migrate

package
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Published: Jul 2, 2024 License: MIT Imports: 6 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	// WithGlobalUniqueID sets the universal ids options to the migration.
	// If this option is enabled, ent migration will allocate a 1<<32 range
	// for the ids of each entity (table).
	// Note that this option cannot be applied on tables that already exist.
	WithGlobalUniqueID = schema.WithGlobalUniqueID
	// WithDropColumn sets the drop column option to the migration.
	// If this option is enabled, ent migration will drop old columns
	// that were used for both fields and edges. This defaults to false.
	WithDropColumn = schema.WithDropColumn
	// WithDropIndex sets the drop index option to the migration.
	// If this option is enabled, ent migration will drop old indexes
	// that were defined in the schema. This defaults to false.
	// Note that unique constraints are defined using `UNIQUE INDEX`,
	// and therefore, it's recommended to enable this option to get more
	// flexibility in the schema changes.
	WithDropIndex = schema.WithDropIndex
	// WithForeignKeys enables creating foreign-key in schema DDL. This defaults to true.
	WithForeignKeys = schema.WithForeignKeys
)
View Source
var (
	// CabinetsColumns holds the columns for the "cabinets" table.
	CabinetsColumns = []*schema.Column{
		{Name: "cabinet_id", Type: field.TypeString, Unique: true},
		{Name: "count", Type: field.TypeInt, Nullable: true},
		{Name: "location_id", Type: field.TypeString},
		{Name: "game_id", Type: field.TypeString},
	}
	// CabinetsTable holds the schema information for the "cabinets" table.
	CabinetsTable = &schema.Table{
		Name:       "cabinets",
		Columns:    CabinetsColumns,
		PrimaryKey: []*schema.Column{CabinetsColumns[0]},
		ForeignKeys: []*schema.ForeignKey{
			{
				Symbol:     "cabinets_locations_location",
				Columns:    []*schema.Column{CabinetsColumns[2]},
				RefColumns: []*schema.Column{LocationsColumns[0]},
				OnDelete:   schema.NoAction,
			},
			{
				Symbol:     "cabinets_games_game",
				Columns:    []*schema.Column{CabinetsColumns[3]},
				RefColumns: []*schema.Column{GamesColumns[0]},
				OnDelete:   schema.NoAction,
			},
		},
		Indexes: []*schema.Index{
			{
				Name:    "cabinet_game_id_location_id",
				Unique:  true,
				Columns: []*schema.Column{CabinetsColumns[3], CabinetsColumns[2]},
			},
		},
	}
	// GamesColumns holds the columns for the "games" table.
	GamesColumns = []*schema.Column{
		{Name: "game_id", Type: field.TypeString, Unique: true},
		{Name: "name", Type: field.TypeString, Unique: true},
	}
	// GamesTable holds the schema information for the "games" table.
	GamesTable = &schema.Table{
		Name:       "games",
		Columns:    GamesColumns,
		PrimaryKey: []*schema.Column{GamesColumns[0]},
	}
	// LocationsColumns holds the columns for the "locations" table.
	LocationsColumns = []*schema.Column{
		{Name: "location_id", Type: field.TypeString, Unique: true},
		{Name: "name", Type: field.TypeString},
		{Name: "deduplication_key", Type: field.TypeString, Unique: true},
		{Name: "raw_address", Type: field.TypeString, Nullable: true},
		{Name: "coordinate", Type: field.TypeOther, Nullable: true, SchemaType: map[string]string{"postgres": "geometry(Point,4326)"}},
	}
	// LocationsTable holds the schema information for the "locations" table.
	LocationsTable = &schema.Table{
		Name:       "locations",
		Columns:    LocationsColumns,
		PrimaryKey: []*schema.Column{LocationsColumns[0]},
		Indexes: []*schema.Index{
			{
				Name:    "location_coordinate",
				Unique:  false,
				Columns: []*schema.Column{LocationsColumns[4]},
			},
		},
	}
	// Tables holds all the tables in the schema.
	Tables = []*schema.Table{
		CabinetsTable,
		GamesTable,
		LocationsTable,
	}
)

Functions

func Create

func Create(ctx context.Context, s *Schema, tables []*schema.Table, opts ...schema.MigrateOption) error

Create creates all table resources using the given schema driver.

Types

type Schema

type Schema struct {
	// contains filtered or unexported fields
}

Schema is the API for creating, migrating and dropping a schema.

func NewSchema

func NewSchema(drv dialect.Driver) *Schema

NewSchema creates a new schema client.

func (*Schema) Create

func (s *Schema) Create(ctx context.Context, opts ...schema.MigrateOption) error

Create creates all schema resources.

func (*Schema) WriteTo

func (s *Schema) WriteTo(ctx context.Context, w io.Writer, opts ...schema.MigrateOption) error

WriteTo writes the schema changes to w instead of running them against the database.

if err := client.Schema.WriteTo(context.Background(), os.Stdout); err != nil {
	log.Fatal(err)
}

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