Documentation ¶
Index ¶
Constants ¶
const AWSAccessKey string = "AWS_SECRET_ACCESS_KEY"
AWSAccessKey is the secret key for using amazon services
const AWSAccessKeyId string = "AWS_ACCESS_KEY_ID"
AWSAccessKeyId is the key id for using amazon services
const Auth0ClientSecret string = "AUTH0_CLIENT_SECRET"
Auth0ClientSecret is the secret key for authenticating tokens
const BuildSourcePath string = "BUILD_SOURCE_PATH"
BuildSourcePath is the source code for game engines
const BuildTargetPath string = "BUILD_TARGET_PATH"
BuildTargetPath is the target path for game builds
const CodeRepoStorage string = "CODE_REPO_STORAGE"
CodeRepoStorage is the location to save source code
const DevMode string = "DEV_MODE"
DevMode defines whether or not to run in developer mode
const EngineLogPath string = "ENGINE_LOG_PATH"
EngineLogPath is the directory for the engines build log output
const GCloudProject string = "GCLOUD_PROJECT"
GCloudProject is the name of the google project
const GCloudServiceKey string = "GCLOUD_SERVICE_KEY"
GCloudServiceKey is the base64 encoded google service key string
const GamebuildrEncryptionKey string = "GAMEBUILDR_ENCRYPTION_KEY"
GamebuildrEncryptionKey is the string representation of the message to use
const GamebuildrNotifications string = "GAMEBUILDR_NOTIFICATIONS"
GamebuildrNotifications is the URL endpoint to send Gamebuildr messages
const GoEnv string = "GO_ENV"
GoEnv is the environment the current system is operating in
const LogEndpoint string = "PAPERTRAIL_ENDPOINT"
LogEndpoint is the endpoint for sending log data
const LogPath string = "HAL_LOG_PATH"
LogPath is the directory for the log output
const MrrobotNotifications string = "MRROBOT_NOTIFICATIONS"
MrrobotNotifications is the URL endpoint to send MrRobot messages
const QueueURL string = "QUEUE_URL"
QueueURL is the URL endpoint to recieve messages
const Region string = "REGION"
Region is the world region messages are coming from
Variables ¶
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Functions ¶
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Types ¶
This section is empty.