Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type LobbyClient ¶
type LobbyClient struct {
// contains filtered or unexported fields
}
func CreateLobbyClient ¶
func CreateLobbyClient() *LobbyClient
func (*LobbyClient) Close ¶
func (c *LobbyClient) Close()
func (*LobbyClient) ConnectToLobby ¶
func (c *LobbyClient) ConnectToLobby()
func (*LobbyClient) Greet ¶
func (c *LobbyClient) Greet()
func (*LobbyClient) ReadCmd ¶
func (c *LobbyClient) ReadCmd() (string, bool)
func (*LobbyClient) Run ¶
func (c *LobbyClient) Run()
func (*LobbyClient) WaitForGame ¶
func (c *LobbyClient) WaitForGame()
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