Documentation ¶
Index ¶
- Constants
- Variables
- func Add(name string, temp Template)
- func AddComp(comp Component)
- func AddFromPlugin(name string, mod string)
- func AddLoginComp(comp Component)
- func CSS(s string) template.CSS
- func CheckRequirements() (bool, bool)
- func CheckThemeRequirements() bool
- func Execute(param ExecuteParam) *bytes.Buffer
- func GetAsset(path string) ([]byte, error)
- func GetComponentAsset() []string
- func GetComponentAssetImportHTML() (res template.HTML)
- func GetComponentAssetWithinPage() []string
- func GetPageContentFromPageType(title, desc, msg string, pt PageType) (template.HTML, template.HTML, template.HTML)
- func HTML(s string) template.HTML
- func JS(s string) template.JS
- func SetComp(name string, comp Component)
- func Themes() []string
- func VersionCompare(toCompare string, versions []string) bool
- func WarningPanel(msg string, pts ...PageType) types.Panel
- func WarningPanelWithDescAndTitle(msg, desc, title string, pts ...PageType) types.Panel
- type BaseComponent
- type Component
- type ExecuteOptions
- type ExecuteParam
- type PageType
- type Template
Constants ¶
const ( CompCol = "col" CompRow = "row" CompForm = "form" CompTable = "table" CompDataTable = "datatable" CompTree = "tree" CompTreeView = "treeview" CompTabs = "tabs" CompAlert = "alert" CompLink = "link" CompPaginator = "paginator" CompPopup = "popup" CompBox = "box" CompLabel = "label" CompImage = "image" CompButton = "button" )
Variables ¶
var DefaultFuncMap = template.FuncMap{ "lang": language.Get, "langHtml": language.GetFromHtml, "link": func(cdnUrl, prefixUrl, assetsUrl string) string { if cdnUrl == "" { return prefixUrl + assetsUrl } return cdnUrl + assetsUrl }, "isLinkUrl": func(s string) bool { return (len(s) > 7 && s[:7] == "http://") || (len(s) > 8 && s[:8] == "https://") }, "render": func(s, old, repl template.HTML) template.HTML { return template.HTML(strings.Replace(string(s), string(old), string(repl), -1)) }, "renderJS": func(s template.JS, old, repl template.HTML) template.JS { return template.JS(strings.Replace(string(s), string(old), string(repl), -1)) }, "divide": func(a, b int) int { return a / b }, "renderRowDataHTML": func(id, content template.HTML, value ...map[string]types.InfoItem) template.HTML { return template.HTML(types.ParseTableDataTmplWithID(id, string(content), value...)) }, "renderRowDataJS": func(id template.HTML, content template.JS, value ...map[string]types.InfoItem) template.JS { return template.JS(types.ParseTableDataTmplWithID(id, string(content), value...)) }, "attr": func(s template.HTML) template.HTMLAttr { return template.HTMLAttr(s) }, "js": func(s interface{}) template.JS { if ss, ok := s.(string); ok { return template.JS(ss) } if ss, ok := s.(template.HTML); ok { return template.JS(ss) } return "" }, "changeValue": func(f types.FormField, index int) types.FormField { if len(f.ValueArr) > 0 { f.Value = template.HTML(f.ValueArr[index]) } if len(f.OptionsArr) > 0 { f.Options = f.OptionsArr[index] } if f.FormType.IsSelect() { f.FieldClass += "_" + strconv.Itoa(index) } return f }, }
var DefaultThemeNames = []string{"sword", "adminlte"}
Functions ¶
func Add ¶ added in v0.0.2
Add makes a template available by the provided theme name. If Add is called twice with the same name or if template is nil, it panics.
func AddComp ¶ added in v0.0.2
func AddComp(comp Component)
AddComp makes a component available by the provided name. If Add is called twice with the same name or if component is nil, it panics.
func AddFromPlugin ¶ added in v1.0.3
func AddLoginComp ¶ added in v1.0.0
func AddLoginComp(comp Component)
AddLoginComp add the specified login component.
func CheckRequirements ¶ added in v1.2.8
CheckRequirements check the theme and GoAdmin interdependence limit. The first return parameter means that whether GoAdmin version meets the requirement of the theme used or not. The second return parameter means that whether the version of theme used meets the requirement of GoAdmin or not.
func CheckThemeRequirements ¶ added in v1.2.9
func CheckThemeRequirements() bool
func Execute ¶ added in v1.0.0
func Execute(param ExecuteParam) *bytes.Buffer
func GetComponentAsset ¶ added in v1.2.10
func GetComponentAsset() []string
func GetComponentAssetImportHTML ¶ added in v1.2.10
func GetComponentAssetWithinPage ¶ added in v1.2.10
func GetComponentAssetWithinPage() []string
func GetPageContentFromPageType ¶ added in v1.2.12
func SetComp ¶ added in v1.0.0
SetComp makes a component available by the provided name. If the value corresponding to the key is empty or if component is nil, it panics.
func VersionCompare ¶ added in v1.2.9
Types ¶
type BaseComponent ¶ added in v1.0.3
type BaseComponent struct{}
func (BaseComponent) GetAsset ¶ added in v1.0.3
func (b BaseComponent) GetAsset(name string) ([]byte, error)
func (BaseComponent) GetAssetList ¶ added in v1.0.3
func (b BaseComponent) GetAssetList() []string
type Component ¶ added in v0.0.2
type Component interface { // GetTemplate return a *template.Template and a given key. GetTemplate() (*template.Template, string) // GetAssetList return the assets url suffix used in the component. // example: // // {{.UrlPrefix}}/assets/login/css/bootstrap.min.css => login/css/bootstrap.min.css // // See: // https://github.com/GoAdminGroup/go-admin/blob/master/template/login/theme1.tmpl#L32 // https://github.com/GoAdminGroup/go-admin/blob/master/template/login/list.go GetAssetList() []string // GetAsset return the asset content according to the corresponding url suffix. // Asset content is recommended to use the tool go-bindata to generate. // // See: http://github.com/jteeuwen/go-bindata GetAsset(string) ([]byte, error) GetContent() template.HTML IsAPage() bool GetName() string }
Component is the interface which stand for a ui component.
type ExecuteOptions ¶ added in v1.2.15
type ExecuteOptions struct { Animation bool NoCompress bool HideSideBar bool HideHeader bool UpdateMenu bool }
func GetExecuteOptions ¶ added in v1.2.15
func GetExecuteOptions(options []ExecuteOptions) ExecuteOptions
type ExecuteParam ¶ added in v1.2.7
type PageType ¶ added in v1.2.12
type PageType uint8
func GetPageTypeFromPageError ¶ added in v1.2.15
type Template ¶ added in v0.0.2
type Template interface { Name() string // layout Col() types.ColAttribute Row() types.RowAttribute // form and table Form() types.FormAttribute Table() types.TableAttribute DataTable() types.DataTableAttribute TreeView() types.TreeViewAttribute Tree() types.TreeAttribute Tabs() types.TabsAttribute Alert() types.AlertAttribute Link() types.LinkAttribute Paginator() types.PaginatorAttribute Popup() types.PopupAttribute Box() types.BoxAttribute Label() types.LabelAttribute Image() types.ImgAttribute Button() types.ButtonAttribute // Builder methods GetTmplList() map[string]string GetAssetList() []string GetAssetImportHTML(exceptComponents ...string) template.HTML GetAsset(string) ([]byte, error) GetTemplate(bool) (*template.Template, string) GetVersion() string GetRequirements() []string GetHeadHTML() template.HTML GetFootJS() template.HTML Get404HTML() template.HTML Get500HTML() template.HTML Get403HTML() template.HTML }
Template is the interface which contains methods of ui components. It will be used in the plugins for custom the ui.
Directories ¶
Path | Synopsis |
---|---|
Code generated by go-bindata.
|
Code generated by go-bindata. |
Code generated by go-bindata.
|
Code generated by go-bindata. |