the first byte to return in the read, relative to the start
	// of the resource.
	//
	// A `read_offset` that is negative or greater than the size of the resource
	// will cause an `OUT_OF_RANGE` error.
	ReadOffset int64 `protobuf:"varint,2,opt,name=read_offset,json=readOffset" json:"read_offset,omitempty"`
	// The maximum number of `data` bytes the server is allowed to return in the
	// sum of all `ReadResponse` messages. A `read_limit` of zero indicates that
	// there is no limit, and a negative `read_limit` will cause an error.
	//
	// If the stream returns fewer bytes than allowed by the `read_limit` and no
	// error occurred, the stream includes all data from the `read_offset` to the
	// end of the resource.
	ReadLimit int64 `protobuf:"varint,3,opt,name=read_limit,json=readLimit" json:"read_limit,omitempty"`
}

Request object for ByteStream.Read.

func (*ReadRequest) Descriptor

func (*ReadRequest) Descriptor() ([]byte, []int)

func (*ReadRequest) GetReadLimit

func (m *ReadRequest) GetReadLimit() int64

func (*ReadRequest) GetReadOffset

func (m *ReadRequest) GetReadOffset() int64

func (*ReadRequest) GetResourceName

func (m *ReadRequest) GetResourceName() string

func (*ReadRequest) ProtoMessage

func (*ReadRequest) ProtoMessage()

func (*ReadRequest) Reset

func (m *ReadRequest) Reset()

func (*ReadRequest) String

func (m *ReadRequest) String() string

type ReadResponse

type ReadResponse struct {
	// A portion of the data for the resource. The service **may** leave `data`
	// empty for any given `ReadResponse`. This enables the service to inform the
	// client that the request is still live while it is running an operation to
	// generate more data.
	Data []byte `protobuf:"bytes,10,opt,name=data,proto3" json:"data,omitempty"`
}

Response object for ByteStream.Read.

func (*ReadResponse) Descriptor

func (*ReadResponse) Descriptor() ([]byte, []int)

func (*ReadResponse) GetData

func (m *ReadResponse) GetData() []byte

func (*ReadResponse) ProtoMessage

func (*ReadResponse) ProtoMessage()

func (*ReadResponse) Reset

func (m *ReadResponse) Reset()

func (*ReadResponse) String

func (m *ReadResponse) String() string

type WriteRequest

type WriteRequest struct {
	// The name of the resource to write. This **must** be set on the first
	// `WriteRequest` of each `Write()` action. If it is set on subsequent calls,
	// it **must** match the value of the first request.
	ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
	// The offset from the beginning of the resource at which the data should be
	// written. It is required on all `WriteRequest`s.
	//
	// In the first `WriteRequest` of a `Write()` action, it indicates
	// the initial offset for the `Write()` call. The value **must** be equal to
	// the `committed_size` that a call to `QueryWriteStatus()` would return.
	//
	// On subsequent calls, this value **must** be set and **must** be equal to
	// the sum of the first `write_offset` and the sizes of all `data` bundles
	// sent previously on this stream.
	//
	// An incorrect value will cause an error.
	WriteOffset int64 `protobuf:"varint,2,opt,name=write_offset,json=writeOffset" json:"write_offset,omitempty"`
	// If `true`, this indicates that the write is complete. Sending any
	// `WriteRequest`s subsequent to one in which `finish_write` is `true` will
	// cause an error.
	FinishWrite bool `protobuf:"varint,3,opt,name=finish_write,json=finishWrite" json:"finish_write,omitempty"`
	// A portion of the data for the resource. The client **may** leave `data`
	// empty for any given `WriteRequest`. This enables the client to inform the
	// service that the request is still live while it is running an operation to
	// generate more data.
	Data []byte `protobuf:"bytes,10,opt,name=data,proto3" json:"data,omitempty"`
}

Request object for ByteStream.Write.

func (*WriteRequest) Descriptor

func (*WriteRequest) Descriptor() ([]byte, []int)

func (*WriteRequest) GetData

func (m *WriteRequest) GetData() []byte

func (*WriteRequest) GetFinishWrite

func (m *WriteRequest) GetFinishWrite() bool

func (*WriteRequest) GetResourceName

func (m *WriteRequest) GetResourceName() string

func (*WriteRequest) GetWriteOffset

func (m *WriteRequest) GetWriteOffset() int64

func (*WriteRequest) ProtoMessage

func (*WriteRequest) ProtoMessage()

func (*WriteRequest) Reset

func (m *WriteRequest) Reset()

func (*WriteRequest) String

func (m *WriteRequest) String() string

type WriteResponse

type WriteResponse struct {
	// The number of bytes that have been processed for the given resource.
	CommittedSize int64 `protobuf:"varint,1,opt,name=committed_size,json=committedSize" json:"committed_size,omitempty"`
}

Response object for ByteStream.Write.

func (*WriteResponse) Descriptor

func (*WriteResponse) Descriptor() ([]byte, []int)

func (*WriteResponse) GetCommittedSize

func (m *WriteResponse) GetCommittedSize() int64

func (*WriteResponse) ProtoMessage

func (*WriteResponse) ProtoMessage()

func (*WriteResponse) Reset

func (m *WriteResponse) Reset()

func (*WriteResponse) String

func (m *WriteResponse) String() string

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