Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
func SetupRoutes ¶
Types ¶
type Platform ¶
type Platform struct { Id uuid.UUID `json:"id"` // Name is a full name of the platform. Name string `json:"name"` // ShortName is a shortened Name, useful for display when there's less available space (IE: Sony PlayStation 5 == PS5). ShortName string `json:"shortName"` }
Platform defines a hardware that can be used to play a game. Think PCs, PlayStation consoles, ETC.
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